Files
st/src/024_MainGame/Game/AdventureModeManager_178_024.cpp
T
Yanis b40c9e9c50 Decompile overlay 102 (CourseExecLand) (#150)
* fix extra cflags not being used

* decomp overlay 102 + mlck "ok"

* fix build and match issues

* type func_01fff350 param1

* add changes report (based on dtk-template)

* docs

* changes_fmt implicits

* fix regressions

* cleanup

* ninja format

* CourseExecLand.cpp -> UnkStruct_027e0ce0_40_102.cpp
2026-09-16 15:19:14 +02:00

31 lines
834 B
C++

#include "MainGame/AdventureMode.hpp"
#include "Unknown/UnkStruct_0204a088.hpp"
#include "Unknown/UnkStruct_0204a110.hpp"
extern "C" unk32 func_ov004_020b697c(void *, unk32 param1);
THUMB_BEGIN
AdventureModeManager_178::AdventureModeManager_178(GameModeManagerBase_104 *param1) :
AdventureModeManager_178_Base(param1),
mUnk_B8(0) {
data_0204a088->func_ov000_020611dc(this, 0x0D);
}
void AdventureModeManager_178::vfunc_54(unk32 param1, unk32 param2) {
if (param2 == 1) {
data_0204a088->func_ov000_02061248();
this->mUnk_B8 = func_ov004_020b697c(&this->mUnk_0C, 0);
}
}
void AdventureModeManager_178::vfunc_58(unk32 param1, unk32 param2) {
if (param2 == 1) {
this->mUnk_B8 = 0;
data_0204a088->func_ov000_02061248();
data_0204a110.func_02019528();
}
}
THUMB_END