Decompile overlay 102 (CourseExecLand) (#150)

* fix extra cflags not being used

* decomp overlay 102 + mlck "ok"

* fix build and match issues

* type func_01fff350 param1

* add changes report (based on dtk-template)

* docs

* changes_fmt implicits

* fix regressions

* cleanup

* ninja format

* CourseExecLand.cpp -> UnkStruct_027e0ce0_40_102.cpp
This commit is contained in:
Yanis
2026-09-16 15:19:14 +02:00
committed by GitHub
parent 44499db695
commit b40c9e9c50
327 changed files with 3336 additions and 1705 deletions
@@ -12,14 +12,14 @@ AdventureModeManager_178::AdventureModeManager_178(GameModeManagerBase_104 *para
data_0204a088->func_ov000_020611dc(this, 0x0D);
}
void AdventureModeManager_178::vfunc_10(unk32 param1, unk32 param2) {
void AdventureModeManager_178::vfunc_54(unk32 param1, unk32 param2) {
if (param2 == 1) {
data_0204a088->func_ov000_02061248();
this->mUnk_B8 = func_ov004_020b697c(&this->mUnk_0C, 0);
}
}
void AdventureModeManager_178::vfunc_20(unk32 param1, unk32 param2) {
void AdventureModeManager_178::vfunc_58(unk32 param1, unk32 param2) {
if (param2 == 1) {
this->mUnk_B8 = 0;
data_0204a088->func_ov000_02061248();