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Decompile overlay 1 (Part 5) (#100)
* start PlayerActorBase_70_001 * PlayerActorBase_70_001 OK * PlayerActor -> PlayerLinkActor * Player_001 35% * fix regressions * organise files better * PlayerLinkActor_001 40% * PlayerLinkActor_001 OK * tiny self-review
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@@ -40,8 +40,8 @@ typedef void (*UnkCallback)(u16 param1);
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template <typename T> class Instance {
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public:
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Instance();
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~Instance();
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Instance(); //! TODO: should this be inlined?
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~Instance(); //! TODO: should this be inlined?
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};
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template <typename T> class AutoInstance : public Instance<T> {
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