Actor_c4 improvements (#45)

* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
This commit is contained in:
Yanis
2026-04-12 04:54:05 +02:00
committed by GitHub
parent 1b31487fee
commit a12d3af472
480 changed files with 5316 additions and 67 deletions
+10 -10
View File
@@ -598,11 +598,11 @@ _ZN10ActorRupee8vfunc_2cEi kind:function(arm,size=0x128) addr:0x020e9c2c
_ZN10ActorRupee19func_ov031_020e9d54Ev kind:function(arm,size=0x40) addr:0x020e9d54
_ZN10ActorRupee19func_ov031_020e9d94Ev kind:function(arm,size=0xc8) addr:0x020e9d94
_ZN10ActorRupee19func_ov031_020e9e5cEv kind:function(arm,size=0x94) addr:0x020e9e5c
_ZN8Actor_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020e9ef0
_ZN8Actor_c48vfunc_00E14Actor_c4_stacki kind:function(arm,size=0x44) addr:0x020e9f28
_ZN8Actor_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020e9f6c
_ZN8Actor_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020e9f8c
_ZN8Actor_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020e9fb4
_ZN13ActorRupee_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020e9ef0
_ZN13ActorRupee_c48vfunc_00E14Actor_c4_stacki kind:function(arm,size=0x44) addr:0x020e9f28
_ZN13ActorRupee_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020e9f6c
_ZN13ActorRupee_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020e9f8c
_ZN13ActorRupee_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020e9fb4
_ZN10ActorRupeeD1Ev kind:function(arm,size=0x20) addr:0x020e9fd0
_ZN10ActorRupeeD0Ev kind:function(arm,size=0x28) addr:0x020e9ff0
_ZN17ActorProfileRupeeD1Ev kind:function(arm,size=0x14) addr:0x020ea018
@@ -1004,10 +1004,10 @@ _ZN12ActorUnkNTTZD1Ev kind:function(arm,size=0x14) addr:0x020f6240
_ZN12ActorUnkNTTZD0Ev kind:function(arm,size=0x1c) addr:0x020f6254
_ZN19ActorProfileUnkNTTZD1Ev kind:function(arm,size=0x14) addr:0x020f6270
_ZN13Actor_c4_BaseC2EPvi kind:function(arm,size=0x60) addr:0x020f6284
func_ov031_020f62e4 kind:function(arm,size=0x90) addr:0x020f62e4
_ZN8Actor_c419func_ov031_020f6374Ev kind:function(arm,size=0x8) addr:0x020f6374
_ZN8Actor_c419func_ov031_020f637cEv kind:function(arm,size=0x8) addr:0x020f637c
_ZN8Actor_c419func_ov031_020f6384Ei kind:function(arm,size=0x8) addr:0x020f6384
_ZN8Actor_c48vfunc_00E14Actor_c4_stacki kind:function(arm,size=0x90) addr:0x020f62e4
_ZN8Actor_c48vfunc_04Ev kind:function(arm,size=0x8) addr:0x020f6374
_ZN8Actor_c48vfunc_08Ev kind:function(arm,size=0x8) addr:0x020f637c
_ZN8Actor_c48vfunc_0cEi kind:function(arm,size=0x8) addr:0x020f6384
func_ov031_020f638c kind:function(arm,size=0x4c) addr:0x020f638c
func_ov031_020f63d8 kind:function(arm,size=0x14) addr:0x020f63d8
func_ov031_020f63ec kind:function(arm,size=0x5c) addr:0x020f63ec
@@ -2289,7 +2289,7 @@ _ZTV19data_ov031_021133e8 kind:data(any) addr:0x021133e8
_ZTV19data_ov031_0211340c kind:data(any) addr:0x0211340c
data_ov031_02113468 kind:data(any) addr:0x02113468
data_ov031_02113478 kind:data(any) addr:0x02113478
_ZTV8Actor_c4 kind:data(any) addr:0x02113488
_ZTV13ActorRupee_c4 kind:data(any) addr:0x02113488
_ZTV17ActorProfileRupee kind:data(any) addr:0x021134a0
_ZTV10ActorRupee kind:data(any) addr:0x021134c4
data_ov031_02113520 kind:data(any) addr:0x02113520
+1 -1
View File
@@ -2494,7 +2494,7 @@ from:0x020f104c kind:arm_call to:0x0205d778 module:overlay(0)
from:0x020f1084 kind:arm_call to:0x0205d78c module:overlay(0)
from:0x020f10d0 kind:arm_call to:0x020f0f6c module:overlay(31)
from:0x020f1108 kind:arm_call to:0x020f7d24 module:overlay(31)
from:0x020f1128 kind:load to:0x02115b7c module:overlay(31)
from:0x020f1128 kind:load to:0x02115b74 add:0x8 module:overlay(31)
from:0x020f1150 kind:arm_call to:0x020f0ba0 module:overlay(31)
from:0x020f1160 kind:arm_call to:0x020f7d84 module:overlay(31)
from:0x020f1180 kind:arm_call to:0x020f0ba0 module:overlay(31)
+7 -7
View File
@@ -598,11 +598,11 @@ _ZN10ActorRupee8vfunc_2cEi kind:function(arm,size=0x128) addr:0x020eb618
_ZN10ActorRupee19func_ov031_020e9d54Ev kind:function(arm,size=0x40) addr:0x020eb740
_ZN10ActorRupee19func_ov031_020e9d94Ev kind:function(arm,size=0xc8) addr:0x020eb780
_ZN10ActorRupee19func_ov031_020e9e5cEv kind:function(arm,size=0x94) addr:0x020eb848
_ZN8Actor_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020eb8dc
_ZN8Actor_c48vfunc_00E14Actor_c4_stacki kind:function(arm,size=0x44) addr:0x020eb914
_ZN8Actor_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020eb958
_ZN8Actor_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020eb978
_ZN8Actor_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020eb9a0
_ZN13ActorRupee_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020eb8dc
_ZN13ActorRupee_c48vfunc_00E14Actor_c4_stacki kind:function(arm,size=0x44) addr:0x020eb914
_ZN13ActorRupee_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020eb958
_ZN13ActorRupee_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020eb978
_ZN13ActorRupee_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020eb9a0
_ZN10ActorRupeeD1Ev kind:function(arm,size=0x20) addr:0x020eb9bc
_ZN10ActorRupeeD0Ev kind:function(arm,size=0x28) addr:0x020eb9dc
_ZN17ActorProfileRupeeD1Ev kind:function(arm,size=0x14) addr:0x020eba04
@@ -2286,7 +2286,7 @@ _ZTV19data_ov031_02115188 kind:data(any) addr:0x02115188
_ZTV19data_ov031_021151ac kind:data(any) addr:0x021151ac
data_ov031_02115208 kind:data(any) addr:0x02115208
data_ov031_02115218 kind:data(any) addr:0x02115218
_ZTV8Actor_c4 kind:data(any) addr:0x02115228
_ZTV13ActorRupee_c4 kind:data(any) addr:0x02115228
_ZTV17ActorProfileRupee kind:data(any) addr:0x02115240
_ZTV10ActorRupee kind:data(any) addr:0x02115264
data_ov031_021152c0 kind:data(any) addr:0x021152c0
@@ -2324,7 +2324,7 @@ data_ov031_02115af8 kind:data(any) addr:0x02115af8
data_ov031_02115b04 kind:data(any) addr:0x02115b04
data_ov031_02115b14 kind:data(any) addr:0x02115b14
data_ov031_02115b44 kind:data(any) addr:0x02115b44
data_ov031_02115b7c kind:data(any) addr:0x02115b7c
data_ov031_02115b7c kind:data(any) addr:0x02115b74
_ZTV19data_ov031_02115b8c kind:data(any) addr:0x02115b8c
_ZTV19data_ov031_02115bb0 kind:data(any) addr:0x02115bb0
_ZTV19data_ov031_02115c0c kind:data(any) addr:0x02115c0c
+40 -2
View File
@@ -83,6 +83,8 @@ enum ActorFlag_ {
ActorFlag_31 = FLAG(0, 31),
};
class Actor_c4;
class Actor : public SysObject {
public:
/* 00 (vtable) */
@@ -96,13 +98,13 @@ public:
/* 34 */ Cylinder *mUnk_34;
/* 38 */ unk32 *mUnk_38;
/* 3c */ unk32 mUnk_3c;
/* 40 */ void *mUnk_40; // pointer to `Actor_c4`
/* 40 */ Actor_c4 *mUnk_40;
/* 44 */ u16 mUnk_44;
/* 46 */ unk16 mUnk_46;
/* 48 */ unk16 mUnk_48;
/* 4a */ unk8 mUnk_4a;
/* 4a */ unk8 mUnk_4b;
/* 4c */ unk16 mUnk_4c;
/* 4c */ s16 mUnk_4c;
/* 4e */ s16 mUnk_4e;
/* 50 */ volatile u16 mUnk_50;
/* 52 */ u16 mUnk_52;
@@ -187,4 +189,40 @@ public:
void func_ov017_020bf5c4(Vec3p *param1, unk32 param2, unk32 param3, unk32 param4, unk32 param5);
};
struct Actor_c4_stack {
unk32 param1;
unk32 param2;
};
class Actor_c4_Base {
public:
Actor_c4_Base(void *param1, unk32 param2);
};
class Actor_c4 : public Actor_c4_Base {
public:
/* 00 (vtable) */
/* 04 */ unk32 mUnk_04;
/* 08 */ unk16 mUnk_08;
/* 08 */ unk16 mUnk_0a;
/* 0c */ unk16 mUnk_0c;
/* 0c */ unk16 mUnk_0e;
/* 10 */ unk16 mUnk_10;
/* 10 */ unk16 mUnk_12;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ Actor *mUnk_20;
/* 24 */
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2);
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
/* 0c */ virtual void vfunc_0c(unk32 param1);
/* 10 */
Actor_c4(Actor *param1) :
Actor_c4_Base(&param1->mRef, 0) {}
};
extern UnkStruct_ov000_020b539c data_ov000_020b539c;
+7 -36
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@@ -32,43 +32,14 @@ public:
void func_ov000_02097bec();
};
struct Actor_c4_stack {
unk32 param1;
unk32 param2;
};
class Actor_c4_Base {
class ActorRupee_c4 : public Actor_c4 {
public:
Actor_c4_Base(void *param1, unk32 param2);
};
ActorRupee_c4(Actor *param1);
class Actor_c4 : public Actor_c4_Base {
public:
/* 00 (vtable) */
/* 04 */ unk32 mUnk_04;
/* 08 */ unk16 mUnk_08;
/* 08 */ unk16 mUnk_0a;
/* 0c */ unk16 mUnk_0c;
/* 0c */ unk16 mUnk_0e;
/* 10 */ unk16 mUnk_10;
/* 10 */ unk16 mUnk_12;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ Actor *mUnk_20;
/* 24 */
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2);
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
/* 0c */ virtual void vfunc_0c(unk32 param1);
/* 10 */
Actor_c4(Actor *param1);
void func_ov031_020f637c();
void func_ov031_020f6374();
void func_ov031_020f6384(unk32 param1);
unk32 func_ov031_020f62e4(unk32 param1, unk32 param2);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorRupee : public Actor {
@@ -88,7 +59,7 @@ public:
/* b8 */ unk32 mUnk_b8;
/* bc */ unk32 mUnk_bc;
/* c0 */ unk32 mUnk_c0;
/* c4 */ Actor_c4 mUnk_c4;
/* c4 */ ActorRupee_c4 mUnk_c4;
/* e8 */ unk32 mUnk_e8;
/* ec */ s16 mUnk_ec;
/* f0 */ UnkStruct_PlayerGet_ec mUnk_f0;
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJAI_c4 : public Actor_c4 {
public:
ActorUnkAJAI_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJAI : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJBS_c4 : public Actor_c4 {
public:
ActorUnkAJBS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJBS : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJCR_c4 : public Actor_c4 {
public:
ActorUnkAJCR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJCR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJEM_c4 : public Actor_c4 {
public:
ActorUnkAJEM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJEM : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJET_c4 : public Actor_c4 {
public:
ActorUnkAJET_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJET : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJMN_c4 : public Actor_c4 {
public:
ActorUnkAJMN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJMN : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJNP_c4 : public Actor_c4 {
public:
ActorUnkAJNP_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJNP : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJSP_c4 : public Actor_c4 {
public:
ActorUnkAJSP_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJSP : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAJTM_c4 : public Actor_c4 {
public:
ActorUnkAJTM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAJTM : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkALEV_c4 : public Actor_c4 {
public:
ActorUnkALEV_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkALEV : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkAROW_c4 : public Actor_c4 {
public:
ActorUnkAROW_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkAROW : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkASBA_c4 : public Actor_c4 {
public:
ActorUnkASBA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkASBA : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkASYU_c4 : public Actor_c4 {
public:
ActorUnkASYU_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkASYU : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkATTG_c4 : public Actor_c4 {
public:
ActorUnkATTG_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkATTG : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBAEY_c4 : public Actor_c4 {
public:
ActorUnkBAEY_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBAEY : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBAFO_c4 : public Actor_c4 {
public:
ActorUnkBAFO_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBAFO : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBANI_c4 : public Actor_c4 {
public:
ActorUnkBANI_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBANI : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBAPH_c4 : public Actor_c4 {
public:
ActorUnkBAPH_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBAPH : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBBLE_c4 : public Actor_c4 {
public:
ActorUnkBBLE_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBBLE : public Actor {
public:
/* 00 (base) */
+10
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@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBDBA_c4 : public Actor_c4 {
public:
ActorUnkBDBA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBDBA : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBDEA_c4 : public Actor_c4 {
public:
ActorUnkBDEA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBDEA : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBDEM_c4 : public Actor_c4 {
public:
ActorUnkBDEM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBDEM : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBDGA_c4 : public Actor_c4 {
public:
ActorUnkBDGA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBDGA : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBDLB_c4 : public Actor_c4 {
public:
ActorUnkBDLB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBDLB : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBEEE_c4 : public Actor_c4 {
public:
ActorUnkBEEE_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBEEE : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBEEH_c4 : public Actor_c4 {
public:
ActorUnkBEEH_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBEEH : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBFFN_c4 : public Actor_c4 {
public:
ActorUnkBFFN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBFFN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBGOK_c4 : public Actor_c4 {
public:
ActorUnkBGOK_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBGOK : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBKST_c4 : public Actor_c4 {
public:
ActorUnkBKST_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBKST : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBLBL_c4 : public Actor_c4 {
public:
ActorUnkBLBL_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBLBL : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBLBR_c4 : public Actor_c4 {
public:
ActorUnkBLBR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBLBR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBLJF_c4 : public Actor_c4 {
public:
ActorUnkBLJF_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBLJF : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBLON_c4 : public Actor_c4 {
public:
ActorUnkBLON_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBLON : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBLST_c4 : public Actor_c4 {
public:
ActorUnkBLST_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBLST : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBMHN_c4 : public Actor_c4 {
public:
ActorUnkBMHN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBMHN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBMOC_c4 : public Actor_c4 {
public:
ActorUnkBMOC_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBMOC : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBOMB_c4 : public Actor_c4 {
public:
ActorUnkBOMB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBOMB : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBPAP_c4 : public Actor_c4 {
public:
ActorUnkBPAP_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBPAP : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBPBS_c4 : public Actor_c4 {
public:
ActorUnkBPBS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBPBS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBROW_c4 : public Actor_c4 {
public:
ActorUnkBROW_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBROW : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBSFC_c4 : public Actor_c4 {
public:
ActorUnkBSFC_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBSFC : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBSKM_c4 : public Actor_c4 {
public:
ActorUnkBSKM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBSKM : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBSTG_c4 : public Actor_c4 {
public:
ActorUnkBSTG_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBSTG : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkBTIR_c4 : public Actor_c4 {
public:
ActorUnkBTIR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBTIR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCAGE_c4 : public Actor_c4 {
public:
ActorUnkCAGE_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAGE : public Actor {
public:
/* 00 (base) */
+30
View File
@@ -9,6 +9,16 @@
// --- Actor CAMA ---
class ActorUnkCAMA_c4 : public Actor_c4 {
public:
ActorUnkCAMA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAMA : public Actor {
public:
/* 00 (base) */
@@ -33,6 +43,16 @@ public:
// --- Actor CAMB ---
class ActorUnkCAMB_c4 : public Actor_c4 {
public:
ActorUnkCAMB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAMB : public Actor {
public:
/* 00 (base) */
@@ -57,6 +77,16 @@ public:
// --- Actor CAMS ---
class ActorUnkCAMS_c4 : public Actor_c4 {
public:
ActorUnkCAMS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAMS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCAMY_c4 : public Actor_c4 {
public:
ActorUnkCAMY_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAMY : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCANS_c4 : public Actor_c4 {
public:
ActorUnkCANS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCANS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCASE_c4 : public Actor_c4 {
public:
ActorUnkCASE_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCASE : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCASL_c4 : public Actor_c4 {
public:
ActorUnkCASL_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCASL : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCAST_c4 : public Actor_c4 {
public:
ActorUnkCAST_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAST : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCAWA_c4 : public Actor_c4 {
public:
ActorUnkCAWA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAWA : public Actor {
public:
/* 00 (base) */
@@ -9,6 +9,16 @@
// --- Actor CAWB ---
class ActorUnkCAWB_c4 : public Actor_c4 {
public:
ActorUnkCAWB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCAWB : public Actor {
public:
/* 00 (base) */
@@ -33,6 +43,16 @@ public:
// --- Actor CRFP ---
class ActorUnkCRFP_c4 : public Actor_c4 {
public:
ActorUnkCRFP_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCRFP : public Actor {
public:
/* 00 (base) */
@@ -57,6 +77,16 @@ public:
// --- Actor FOMA ---
class ActorUnkFOMA_c4 : public Actor_c4 {
public:
ActorUnkFOMA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFOMA : public Actor {
public:
/* 00 (base) */
@@ -81,6 +111,16 @@ public:
// --- Actor FOMB ---
class ActorUnkFOMB_c4 : public Actor_c4 {
public:
ActorUnkFOMB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFOMB : public Actor {
public:
/* 00 (base) */
@@ -105,6 +145,16 @@ public:
// --- Actor FOMC ---
class ActorUnkFOMC_c4 : public Actor_c4 {
public:
ActorUnkFOMC_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFOMC : public Actor {
public:
/* 00 (base) */
@@ -129,6 +179,16 @@ public:
// --- Actor FOMR ---
class ActorUnkFOMR_c4 : public Actor_c4 {
public:
ActorUnkFOMR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFOMR : public Actor {
public:
/* 00 (base) */
@@ -153,6 +213,16 @@ public:
// --- Actor FOMS ---
class ActorUnkFOMS_c4 : public Actor_c4 {
public:
ActorUnkFOMS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFOMS : public Actor {
public:
/* 00 (base) */
@@ -177,6 +247,16 @@ public:
// --- Actor FOPD ---
class ActorUnkFOPD_c4 : public Actor_c4 {
public:
ActorUnkFOPD_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFOPD : public Actor {
public:
/* 00 (base) */
@@ -201,6 +281,16 @@ public:
// --- Actor GOCP ---
class ActorUnkGOCP_c4 : public Actor_c4 {
public:
ActorUnkGOCP_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkGOCP : public Actor {
public:
/* 00 (base) */
@@ -225,6 +315,16 @@ public:
// --- Actor GORP ---
class ActorUnkGORP_c4 : public Actor_c4 {
public:
ActorUnkGORP_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkGORP : public Actor {
public:
/* 00 (base) */
@@ -249,6 +349,16 @@ public:
// --- Actor NCCA ---
class ActorUnkNCCA_c4 : public Actor_c4 {
public:
ActorUnkNCCA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkNCCA : public Actor {
public:
/* 00 (base) */
@@ -273,6 +383,16 @@ public:
// --- Actor NCCS ---
class ActorUnkNCCS_c4 : public Actor_c4 {
public:
ActorUnkNCCS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkNCCS : public Actor {
public:
/* 00 (base) */
@@ -297,6 +417,16 @@ public:
// --- Actor WAMA ---
class ActorUnkWAMA_c4 : public Actor_c4 {
public:
ActorUnkWAMA_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkWAMA : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCHUC_c4 : public Actor_c4 {
public:
ActorUnkCHUC_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCHUC : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCLBT_c4 : public Actor_c4 {
public:
ActorUnkCLBT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCLBT : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCLLT_c4 : public Actor_c4 {
public:
ActorUnkCLLT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCLLT : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCLZN_c4 : public Actor_c4 {
public:
ActorUnkCLZN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCLZN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCNBL_c4 : public Actor_c4 {
public:
ActorUnkCNBL_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCNBL : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCOMM_c4 : public Actor_c4 {
public:
ActorUnkCOMM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCOMM : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCRCH_c4 : public Actor_c4 {
public:
ActorUnkCRCH_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCRCH : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCRFT_c4 : public Actor_c4 {
public:
ActorUnkCRFT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCRFT : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCROW_c4 : public Actor_c4 {
public:
ActorUnkCROW_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCROW : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkCTFS_c4 : public Actor_c4 {
public:
ActorUnkCTFS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCTFS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDGPC_c4 : public Actor_c4 {
public:
ActorUnkDGPC_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDGPC : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDKCB_c4 : public Actor_c4 {
public:
ActorUnkDKCB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDKCB : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDKCL_c4 : public Actor_c4 {
public:
ActorUnkDKCL_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDKCL : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDKTR_c4 : public Actor_c4 {
public:
ActorUnkDKTR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDKTR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDLPN_c4 : public Actor_c4 {
public:
ActorUnkDLPN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDLPN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDLTG_c4 : public Actor_c4 {
public:
ActorUnkDLTG_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDLTG : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMCH_c4 : public Actor_c4 {
public:
ActorUnkDMCH_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMCH : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMEQ_c4 : public Actor_c4 {
public:
ActorUnkDMEQ_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMEQ : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMET_c4 : public Actor_c4 {
public:
ActorUnkDMET_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMET : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMFR_c4 : public Actor_c4 {
public:
ActorUnkDMFR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMFR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMFT_c4 : public Actor_c4 {
public:
ActorUnkDMFT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMFT : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMGM_c4 : public Actor_c4 {
public:
ActorUnkDMGM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMGM : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMGN_c4 : public Actor_c4 {
public:
ActorUnkDMGN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMGN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMMM_c4 : public Actor_c4 {
public:
ActorUnkDMMM_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMMM : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMMS_c4 : public Actor_c4 {
public:
ActorUnkDMMS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMMS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMMT_c4 : public Actor_c4 {
public:
ActorUnkDMMT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMMT : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMPK_c4 : public Actor_c4 {
public:
ActorUnkDMPK_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMPK : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMPS_c4 : public Actor_c4 {
public:
ActorUnkDMPS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMPS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMSS_c4 : public Actor_c4 {
public:
ActorUnkDMSS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMSS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMST_c4 : public Actor_c4 {
public:
ActorUnkDMST_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMST : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMT2_c4 : public Actor_c4 {
public:
ActorUnkDMT2_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMT2 : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMTR_c4 : public Actor_c4 {
public:
ActorUnkDMTR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMTR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMWS_c4 : public Actor_c4 {
public:
ActorUnkDMWS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMWS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMWT_c4 : public Actor_c4 {
public:
ActorUnkDMWT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMWT : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDMZS_c4 : public Actor_c4 {
public:
ActorUnkDMZS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDMZS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSBB_c4 : public Actor_c4 {
public:
ActorUnkDSBB_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSBB : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSBH_c4 : public Actor_c4 {
public:
ActorUnkDSBH_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSBH : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSBN_c4 : public Actor_c4 {
public:
ActorUnkDSBN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSBN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSDS_c4 : public Actor_c4 {
public:
ActorUnkDSDS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSDS : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSFR_c4 : public Actor_c4 {
public:
ActorUnkDSFR_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSFR : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSSN_c4 : public Actor_c4 {
public:
ActorUnkDSSN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSSN : public Actor {
public:
/* 00 (base) */
+10
View File
@@ -7,6 +7,16 @@
#include "global.h"
#include "types.h"
class ActorUnkDSVC_c4 : public Actor_c4 {
public:
ActorUnkDSVC_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkDSVC : public Actor {
public:
/* 00 (base) */

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