Decompile overlay 1 (Part 5) (#100)

* start PlayerActorBase_70_001

* PlayerActorBase_70_001 OK

* PlayerActor -> PlayerLinkActor

* Player_001 35%

* fix regressions

* organise files better

* PlayerLinkActor_001 40%

* PlayerLinkActor_001 OK

* tiny self-review
This commit is contained in:
Yanis
2026-07-05 13:44:41 +02:00
committed by GitHub
parent 9987fee73a
commit bf559e183d
42 changed files with 1224 additions and 428 deletions
+31 -31
View File
@@ -64,8 +64,8 @@ _ZN4Game19func_ov000_0205770cEv kind:function(arm,size=0x14) addr:0x0205770c
_ZN19func_ov000_02057720D1Ev kind:function(arm,size=0x14) addr:0x02057720
_ZN19func_ov000_02057734D0Ev kind:function(arm,size=0x1c) addr:0x02057734
func_ov000_02057750 kind:function(thumb,size=0xc) addr:0x02057750
func_ov000_0205775c kind:function(thumb,size=0x20) addr:0x0205775c
func_ov000_0205777c kind:function(thumb,size=0xe) addr:0x0205777c
_ZN31ModelRender_UnkSystem1_Derived1C1EP10G3d_Model_m kind:function(thumb,size=0x20) addr:0x0205775c
_ZN22ModelRender_UnkSystem1D1Ev kind:function(thumb,size=0xe) addr:0x0205777c
_ZN10UnkSystem5C1EPvP10G3d_Model_ kind:function(thumb,size=0x18) addr:0x0205778c
_ZN10UnkSystem519func_ov000_020577a4Eiii kind:function(arm,size=0x54) addr:0x020577a4
_ZN10UnkSystem519func_ov000_020577f8Ei kind:function(arm,size=0x38) addr:0x020577f8
@@ -104,8 +104,8 @@ func_ov000_02057c98 kind:function(arm,size=0x18) addr:0x02057c98
func_ov000_02057cb0 kind:function(arm,size=0x18) addr:0x02057cb0
func_ov000_02057cc8 kind:function(arm,size=0x2c) addr:0x02057cc8
func_ov000_02057cf4 kind:function(arm,size=0x2c) addr:0x02057cf4
func_ov000_02057d20 kind:function(thumb,size=0x1c) addr:0x02057d20
func_ov000_02057d3c kind:function(arm,size=0x30) addr:0x02057d3c
_ZN11ModelRender19func_ov000_02057d20Eh kind:function(thumb,size=0x1c) addr:0x02057d20
_ZN11ModelRender19func_ov000_02057d3cEP18G3d_BoneMtxStruct_ kind:function(arm,size=0x30) addr:0x02057d3c
func_ov000_02057d6c kind:function(arm,size=0x18) addr:0x02057d6c
_ZN11ModelRender8vfunc_20Ev kind:function(arm,size=0x18) addr:0x02057d84
func_ov000_02057d9c kind:function(arm,size=0x2c) addr:0x02057d9c
@@ -116,10 +116,10 @@ _ZN15ModelRenderBaseD1Ev kind:function(thumb,size=0x2) addr:0x02057ec4
_ZN15ModelRenderBaseD0Ev kind:function(thumb,size=0xc) addr:0x02057ec8
_ZN15ModelRenderBaseD2Ev kind:function(thumb,size=0x2) addr:0x02057ed4
func_ov000_02057ed8 kind:function(arm,size=0x8) addr:0x02057ed8
func_ov000_02057ee0 kind:function(arm,size=0x14) addr:0x02057ee0
_ZNK15ModelRenderBase19func_ov000_02057ee0Ev kind:function(arm,size=0x14) addr:0x02057ee0
func_ov000_02057ef4 kind:function(arm,size=0x24) addr:0x02057ef4
func_ov000_02057f18 kind:function(arm,size=0x28) addr:0x02057f18
func_ov000_02057f40 kind:function(arm,size=0x34) addr:0x02057f40
_ZN15ModelRenderBase19func_ov000_02057f18EPKv kind:function(arm,size=0x28) addr:0x02057f18
_ZN15ModelRenderBase19func_ov000_02057f40EPKv kind:function(arm,size=0x34) addr:0x02057f40
func_ov000_02057f74 kind:function(arm,size=0x24) addr:0x02057f74
func_ov000_02057f98 kind:function(arm,size=0x28) addr:0x02057f98
func_ov000_02057fc0 kind:function(arm,size=0x28) addr:0x02057fc0
@@ -1687,16 +1687,16 @@ func_ov000_02082de0 kind:function(arm,size=0xc) addr:0x02082de0
func_ov000_02082dec kind:function(arm,size=0xc) addr:0x02082dec
func_ov000_02082df8 kind:function(thumb,size=0x5a) addr:0x02082df8
func_ov000_02082e54 kind:function(arm,size=0x24) addr:0x02082e54
func_ov000_02082e78 kind:function(arm,size=0x22c) addr:0x02082e78
_ZN18PlayerActorBase_7019func_ov000_02082e78Eiiii kind:function(arm,size=0x22c) addr:0x02082e78
func_ov000_020830a4 kind:function(arm,size=0x30) addr:0x020830a4
func_ov000_020830d4 kind:function(arm,size=0x334) addr:0x020830d4
func_ov000_02083408 kind:function(thumb,size=0x44) addr:0x02083408
func_ov000_0208344c kind:function(thumb,size=0x2) addr:0x0208344c
_ZN18PlayerActorBase_7019func_ov000_020830d4E29UnkStruct_func_ov001_020bbe18jhi kind:function(arm,size=0x334) addr:0x020830d4
_ZN21PlayerActorBase_70_6CC1EiPvP10G3d_Model_ kind:function(thumb,size=0x44) addr:0x02083408
_ZN21PlayerActorBase_70_6CD1Ev kind:function(thumb,size=0x2) addr:0x0208344c
func_ov000_02083450 kind:function(arm,size=0xc) addr:0x02083450
func_ov000_0208345c kind:function(arm,size=0x2e0) addr:0x0208345c
func_ov000_0208373c kind:function(arm,size=0x24) addr:0x0208373c
func_ov000_02083760 kind:function(arm,size=0x40) addr:0x02083760
func_ov000_020837a0 kind:function(thumb,size=0x14) addr:0x020837a0
_ZN21PlayerActorBase_70_30C1EiP22ModelRender_UnkSystem1S1_ kind:function(thumb,size=0x14) addr:0x020837a0
func_ov000_020837b4 kind:function(arm,size=0x74) addr:0x020837b4
func_ov000_02083828 kind:function(arm,size=0x34) addr:0x02083828
func_ov000_0208385c kind:function(arm,size=0x7c) addr:0x0208385c
@@ -1761,7 +1761,7 @@ func_ov000_020861a0 kind:function(arm,size=0xf8) addr:0x020861a0
func_ov000_02086298 kind:function(arm,size=0x16c) addr:0x02086298
func_ov000_02086404 kind:function(arm,size=0xf4) addr:0x02086404
func_ov000_020864f8 kind:function(arm,size=0x114) addr:0x020864f8
_ZN14PlayerActor_9CC1Ev kind:function(thumb,size=0xf8) addr:0x0208660c
_ZN18PlayerLinkActor_9CC1EP21UnkStruct_027e0ce0_40ji kind:function(thumb,size=0xf8) addr:0x0208660c
func_ov000_02086704 kind:function(thumb,size=0x54) addr:0x02086704
func_ov000_02086758 kind:function(arm,size=0x9c) addr:0x02086758
func_ov000_020867f4 kind:function(arm,size=0x3c) addr:0x020867f4
@@ -1851,15 +1851,15 @@ func_ov000_020898d8 kind:function(arm,size=0x24) addr:0x020898d8
func_ov000_020898fc kind:function(arm,size=0x14) addr:0x020898fc
func_ov000_02089910 kind:function(arm,size=0x2c) addr:0x02089910
func_ov000_0208993c kind:function(arm,size=0x4c) addr:0x0208993c
func_ov000_02089988 kind:function(thumb,size=0xa) addr:0x02089988
func_ov000_02089994 kind:function(thumb,size=0x2) addr:0x02089994
_ZN18PlayerLinkActor_A4C1EP15PlayerActorBaseP18PlayerLinkActor_A0 kind:function(thumb,size=0xa) addr:0x02089988
_ZN18PlayerLinkActor_A4D1Ev kind:function(thumb,size=0x2) addr:0x02089994
func_ov000_02089998 kind:function(arm,size=0x184) addr:0x02089998
func_ov000_02089b1c kind:function(arm,size=0x3c) addr:0x02089b1c
func_ov000_02089b58 kind:function(arm,size=0x64) addr:0x02089b58
func_ov000_02089bbc kind:function(arm,size=0x64) addr:0x02089bbc
func_ov000_02089c20 kind:function(arm,size=0xbc) addr:0x02089c20
func_ov000_02089cdc kind:function(arm,size=0xe8) addr:0x02089cdc
func_ov000_02089dc4 kind:function(arm,size=0x28) addr:0x02089dc4
_ZN18PlayerActorBase_5C19func_ov000_02089dc4Ev kind:function(arm,size=0x28) addr:0x02089dc4
func_ov000_02089dec kind:function(arm,size=0x68) addr:0x02089dec
func_ov000_02089e54 kind:function(arm,size=0x88) addr:0x02089e54
func_ov000_02089edc kind:function(arm,size=0x30) addr:0x02089edc
@@ -1868,8 +1868,8 @@ func_ov000_02089f4c kind:function(arm,size=0x28) addr:0x02089f4c
func_ov000_02089f74 kind:function(arm,size=0x24) addr:0x02089f74
func_ov000_02089f98 kind:function(arm,size=0x18) addr:0x02089f98
func_ov000_02089fb0 kind:function(arm,size=0xe0) addr:0x02089fb0
func_ov000_0208a090 kind:function(arm,size=0x60) addr:0x0208a090
_ZN22UnkStruct_PlayerGet_64C1EPii kind:function(arm,size=0x10) addr:0x0208a0f0
_ZN22PlayerActorBase_70_134C1Ev kind:function(arm,size=0x60) addr:0x0208a090
_ZN22UnkStruct_PlayerGet_64C1EPv kind:function(arm,size=0x10) addr:0x0208a0f0
func_ov000_0208a100 kind:function(arm,size=0x64) addr:0x0208a100
_ZN22UnkStruct_PlayerGet_64D1Ev kind:function(arm,size=0x64) addr:0x0208a164
func_ov000_0208a1c8 kind:function(thumb,size=0x48) addr:0x0208a1c8
@@ -1956,9 +1956,9 @@ func_ov000_0208bf88 kind:function(arm,size=0x24) addr:0x0208bf88
func_ov000_0208bfac kind:function(arm,size=0x10) addr:0x0208bfac
func_ov000_0208bfbc kind:function(arm,size=0x14) addr:0x0208bfbc
func_ov000_0208bfd0 kind:function(arm,size=0x14) addr:0x0208bfd0
func_ov000_0208bfe4 kind:function(thumb,size=0x3c) addr:0x0208bfe4
_ZN20ModelRender_Derived3C2EiP10G3d_Model_ kind:function(thumb,size=0x3c) addr:0x0208bfe4
func_ov000_0208c020 kind:function(thumb,size=0x38) addr:0x0208c020
func_ov000_0208c058 kind:function(thumb,size=0x48) addr:0x0208c058
_ZN20ModelRender_Derived319func_ov000_0208c058Ei kind:function(thumb,size=0x48) addr:0x0208c058
func_ov000_0208c0a0 kind:function(arm,size=0x40) addr:0x0208c0a0
func_ov000_0208c0e0 kind:function(arm,size=0x28) addr:0x0208c0e0
func_ov000_0208c108 kind:function(arm,size=0x74) addr:0x0208c108
@@ -1972,14 +1972,14 @@ _ZN19func_ov000_0208c6b4D0Ev kind:function(arm,size=0x1c) addr:0x0208c6b4
func_ov000_0208c6d0 kind:function(thumb,size=0x2) addr:0x0208c6d0
func_ov000_0208c6d4 kind:function(arm,size=0x50) addr:0x0208c6d4
func_ov000_0208c724 kind:function(arm,size=0x68) addr:0x0208c724
func_ov000_0208c78c kind:function(thumb,size=0x24) addr:0x0208c78c
_ZN21PlayerActorBase_70_1CC1EP18PlayerActorBase_70 kind:function(thumb,size=0x24) addr:0x0208c78c
func_ov000_0208c7b0 kind:function(arm,size=0x40) addr:0x0208c7b0
func_ov000_0208c7f0 kind:function(arm,size=0x1c) addr:0x0208c7f0
func_ov000_0208c80c kind:function(arm,size=0x68) addr:0x0208c80c
func_ov000_0208c874 kind:function(thumb,size=0x18) addr:0x0208c874
_ZN21PlayerActorBase_70_E4C1Ev kind:function(thumb,size=0x18) addr:0x0208c874
func_ov000_0208c88c kind:function(arm,size=0x6c) addr:0x0208c88c
func_ov000_0208c8f8 kind:function(thumb,size=0x1a) addr:0x0208c8f8
func_ov000_0208c914 kind:function(thumb,size=0x4c) addr:0x0208c914
_ZN15PlayerActorBase19func_ov000_0208c8f8EP7VecFx32 kind:function(thumb,size=0x1a) addr:0x0208c8f8
_ZN15PlayerActorBase19func_ov000_0208c914Ev kind:function(thumb,size=0x4c) addr:0x0208c914
func_ov000_0208c960 kind:function(thumb,size=0x3c) addr:0x0208c960
func_ov000_0208c99c kind:function(arm,size=0x6c) addr:0x0208c99c
func_ov000_0208ca08 kind:function(arm,size=0xc0) addr:0x0208ca08
@@ -2003,12 +2003,12 @@ func_ov000_0208d1dc kind:function(arm,size=0x58) addr:0x0208d1dc
func_ov000_0208d234 kind:function(arm,size=0x174) addr:0x0208d234
func_ov000_0208d3a8 kind:function(arm,size=0x28) addr:0x0208d3a8
func_ov000_0208d3d0 kind:function(arm,size=0x2c) addr:0x0208d3d0
func_ov000_0208d3fc kind:function(thumb,size=0x90) addr:0x0208d3fc
_ZN15PlayerActorBase19func_ov000_0208d3fcEv kind:function(thumb,size=0x90) addr:0x0208d3fc
func_ov000_0208d48c kind:function(arm,size=0x114) addr:0x0208d48c
func_ov000_0208d5a0 kind:function(arm,size=0x6c) addr:0x0208d5a0
func_ov000_0208d60c kind:function(arm,size=0x148) addr:0x0208d60c
func_ov000_0208d754 kind:function(arm,size=0x9c) addr:0x0208d754
func_ov000_0208d7f0 kind:function(arm,size=0x100) addr:0x0208d7f0
_ZN15PlayerActorBase19func_ov000_0208d7f0Eb kind:function(arm,size=0x100) addr:0x0208d7f0
func_ov000_0208d8f0 kind:function(arm,size=0x38) addr:0x0208d8f0
func_ov000_0208d928 kind:function(arm,size=0x18) addr:0x0208d928
func_ov000_0208d940 kind:function(arm,size=0x194) addr:0x0208d940
@@ -2069,7 +2069,7 @@ func_ov000_0208ee94 kind:function(arm,size=0x8c) addr:0x0208ee94
func_ov000_0208ef20 kind:function(arm,size=0x68) addr:0x0208ef20
func_ov000_0208ef88 kind:function(thumb,size=0x34) addr:0x0208ef88
func_ov000_0208efbc kind:function(thumb,size=0x12) addr:0x0208efbc
func_ov000_0208efd0 kind:function(thumb,size=0x14) addr:0x0208efd0
_ZN21PlayerLinkActor_9C_3419func_ov000_0208efd0EP7VecFx32 kind:function(thumb,size=0x14) addr:0x0208efd0
func_ov000_0208efe4 kind:function(arm,size=0x28) addr:0x0208efe4
func_ov000_0208f00c kind:function(arm,size=0x430) addr:0x0208f00c
func_ov000_0208f43c kind:function(arm,size=0x120) addr:0x0208f43c
@@ -2114,7 +2114,7 @@ func_ov000_0209167c kind:function(arm,size=0x40) addr:0x0209167c
_ZN19func_ov000_020916bcD0Ev kind:function(arm,size=0x48) addr:0x020916bc
func_ov000_02091704 kind:function(arm,size=0xe4) addr:0x02091704
func_ov000_020917e8 kind:function(arm,size=0x4c4) addr:0x020917e8
_ZN14PlayerActor_A0C1Ev kind:function(thumb,size=0x1f4) addr:0x02091cac
_ZN18PlayerLinkActor_A0C1EiP21UnkStruct_027e0ce0_40P15PlayerActorBaseP18PlayerLinkActor_9C kind:function(thumb,size=0x1f4) addr:0x02091cac
func_ov000_02091ea0 kind:function(arm,size=0x18) addr:0x02091ea0
func_ov000_02091eb8 kind:function(arm,size=0x50) addr:0x02091eb8
func_ov000_02091f08 kind:function(arm,size=0x28) addr:0x02091f08
@@ -2142,9 +2142,9 @@ func_ov000_02093650 kind:function(arm,size=0x4c) addr:0x02093650
func_ov000_0209369c kind:function(arm,size=0x28) addr:0x0209369c
func_ov000_020936c4 kind:function(arm,size=0x28) addr:0x020936c4
_ZN27UnkStruct_ov000_0208f820_3019func_ov000_020936ecEv kind:function(arm,size=0x2c) addr:0x020936ec
func_ov000_02093718 kind:function(arm,size=0x38) addr:0x02093718
_ZN18PlayerLinkActor_A019func_ov000_02093718Ev kind:function(arm,size=0x38) addr:0x02093718
func_ov000_02093750 kind:function(arm,size=0x3c) addr:0x02093750
func_ov000_0209378c kind:function(arm,size=0x58) addr:0x0209378c
_ZN18PlayerLinkActor_A019func_ov000_0209378cEv kind:function(arm,size=0x58) addr:0x0209378c
func_ov000_020937e4 kind:function(arm,size=0xc0) addr:0x020937e4
func_ov000_020938a4 kind:function(arm,size=0x2c) addr:0x020938a4
func_ov000_020938d0 kind:function(arm,size=0x2c) addr:0x020938d0
@@ -3579,7 +3579,7 @@ data_ov000_020b2b28 kind:data(any) addr:0x020b2b28
data_ov000_020b2b2c kind:data(any) addr:0x020b2b2c
data_ov000_020b2b38 kind:data(any) addr:0x020b2b38
data_ov000_020b2b44 kind:data(any) addr:0x020b2b44
data_ov000_020b2b70 kind:data(any) addr:0x020b2b70
_ZTV20ModelRender_Derived4 kind:data(any) addr:0x020b2b68
data_ov000_020b2b9c kind:data(any) addr:0x020b2b9c
data_ov000_020b2ba0 kind:data(any) addr:0x020b2ba0
data_ov000_020b2bb0 kind:data(any) addr:0x020b2bb0
+12 -2
View File
@@ -70,6 +70,7 @@ src/001_SceneInit/Item/ItemManager_001.cpp:
.text start:0x020bb87c end:0x020bbac4
src/001_SceneInit/Player/PlayerActorBase_70_001.cpp:
complete
.text start:0x020bbac4 end:0x020bbe64
src/001_SceneInit/UnkStruct_027e0ce0_30_001.cpp:
@@ -87,8 +88,17 @@ src/001_SceneInit/code_020bc2c8_001.cpp:
src/001_SceneInit/UnkStruct_027e0ce0_001.cpp:
.text start:0x020bc34c end:0x020bc768
src/001_SceneInit/Player/Player_001.cpp:
.text start:0x020bc768 end:0x020bcca0
src/001_SceneInit/UnkStruct_027e0cdc_001.cpp:
complete
.text start:0x020bc768 end:0x020bc794
src/001_SceneInit/Player/PlayerActorBase_001.cpp:
complete
.text start:0x020bc794 end:0x020bc99c
src/001_SceneInit/Player/PlayerLinkActor_001.cpp:
complete
.text start:0x020bc99c end:0x020bcca0
src/001_SceneInit/CargoManager_001.cpp:
complete
+2 -2
View File
@@ -1342,7 +1342,7 @@ from:0x020bc7c8 kind:thumb_call_arm to:0x02057d3c module:overlay(0)
from:0x020bc7d6 kind:thumb_call_arm to:0x02057f18 module:overlay(0)
from:0x020bc7f0 kind:thumb_call_arm to:0x02057f40 module:overlay(0)
from:0x020bc80a kind:thumb_call to:0x0208c058 module:overlay(0)
from:0x020bc814 kind:load to:0x020b2b70 module:overlay(0)
from:0x020bc814 kind:load to:0x020b2b68 module:overlay(0) add:0x8
from:0x020bc818 kind:load to:0x020c26bc module:overlay(1)
from:0x020bc81c kind:load to:0x020c264c module:overlay(1)
from:0x020bc860 kind:thumb_call_arm to:0x0208a0f0 module:overlay(0)
@@ -1355,7 +1355,7 @@ from:0x020bc8c8 kind:thumb_call_arm to:0x02011f3c module:main
from:0x020bc8d0 kind:thumb_call_arm to:0x020db190 module:overlay(31)
from:0x020bc8f8 kind:thumb_call to:0x0205c584 module:overlay(0)
from:0x020bc91a kind:thumb_call to:0x0208c914 module:overlay(0)
from:0x020bc920 kind:thumb_call_arm to:0x020ea868 module:overlays(21,31)
from:0x020bc920 kind:thumb_call_arm to:0x020ea868 module:overlay(21)
from:0x020bc930 kind:thumb_call_arm to:0x0205fc20 module:overlay(0)
from:0x020bc93c kind:load to:0x027e09a4 module:dtcm
from:0x020bc940 kind:load to:0x020ab4dc module:overlay(0)
+24 -24
View File
@@ -196,10 +196,10 @@ _ZN9Inventory19func_ov001_020bb8bcEPK13InvImportData kind:function(thumb,size=0x
_ZN9Inventory19func_ov001_020bb9f8Ev kind:function(thumb,size=0x5c) addr:0x020bb9f8
_ZN9Inventory19func_ov001_020bba54Ev kind:function(thumb,size=0x18) addr:0x020bba54
_ZN9Inventory19func_ov001_020bba6cEv kind:function(thumb,size=0x58) addr:0x020bba6c
func_ov001_020bbac4 kind:function(thumb,size=0x5c) addr:0x020bbac4
_ZN18PlayerActorBase_70C1Ev kind:function(thumb,size=0x260) addr:0x020bbb20
func_ov001_020bbd80 kind:function(thumb,size=0x96) addr:0x020bbd80
func_ov001_020bbe18 kind:function(thumb,size=0x4c) addr:0x020bbe18
_Z19func_ov001_020bbac4iP10G3d_Model_ib kind:function(thumb,size=0x5c) addr:0x020bbac4
_ZN18PlayerActorBase_70C1Eii kind:function(thumb,size=0x260) addr:0x020bbb20
_ZN18PlayerActorBase_70D1Ev kind:function(thumb,size=0x96) addr:0x020bbd80
_ZN18PlayerActorBase_7019func_ov001_020bbe18Ei29UnkStruct_func_ov001_020bbe18jh kind:function(thumb,size=0x4c) addr:0x020bbe18
func_ov001_020bbe64 kind:function(thumb,size=0x7c) addr:0x020bbe64
func_ov001_020bbee0 kind:function(thumb,size=0x2) addr:0x020bbee0
func_ov001_020bbee4 kind:function(thumb,size=0x18) addr:0x020bbee4
@@ -232,32 +232,32 @@ _ZN18UnkStruct_027e0ce019func_ov001_020bc6e8EPK24UnkStruct_ov001_020c40f4 kind:f
_ZN18UnkStruct_027e0ce019func_ov001_020bc6fcEPK24UnkStruct_ov001_020c40f4S2_ii kind:function(thumb,size=0x52) addr:0x020bc6fc
func_ov001_020bc750 kind:function(thumb,size=0xc) addr:0x020bc750
func_ov001_020bc75c kind:function(thumb,size=0xc) addr:0x020bc75c
func_ov001_020bc768 kind:function(thumb,size=0x20) addr:0x020bc768
func_ov001_020bc788 kind:function(thumb,size=0xc) addr:0x020bc788
func_ov001_020bc794 kind:function(thumb,size=0x8c) addr:0x020bc794
_ZN15PlayerActorBaseC2Ev kind:function(thumb,size=0x124) addr:0x020bc820
func_ov001_020bc944 kind:function(thumb,size=0x28) addr:0x020bc944
func_ov001_020bc96c kind:function(thumb,size=0x2e) addr:0x020bc96c
_ZN11PlayerActorC1Ev kind:function(thumb,size=0x138) addr:0x020bc99c
_ZN15PlayerActor_1B0D1Ev kind:function(thumb,size=0xc) addr:0x020bcad4
func_ov001_020bcae0 kind:function(thumb,size=0x80) addr:0x020bcae0
func_ov001_020bcb60 kind:function(thumb,size=0x10) addr:0x020bcb60
func_ov001_020bcb70 kind:function(thumb,size=0x36) addr:0x020bcb70
func_ov001_020bcba8 kind:function(thumb,size=0x26) addr:0x020bcba8
func_ov001_020bcbd0 kind:function(thumb,size=0x98) addr:0x020bcbd0
func_ov001_020bcc68 kind:function(thumb,size=0x20) addr:0x020bcc68
_ZN15PlayerActor_1B0C1Ev kind:function(thumb,size=0xc) addr:0x020bcc88
func_ov001_020bcc94 kind:function(thumb,size=0xc) addr:0x020bcc94
_ZN18UnkStruct_027e0cdc7DestroyEv kind:function(thumb,size=0x20) addr:0x020bc768
_ZN8InstanceI18UnkStruct_027e0cdcED2Ev kind:function(thumb,size=0xc) addr:0x020bc788
_ZN20ModelRender_Derived4C1EiiP10G3d_Model_P18G3d_BoneMtxStruct_ kind:function(thumb,size=0x8c) addr:0x020bc794
_ZN15PlayerActorBaseC2EiiiP21UnkStruct_027e0ce0_40 kind:function(thumb,size=0x124) addr:0x020bc820
_ZN15PlayerActorBaseD2Ev kind:function(thumb,size=0x28) addr:0x020bc944
_ZN15PlayerActorBase19func_ov001_020bc96cEv kind:function(thumb,size=0x2e) addr:0x020bc96c
_ZN15PlayerLinkActorC1EiiP21UnkStruct_027e0ce0_40Pb kind:function(thumb,size=0x138) addr:0x020bc99c
_ZN19PlayerLinkActor_1B0D1Ev kind:function(thumb,size=0xc) addr:0x020bcad4
_ZN15PlayerLinkActorD1Ev kind:function(thumb,size=0x80) addr:0x020bcae0
_ZN15PlayerLinkActor19func_ov001_020bcb60Ei kind:function(thumb,size=0x10) addr:0x020bcb60
_ZN15PlayerLinkActor19func_ov001_020bcb70Ev kind:function(thumb,size=0x36) addr:0x020bcb70
_ZN15PlayerLinkActor19func_ov001_020bcba8Ev kind:function(thumb,size=0x26) addr:0x020bcba8
_ZN15PlayerLinkActor19func_ov001_020bcbd0EP7VecFx32 kind:function(thumb,size=0x98) addr:0x020bcbd0
_ZN18UnkStruct_027e0d347DestroyEv kind:function(thumb,size=0x20) addr:0x020bcc68
_ZN19PlayerLinkActor_1B0C1Ev kind:function(thumb,size=0xc) addr:0x020bcc88
_ZN8InstanceI18UnkStruct_027e0d34ED2Ev kind:function(thumb,size=0xc) addr:0x020bcc94
func_ov001_020bcca0 kind:function(thumb,size=0x46) addr:0x020bcca0
func_ov001_020bcce8 kind:function(thumb,size=0x2) addr:0x020bcce8
func_ov001_020bccec kind:function(thumb,size=0x2fe) addr:0x020bccec
func_ov001_020bcfec kind:function(thumb,size=0xb8) addr:0x020bcfec
_ZN21UnkStruct_027e0ce0_1C19func_ov001_020bd0a4Eb kind:function(thumb,size=0x148) addr:0x020bd0a4
func_ov001_020bd1ec kind:function(thumb,size=0x80) addr:0x020bd1ec
func_ov001_020bd26c kind:function(thumb,size=0x74) addr:0x020bd26c
func_ov001_020bd2e0 kind:function(thumb,size=0x78) addr:0x020bd2e0
func_ov001_020bd358 kind:function(thumb,size=0x30) addr:0x020bd358
func_ov001_020bd388 kind:function(thumb,size=0x128) addr:0x020bd388
_ZN18PlayerLinkActor_A0D1Ev kind:function(thumb,size=0x74) addr:0x020bd26c
_ZN18PlayerLinkActor_A019func_ov001_020bd2e0Ev kind:function(thumb,size=0x78) addr:0x020bd2e0
_ZN18PlayerLinkActor_A019func_ov001_020bd358Ev kind:function(thumb,size=0x30) addr:0x020bd358
_ZN18PlayerLinkActor_A019func_ov001_020bd388Ebb kind:function(thumb,size=0x128) addr:0x020bd388
func_ov001_020bd4b0 kind:function(thumb,size=0x40) addr:0x020bd4b0
func_ov001_020bd4f0 kind:function(thumb,size=0x22) addr:0x020bd4f0
_ZN18UnkStruct_0204a11019func_ov001_020bd514EiPvii kind:function(thumb,size=0x78) addr:0x020bd514
+1 -1
View File
@@ -85,7 +85,7 @@ func_ov021_020ebc3c kind:function(thumb,size=0x28) addr:0x020ebc3c
func_ov021_020ebc64 kind:function(thumb,size=0x2) addr:0x020ebc64
func_ov021_020ebc68 kind:function(arm,size=0x4c) addr:0x020ebc68
func_ov021_020ebcb4 kind:function(arm,size=0xec) addr:0x020ebcb4
func_ov021_020ebda0 kind:function(arm,size=0x50) addr:0x020ebda0
_ZN15PlayerLinkActor19func_ov021_020ebda0Ev kind:function(arm,size=0x50) addr:0x020ebda0
func_ov021_020ebdf0 kind:function(arm,size=0x58) addr:0x020ebdf0
func_ov021_020ebe48 kind:function(arm,size=0x24) addr:0x020ebe48
func_ov021_020ebe6c kind:function(arm,size=0x178) addr:0x020ebe6c
+7 -7
View File
@@ -461,11 +461,11 @@ _ZN27UnkStruct_ov024_020d86a0_00C1EP24UnkStruct_ov024_020d86a0 kind:function(arm
_ZN27UnkStruct_ov024_020d86a0_00D1Ev kind:function(arm,size=0x14) addr:0x020d16bc
_ZN27UnkStruct_ov024_020d86a0_00D0Ev kind:function(arm,size=0x1c) addr:0x020d16d0
_ZN27UnkStruct_ov024_020d86a0_008vfunc_0CEv kind:function(arm,size=0x10) addr:0x020d16ec
_ZN20PlayerActor_A0_38_048vfunc_00Ev kind:function(arm,size=0x80) addr:0x020d16fc
_ZN20PlayerActor_A0_38_188vfunc_00Ev kind:function(arm,size=0x200) addr:0x020d177c
_ZN17PlayerActor_A0_38C1Ev kind:function(thumb,size=0x44) addr:0x020d197c
_ZN17PlayerActor_A0_38D1Ev kind:function(thumb,size=0x16) addr:0x020d19c0
_ZN17PlayerActor_A0_3819func_ov024_020d19d8Ev kind:function(thumb,size=0x20) addr:0x020d19d8
_ZN24PlayerLinkActor_A0_38_048vfunc_00Ev kind:function(arm,size=0x80) addr:0x020d16fc
_ZN24PlayerLinkActor_A0_38_188vfunc_00Ev kind:function(arm,size=0x200) addr:0x020d177c
_ZN21PlayerLinkActor_A0_38C1Ev kind:function(thumb,size=0x44) addr:0x020d197c
_ZN21PlayerLinkActor_A0_38D1Ev kind:function(thumb,size=0x16) addr:0x020d19c0
_ZN21PlayerLinkActor_A0_3819func_ov024_020d19d8Ev kind:function(thumb,size=0x20) addr:0x020d19d8
_Z20SetCreditsEndingTypes kind:function(arm,size=0x10) addr:0x020d19f8
_Z20GetCreditsEndingTypev kind:function(arm,size=0x10) addr:0x020d1a08
_ZN17UnkDataStruct4_1419func_ov024_020d1a18Ei kind:function(arm,size=0x10) addr:0x020d1a18
@@ -819,8 +819,8 @@ data_ov024_020d822c kind:data(byte[4]) addr:0x020d822c
data_ov024_020d8230 kind:data(byte[4]) addr:0x020d8230
data_ov024_020d8234 kind:data(byte[4]) addr:0x020d8234
data_ov024_020d8238 kind:data(byte[4]) addr:0x020d8238
_ZTV20PlayerActor_A0_38_18 kind:data(any) addr:0x020d823c
_ZTV20PlayerActor_A0_38_04 kind:data(any) addr:0x020d8248
_ZTV24PlayerLinkActor_A0_38_18 kind:data(any) addr:0x020d823c
_ZTV24PlayerLinkActor_A0_38_04 kind:data(any) addr:0x020d8248
sCreditsEndingType kind:data(byte[2]) addr:0x020d8254 local
_ZTV14UnkDataStruct4 kind:data(any) addr:0x020d8258
@2128 kind:data(byte[6]) addr:0x020d8268 local
+4 -4
View File
@@ -44,7 +44,7 @@ func_ov031_020d9658 kind:function(thumb,size=0x1a) addr:0x020d9658
func_ov031_020d9674 kind:function(arm,size=0x10) addr:0x020d9674
_ZN18UnkStruct_027e0d3019func_ov031_020d9684EtP7VecFx32 kind:function(arm,size=0x10) addr:0x020d9684
func_ov031_020d9694 kind:function(arm,size=0x10) addr:0x020d9694
func_ov031_020d96a4 kind:function(thumb,size=0x22) addr:0x020d96a4
_ZN15PlayerLinkActor19func_ov031_020d96a4EP18PlayerLinkActor_A0P21UnkStruct_027e0ce0_40 kind:function(thumb,size=0x22) addr:0x020d96a4
func_ov031_020d96c8 kind:function(thumb,size=0x18) addr:0x020d96c8
func_ov031_020d96e0 kind:function(thumb,size=0x4) addr:0x020d96e0
func_ov031_020d96e4 kind:function(arm,size=0x10) addr:0x020d96e4
@@ -136,10 +136,10 @@ func_ov031_020dae3c kind:function(arm,size=0x50) addr:0x020dae3c
func_ov031_020dae8c kind:function(arm,size=0x15c) addr:0x020dae8c
func_ov031_020dafe8 kind:function(arm,size=0x40) addr:0x020dafe8
func_ov031_020db028 kind:function(arm,size=0xd4) addr:0x020db028
func_ov031_020db0fc kind:function(arm,size=0x24) addr:0x020db0fc
_ZN19PlayerLinkActor_13419func_ov031_020db0fcEv kind:function(arm,size=0x24) addr:0x020db0fc
func_ov031_020db120 kind:function(arm,size=0x40) addr:0x020db120
func_ov031_020db160 kind:function(arm,size=0x30) addr:0x020db160
_ZN18PlayerActorBase_74C1Ev kind:function(arm,size=0x24) addr:0x020db190
_ZN18PlayerActorBase_7419func_ov001_020db190Ev kind:function(arm,size=0x24) addr:0x020db190
func_ov031_020db1b4 kind:function(arm,size=0xfc) addr:0x020db1b4
func_ov031_020db2b0 kind:function(arm,size=0x2c) addr:0x020db2b0
func_ov031_020db2dc kind:function(arm,size=0x5c) addr:0x020db2dc
@@ -218,7 +218,7 @@ func_ov031_020dcb0c kind:function(arm,size=0x54) addr:0x020dcb0c
func_ov031_020dcb60 kind:function(arm,size=0xbc) addr:0x020dcb60
func_ov031_020dcc1c kind:function(arm,size=0xa0) addr:0x020dcc1c
func_ov031_020dccbc kind:function(thumb,size=0x32) addr:0x020dccbc
func_ov031_020dccf0 kind:function(thumb,size=0x30) addr:0x020dccf0
_ZN15PlayerLinkActor19func_ov031_020dccf0Ev kind:function(thumb,size=0x30) addr:0x020dccf0
func_ov031_020dcd20 kind:function(arm,size=0x3c) addr:0x020dcd20
func_ov031_020dcd5c kind:function(thumb,size=0x12) addr:0x020dcd5c
func_ov031_020dcd70 kind:function(thumb,size=0x1e) addr:0x020dcd70
+3 -3
View File
@@ -47,8 +47,8 @@ func_ov093_021662f8 kind:function(arm,size=0x10) addr:0x021662f8
func_ov093_02166308 kind:function(arm,size=0x10) addr:0x02166308
func_ov093_02166318 kind:function(arm,size=0x14) addr:0x02166318
func_ov093_0216632c kind:function(thumb,size=0x7c) addr:0x0216632c
func_ov093_021663a8 kind:function(thumb,size=0x24) addr:0x021663a8
func_ov093_021663cc kind:function(thumb,size=0x2) addr:0x021663cc
_ZN21PlayerActorBase_70_DCC1EiP10G3d_Model_ kind:function(thumb,size=0x24) addr:0x021663a8
_ZN21PlayerActorBase_70_DCD1Ev kind:function(thumb,size=0x2) addr:0x021663cc
func_ov093_021663d0 kind:function(arm,size=0x12c) addr:0x021663d0
func_ov093_021664fc kind:function(arm,size=0x24) addr:0x021664fc
func_ov093_02166520 kind:function(arm,size=0x20) addr:0x02166520
@@ -152,7 +152,7 @@ func_ov093_0216c608 kind:function(arm,size=0xa4) addr:0x0216c608
func_ov093_0216c6ac kind:function(arm,size=0x18) addr:0x0216c6ac
func_ov093_0216c6c4 kind:function(arm,size=0xf4) addr:0x0216c6c4
func_ov093_0216c7b8 kind:function(arm,size=0xac) addr:0x0216c7b8
func_ov093_0216c864 kind:function(thumb,size=0x98) addr:0x0216c864
_ZN20ModelRender_Derived5C1EiP10G3d_Model_P18G3d_BoneMtxStruct_ kind:function(thumb,size=0x98) addr:0x0216c864
func_ov093_0216c8fc kind:function(thumb,size=0x44) addr:0x0216c8fc
func_ov093_0216c940 kind:function(thumb,size=0x50) addr:0x0216c940
func_ov093_0216c990 kind:function(arm,size=0xa8) addr:0x0216c990
+39 -39
View File
@@ -63,9 +63,9 @@ _ZN4Game19func_ov000_020576d0Ev kind:function(arm,size=0x3c) addr:0x02058c50
_ZN4Game19func_ov000_0205770cEv kind:function(arm,size=0x14) addr:0x02058c8c
_ZN19func_ov000_02058ca0D1Ev kind:function(arm,size=0x14) addr:0x02058ca0
_ZN19func_ov000_02058cb4D0Ev kind:function(arm,size=0x1c) addr:0x02058cb4
func_ov000_02058cd0 kind:function(thumb,size=0xc) addr:0x02058cd0
func_ov000_02058cdc kind:function(thumb,size=0x20) addr:0x02058cdc
func_ov000_02058cfc kind:function(thumb,size=0xe) addr:0x02058cfc
func_ov000_02057750 kind:function(thumb,size=0xc) addr:0x02058cd0
_ZN31ModelRender_UnkSystem1_Derived1C1EP10G3d_Model_m kind:function(thumb,size=0x20) addr:0x02058cdc
_ZN22ModelRender_UnkSystem1D1Ev kind:function(thumb,size=0xe) addr:0x02058cfc
_ZN10UnkSystem5C1EPvP10G3d_Model_ kind:function(thumb,size=0x18) addr:0x02058d0c
_ZN10UnkSystem519func_ov000_020577a4Eiii kind:function(arm,size=0x54) addr:0x02058d24
_ZN10UnkSystem519func_ov000_020577f8Ei kind:function(arm,size=0x38) addr:0x02058d78
@@ -104,8 +104,8 @@ func_ov000_02059218 kind:function(arm,size=0x18) addr:0x02059218
func_ov000_02059230 kind:function(arm,size=0x18) addr:0x02059230
func_ov000_02059248 kind:function(arm,size=0x2c) addr:0x02059248
func_ov000_02059274 kind:function(arm,size=0x2c) addr:0x02059274
func_ov000_020592a0 kind:function(thumb,size=0x1c) addr:0x020592a0
func_ov000_020592bc kind:function(arm,size=0x30) addr:0x020592bc
_ZN11ModelRender19func_ov000_02057d20Eh kind:function(thumb,size=0x1c) addr:0x020592a0
_ZN11ModelRender19func_ov000_02057d3cEP18G3d_BoneMtxStruct_ kind:function(arm,size=0x30) addr:0x020592bc
func_ov000_020592ec kind:function(arm,size=0x18) addr:0x020592ec
_ZN11ModelRender8vfunc_20Ev kind:function(arm,size=0x18) addr:0x02059304
func_ov000_0205931c kind:function(arm,size=0x2c) addr:0x0205931c
@@ -116,10 +116,10 @@ _ZN15ModelRenderBaseD1Ev kind:function(thumb,size=0x2) addr:0x02059444
_ZN15ModelRenderBaseD0Ev kind:function(thumb,size=0xc) addr:0x02059448
_ZN15ModelRenderBaseD2Ev kind:function(thumb,size=0x2) addr:0x02059454
func_ov000_02059458 kind:function(arm,size=0x8) addr:0x02059458
func_ov000_02059460 kind:function(arm,size=0x14) addr:0x02059460
_ZNK15ModelRenderBase19func_ov000_02057ee0Ev kind:function(arm,size=0x14) addr:0x02059460
func_ov000_02059474 kind:function(arm,size=0x24) addr:0x02059474
func_ov000_02059498 kind:function(arm,size=0x28) addr:0x02059498
func_ov000_020594c0 kind:function(arm,size=0x34) addr:0x020594c0
_ZN15ModelRenderBase19func_ov000_02057f18EPKv kind:function(arm,size=0x28) addr:0x02059498
_ZN15ModelRenderBase19func_ov000_02057f40EPKv kind:function(arm,size=0x34) addr:0x020594c0
func_ov000_020594f4 kind:function(arm,size=0x24) addr:0x020594f4
func_ov000_02059518 kind:function(arm,size=0x28) addr:0x02059518
func_ov000_02059540 kind:function(arm,size=0x28) addr:0x02059540
@@ -320,7 +320,7 @@ func_ov000_0205d934 kind:function(arm,size=0x14) addr:0x0205d934
func_ov000_0205d948 kind:function(arm,size=0x74) addr:0x0205d948
func_ov000_0205d9bc kind:function(arm,size=0x74) addr:0x0205d9bc
func_ov000_0205da30 kind:function(arm,size=0xdc) addr:0x0205da30
func_ov000_0205db0c kind:function(thumb,size=0x1a) addr:0x0205db0c
func_ov000_0205c584 kind:function(thumb,size=0x1a) addr:0x0205db0c
func_ov000_0205db28 kind:function(arm,size=0x18) addr:0x0205db28
func_ov000_0205db40 kind:function(arm,size=0x18) addr:0x0205db40
func_ov000_0205db58 kind:function(arm,size=0xd4) addr:0x0205db58
@@ -365,7 +365,7 @@ func_ov000_0205e8f0 kind:function(arm,size=0x24) addr:0x0205e8f0
func_ov000_0205e914 kind:function(arm,size=0x20) addr:0x0205e914
func_ov000_0205e934 kind:function(arm,size=0xcc) addr:0x0205e934
func_ov000_0205ea00 kind:function(arm,size=0x88) addr:0x0205ea00
func_ov000_0205ea88 kind:function(arm,size=0x24) addr:0x0205ea88
func_ov000_0205d500 kind:function(arm,size=0x24) addr:0x0205ea88
func_ov000_0205eaac kind:function(arm,size=0x38) addr:0x0205eaac
func_ov000_0205eae4 kind:function(arm,size=0x38) addr:0x0205eae4
func_ov000_0205eb1c kind:function(arm,size=0x38) addr:0x0205eb1c
@@ -1685,16 +1685,16 @@ func_ov000_0208449c kind:function(arm,size=0xc) addr:0x0208449c
func_ov000_020844a8 kind:function(arm,size=0xc) addr:0x020844a8
func_ov000_020844b4 kind:function(thumb,size=0x5a) addr:0x020844b4
func_ov000_02084510 kind:function(arm,size=0x24) addr:0x02084510
func_ov000_02084534 kind:function(arm,size=0x22c) addr:0x02084534
_ZN18PlayerActorBase_7019func_ov000_02082e78Eiiii kind:function(arm,size=0x22c) addr:0x02084534
func_ov000_02084760 kind:function(arm,size=0x30) addr:0x02084760
func_ov000_02084790 kind:function(arm,size=0x334) addr:0x02084790
func_ov000_02084ac4 kind:function(thumb,size=0x44) addr:0x02084ac4
func_ov000_02084b08 kind:function(thumb,size=0x2) addr:0x02084b08
_ZN18PlayerActorBase_7019func_ov000_020830d4E29UnkStruct_func_ov001_020bbe18jhi kind:function(arm,size=0x334) addr:0x02084790
_ZN21PlayerActorBase_70_6CC1EiPvP10G3d_Model_ kind:function(thumb,size=0x44) addr:0x02084ac4
_ZN21PlayerActorBase_70_6CD1Ev kind:function(thumb,size=0x2) addr:0x02084b08
func_ov000_02084b0c kind:function(arm,size=0xc) addr:0x02084b0c
func_ov000_02084b18 kind:function(arm,size=0x2e0) addr:0x02084b18
func_ov000_02084df8 kind:function(arm,size=0x24) addr:0x02084df8
func_ov000_02084e1c kind:function(arm,size=0x40) addr:0x02084e1c
func_ov000_02084e5c kind:function(thumb,size=0x14) addr:0x02084e5c
_ZN21PlayerActorBase_70_30C1EiP22ModelRender_UnkSystem1S1_ kind:function(thumb,size=0x14) addr:0x02084e5c
func_ov000_02084e70 kind:function(arm,size=0x74) addr:0x02084e70
func_ov000_02084ee4 kind:function(arm,size=0x34) addr:0x02084ee4
func_ov000_02084f18 kind:function(arm,size=0x7c) addr:0x02084f18
@@ -1759,7 +1759,7 @@ func_ov000_02087874 kind:function(arm,size=0xf8) addr:0x02087874
func_ov000_0208796c kind:function(arm,size=0x16c) addr:0x0208796c
func_ov000_02087ad8 kind:function(arm,size=0xf4) addr:0x02087ad8
func_ov000_02087bcc kind:function(arm,size=0x114) addr:0x02087bcc
_ZN14PlayerActor_9CC1Ev kind:function(thumb,size=0xf8) addr:0x02087ce0
_ZN18PlayerLinkActor_9CC1EP21UnkStruct_027e0ce0_40ji kind:function(thumb,size=0xf8) addr:0x02087ce0
func_ov000_02087dd8 kind:function(thumb,size=0x54) addr:0x02087dd8
func_ov000_02087e2c kind:function(arm,size=0x9c) addr:0x02087e2c
func_ov000_02087ec8 kind:function(arm,size=0x3c) addr:0x02087ec8
@@ -1849,15 +1849,15 @@ func_ov000_0208afac kind:function(arm,size=0x24) addr:0x0208afac
func_ov000_0208afd0 kind:function(arm,size=0x14) addr:0x0208afd0
func_ov000_0208afe4 kind:function(arm,size=0x2c) addr:0x0208afe4
func_ov000_0208b010 kind:function(arm,size=0x4c) addr:0x0208b010
func_ov000_0208b05c kind:function(thumb,size=0xa) addr:0x0208b05c
func_ov000_0208b068 kind:function(thumb,size=0x2) addr:0x0208b068
_ZN18PlayerLinkActor_A4C1EP15PlayerActorBaseP18PlayerLinkActor_A0 kind:function(thumb,size=0xa) addr:0x0208b05c
_ZN18PlayerLinkActor_A4D1Ev kind:function(thumb,size=0x2) addr:0x0208b068
func_ov000_0208b06c kind:function(arm,size=0x184) addr:0x0208b06c
func_ov000_0208b1f0 kind:function(arm,size=0x3c) addr:0x0208b1f0
func_ov000_0208b22c kind:function(arm,size=0x64) addr:0x0208b22c
func_ov000_0208b290 kind:function(arm,size=0x64) addr:0x0208b290
func_ov000_0208b2f4 kind:function(arm,size=0xbc) addr:0x0208b2f4
func_ov000_0208b3b0 kind:function(arm,size=0xe8) addr:0x0208b3b0
func_ov000_0208b498 kind:function(arm,size=0x28) addr:0x0208b498
_ZN18PlayerActorBase_5C19func_ov000_02089dc4Ev kind:function(arm,size=0x28) addr:0x0208b498
func_ov000_0208b4c0 kind:function(arm,size=0x68) addr:0x0208b4c0
func_ov000_0208b528 kind:function(arm,size=0x88) addr:0x0208b528
func_ov000_0208b5b0 kind:function(arm,size=0x30) addr:0x0208b5b0
@@ -1866,8 +1866,8 @@ func_ov000_0208b620 kind:function(arm,size=0x28) addr:0x0208b620
func_ov000_0208b648 kind:function(arm,size=0x24) addr:0x0208b648
func_ov000_0208b66c kind:function(arm,size=0x18) addr:0x0208b66c
func_ov000_0208b684 kind:function(arm,size=0xe0) addr:0x0208b684
func_ov000_0208b764 kind:function(arm,size=0x60) addr:0x0208b764
_ZN22UnkStruct_PlayerGet_64C1EPii kind:function(arm,size=0x10) addr:0x0208b7c4
_ZN22PlayerActorBase_70_134C1Ev kind:function(arm,size=0x60) addr:0x0208b764
_ZN22UnkStruct_PlayerGet_64C1EPv kind:function(arm,size=0x10) addr:0x0208b7c4
func_ov000_0208b7d4 kind:function(arm,size=0x64) addr:0x0208b7d4
_ZN22UnkStruct_PlayerGet_64D1Ev kind:function(arm,size=0x64) addr:0x0208b838
func_ov000_0208b89c kind:function(thumb,size=0x48) addr:0x0208b89c
@@ -1954,9 +1954,9 @@ func_ov000_0208d660 kind:function(arm,size=0x24) addr:0x0208d660
func_ov000_0208d684 kind:function(arm,size=0x10) addr:0x0208d684
func_ov000_0208d694 kind:function(arm,size=0x14) addr:0x0208d694
func_ov000_0208d6a8 kind:function(arm,size=0x14) addr:0x0208d6a8
func_ov000_0208d6bc kind:function(thumb,size=0x3c) addr:0x0208d6bc
_ZN20ModelRender_Derived3C2EiP10G3d_Model_ kind:function(thumb,size=0x3c) addr:0x0208d6bc
func_ov000_0208d6f8 kind:function(thumb,size=0x38) addr:0x0208d6f8
func_ov000_0208d730 kind:function(thumb,size=0x48) addr:0x0208d730
_ZN20ModelRender_Derived319func_ov000_0208c058Ei kind:function(thumb,size=0x48) addr:0x0208d730
func_ov000_0208d778 kind:function(arm,size=0x40) addr:0x0208d778
func_ov000_0208d7b8 kind:function(arm,size=0x28) addr:0x0208d7b8
func_ov000_0208d7e0 kind:function(arm,size=0x74) addr:0x0208d7e0
@@ -1970,14 +1970,14 @@ _ZN19func_ov000_0208dd8cD0Ev kind:function(arm,size=0x1c) addr:0x0208dd8c
func_ov000_0208dda8 kind:function(thumb,size=0x2) addr:0x0208dda8
func_ov000_0208ddac kind:function(arm,size=0x50) addr:0x0208ddac
func_ov000_0208ddfc kind:function(arm,size=0x68) addr:0x0208ddfc
func_ov000_0208de64 kind:function(thumb,size=0x24) addr:0x0208de64
_ZN21PlayerActorBase_70_1CC1EP18PlayerActorBase_70 kind:function(thumb,size=0x24) addr:0x0208de64
func_ov000_0208de88 kind:function(arm,size=0x40) addr:0x0208de88
func_ov000_0208dec8 kind:function(arm,size=0x1c) addr:0x0208dec8
func_ov000_0208dee4 kind:function(arm,size=0x68) addr:0x0208dee4
func_ov000_0208df4c kind:function(thumb,size=0x18) addr:0x0208df4c
_ZN21PlayerActorBase_70_E4C1Ev kind:function(thumb,size=0x18) addr:0x0208df4c
func_ov000_0208df64 kind:function(arm,size=0x6c) addr:0x0208df64
func_ov000_0208dfd0 kind:function(thumb,size=0x1a) addr:0x0208dfd0
func_ov000_0208dfec kind:function(thumb,size=0x4c) addr:0x0208dfec
_ZN15PlayerActorBase19func_ov000_0208c8f8EP7VecFx32 kind:function(thumb,size=0x1a) addr:0x0208dfd0
_ZN15PlayerActorBase19func_ov000_0208c914Ev kind:function(thumb,size=0x4c) addr:0x0208dfec
func_ov000_0208e038 kind:function(thumb,size=0x3c) addr:0x0208e038
func_ov000_0208e074 kind:function(arm,size=0x6c) addr:0x0208e074
func_ov000_0208e0e0 kind:function(arm,size=0xc0) addr:0x0208e0e0
@@ -2001,12 +2001,12 @@ func_ov000_0208e8b8 kind:function(arm,size=0x58) addr:0x0208e8b8
func_ov000_0208e910 kind:function(arm,size=0x174) addr:0x0208e910
func_ov000_0208ea84 kind:function(arm,size=0x28) addr:0x0208ea84
func_ov000_0208eaac kind:function(arm,size=0x2c) addr:0x0208eaac
func_ov000_0208ead8 kind:function(thumb,size=0x90) addr:0x0208ead8
_ZN15PlayerActorBase19func_ov000_0208d3fcEv kind:function(thumb,size=0x90) addr:0x0208ead8
func_ov000_0208eb68 kind:function(arm,size=0x114) addr:0x0208eb68
func_ov000_0208ec7c kind:function(arm,size=0x6c) addr:0x0208ec7c
func_ov000_0208ece8 kind:function(arm,size=0x148) addr:0x0208ece8
func_ov000_0208ee30 kind:function(arm,size=0x9c) addr:0x0208ee30
func_ov000_0208eecc kind:function(arm,size=0x100) addr:0x0208eecc
_ZN15PlayerActorBase19func_ov000_0208d7f0Eb kind:function(arm,size=0x100) addr:0x0208eecc
func_ov000_0208efcc kind:function(arm,size=0x38) addr:0x0208efcc
func_ov000_0208f004 kind:function(arm,size=0x18) addr:0x0208f004
func_ov000_0208f01c kind:function(arm,size=0x194) addr:0x0208f01c
@@ -2053,9 +2053,9 @@ func_ov000_02090098 kind:function(thumb,size=0x10) addr:0x02090098
func_ov000_020900a8 kind:function(thumb,size=0x10) addr:0x020900a8
func_ov000_020900b8 kind:function(thumb,size=0x18) addr:0x020900b8
func_ov000_020900d0 kind:function(thumb,size=0x7c) addr:0x020900d0
func_ov000_0209014c kind:function(thumb,size=0x6c) addr:0x0209014c
func_ov000_020901b8 kind:function(thumb,size=0x68) addr:0x020901b8
func_ov000_02090220 kind:function(thumb,size=0x4c) addr:0x02090220
func_ov000_0208ea70 kind:function(thumb,size=0x6c) addr:0x0209014c
func_ov000_0208eadc kind:function(thumb,size=0x68) addr:0x020901b8
func_ov000_0208eb44 kind:function(thumb,size=0x4c) addr:0x02090220
func_ov000_0209026c kind:function(arm,size=0x104) addr:0x0209026c
func_ov000_02090370 kind:function(arm,size=0x60) addr:0x02090370
func_ov000_020903d0 kind:function(thumb,size=0x1c) addr:0x020903d0
@@ -2067,7 +2067,7 @@ func_ov000_02090570 kind:function(arm,size=0x8c) addr:0x02090570
func_ov000_020905fc kind:function(arm,size=0x68) addr:0x020905fc
func_ov000_02090664 kind:function(thumb,size=0x34) addr:0x02090664
func_ov000_02090698 kind:function(thumb,size=0x12) addr:0x02090698
func_ov000_020906ac kind:function(thumb,size=0x14) addr:0x020906ac
_ZN21PlayerLinkActor_9C_3419func_ov000_0208efd0EP7VecFx32 kind:function(thumb,size=0x14) addr:0x020906ac
func_ov000_020906c0 kind:function(arm,size=0x28) addr:0x020906c0
func_ov000_020906e8 kind:function(arm,size=0x430) addr:0x020906e8
func_ov000_02090b18 kind:function(arm,size=0x120) addr:0x02090b18
@@ -2112,7 +2112,7 @@ func_ov000_02092d58 kind:function(arm,size=0x40) addr:0x02092d58
_ZN19func_ov000_02092d98D0Ev kind:function(arm,size=0x48) addr:0x02092d98
func_ov000_02092de0 kind:function(arm,size=0xe4) addr:0x02092de0
func_ov000_02092ec4 kind:function(arm,size=0x4c4) addr:0x02092ec4
_ZN14PlayerActor_A0C1Ev kind:function(thumb,size=0x1f4) addr:0x02093388
_ZN18PlayerLinkActor_A0C1EiP21UnkStruct_027e0ce0_40P15PlayerActorBaseP18PlayerLinkActor_9C kind:function(thumb,size=0x1f4) addr:0x02093388
func_ov000_0209357c kind:function(arm,size=0x18) addr:0x0209357c
func_ov000_02093594 kind:function(arm,size=0x50) addr:0x02093594
func_ov000_020935e4 kind:function(arm,size=0x28) addr:0x020935e4
@@ -2140,9 +2140,9 @@ func_ov000_02094d2c kind:function(arm,size=0x4c) addr:0x02094d2c
func_ov000_02094d78 kind:function(arm,size=0x28) addr:0x02094d78
func_ov000_02094da0 kind:function(arm,size=0x28) addr:0x02094da0
_ZN27UnkStruct_ov000_0208f820_3019func_ov000_020936ecEv kind:function(arm,size=0x2c) addr:0x02094dc8
func_ov000_02094df4 kind:function(arm,size=0x38) addr:0x02094df4
_ZN18PlayerLinkActor_A019func_ov000_02093718Ev kind:function(arm,size=0x38) addr:0x02094df4
func_ov000_02094e2c kind:function(arm,size=0x3c) addr:0x02094e2c
func_ov000_02094e68 kind:function(arm,size=0x58) addr:0x02094e68
_ZN18PlayerLinkActor_A019func_ov000_0209378cEv kind:function(arm,size=0x58) addr:0x02094e68
func_ov000_02094ec0 kind:function(arm,size=0xc0) addr:0x02094ec0
func_ov000_02094f80 kind:function(arm,size=0x2c) addr:0x02094f80
func_ov000_02094fac kind:function(arm,size=0x2c) addr:0x02094fac
@@ -3174,7 +3174,7 @@ data_ov000_020ac890 kind:data(any) addr:0x020ac890
data_ov000_020ac8bc kind:data(any) addr:0x020ac8bc
data_ov000_020ac918 kind:data(any) addr:0x020ac918
data_ov000_020ab1ac kind:data(any) addr:0x020ac9ac
data_ov000_020acb14 kind:data(any) addr:0x020acb14
data_ov000_020ab314 kind:data(any) addr:0x020acb14
data_ov000_020acb18 kind:data(any) addr:0x020acb18
data_ov000_020acb1c kind:data(any) addr:0x020acb1c
data_ov000_020acb20 kind:data(any) addr:0x020acb20
@@ -3192,7 +3192,7 @@ data_ov000_020acbd0 kind:data(any) addr:0x020acbd0
data_ov000_020acbd4 kind:data(any) addr:0x020acbd4
data_ov000_020acbd8 kind:data(any) addr:0x020acbd8
data_ov000_020acbec kind:data(any) addr:0x020acbec
data_ov000_020accdc kind:data(any) addr:0x020accdc
data_ov000_020ab4dc kind:data(any) addr:0x020accdc
data_ov000_020acd5c kind:data(any) addr:0x020acd5c
data_ov000_020acddc kind:data(any) addr:0x020acddc
data_ov000_020aceb0 kind:data(any) addr:0x020aceb0
@@ -3579,7 +3579,7 @@ data_ov000_020b4328 kind:data(any) addr:0x020b4328
data_ov000_020b432c kind:data(any) addr:0x020b432c
data_ov000_020b4338 kind:data(any) addr:0x020b4338
data_ov000_020b4344 kind:data(any) addr:0x020b4344
data_ov000_020b4370 kind:data(any) addr:0x020b4370
_ZTV20ModelRender_Derived4 kind:data(any) addr:0x020b4368
data_ov000_020b439c kind:data(any) addr:0x020b439c
data_ov000_020b43a0 kind:data(any) addr:0x020b43a0
data_ov000_020b43b0 kind:data(any) addr:0x020b43b0
+12 -2
View File
@@ -70,6 +70,7 @@ src/001_SceneInit/Item/ItemManager_001.cpp:
.text start:0x020bd0c4 end:0x020bd30c
src/001_SceneInit/Player/PlayerActorBase_70_001.cpp:
complete
.text start:0x020bd30c end:0x020bd6ac
src/001_SceneInit/UnkStruct_027e0ce0_30_001.cpp:
@@ -87,8 +88,17 @@ src/001_SceneInit/code_020bc2c8_001.cpp:
src/001_SceneInit/UnkStruct_027e0ce0_001.cpp:
.text start:0x020bdb94 end:0x020bdfb0
src/001_SceneInit/Player/Player_001.cpp:
.text start:0x020bdfb0 end:0x020be4e8
src/001_SceneInit/UnkStruct_027e0cdc_001.cpp:
complete
.text start:0x020bdfb0 end:0x020bdfdc
src/001_SceneInit/Player/PlayerActorBase_001.cpp:
complete
.text start:0x020bdfdc end:0x020be1e4
src/001_SceneInit/Player/PlayerLinkActor_001.cpp:
complete
.text start:0x020be1e4 end:0x020be4e8
src/001_SceneInit/CargoManager_001.cpp:
complete
+1 -1
View File
@@ -1343,7 +1343,7 @@ from:0x020be010 kind:thumb_call_arm to:0x020592bc module:overlay(0)
from:0x020be01e kind:thumb_call_arm to:0x02059498 module:overlay(0)
from:0x020be038 kind:thumb_call_arm to:0x020594c0 module:overlay(0)
from:0x020be052 kind:thumb_call to:0x0208d730 module:overlay(0)
from:0x020be05c kind:load to:0x020b4370 module:overlay(0)
from:0x020be05c kind:load to:0x020b4368 module:overlay(0) add:0x8
from:0x020be060 kind:load to:0x020c3f10 module:overlay(1)
from:0x020be064 kind:load to:0x020c3ea0 module:overlay(1)
from:0x020be0a8 kind:thumb_call_arm to:0x0208b7c4 module:overlay(0)
+26 -26
View File
@@ -196,10 +196,10 @@ _ZN9Inventory19func_ov001_020bb8bcEPK13InvImportData kind:function(thumb,size=0x
_ZN9Inventory19func_ov001_020bb9f8Ev kind:function(thumb,size=0x5c) addr:0x020bd240
_ZN9Inventory19func_ov001_020bba54Ev kind:function(thumb,size=0x18) addr:0x020bd29c
_ZN9Inventory19func_ov001_020bba6cEv kind:function(thumb,size=0x58) addr:0x020bd2b4
func_ov001_020bbac4 kind:function(thumb,size=0x5c) addr:0x020bd30c
_ZN18PlayerActorBase_70C1Ev kind:function(thumb,size=0x260) addr:0x020bd368
func_ov001_020bbd80 kind:function(thumb,size=0x96) addr:0x020bd5c8
func_ov001_020bbe18 kind:function(thumb,size=0x4c) addr:0x020bd660
_Z19func_ov001_020bbac4iP10G3d_Model_ib kind:function(thumb,size=0x5c) addr:0x020bd30c
_ZN18PlayerActorBase_70C1Eii kind:function(thumb,size=0x260) addr:0x020bd368
_ZN18PlayerActorBase_70D1Ev kind:function(thumb,size=0x96) addr:0x020bd5c8
_ZN18PlayerActorBase_7019func_ov001_020bbe18Ei29UnkStruct_func_ov001_020bbe18jh kind:function(thumb,size=0x4c) addr:0x020bd660
func_ov001_020bbe64 kind:function(thumb,size=0x7c) addr:0x020bd6ac
func_ov001_020bbee0 kind:function(thumb,size=0x2) addr:0x020bd728
func_ov001_020bbee4 kind:function(thumb,size=0x18) addr:0x020bd72c
@@ -232,32 +232,32 @@ _ZN18UnkStruct_027e0ce019func_ov001_020bc6e8EPK24UnkStruct_ov001_020c40f4 kind:f
_ZN18UnkStruct_027e0ce019func_ov001_020bc6fcEPK24UnkStruct_ov001_020c40f4S2_ii kind:function(thumb,size=0x52) addr:0x020bdf44
func_ov001_020bc750 kind:function(thumb,size=0xc) addr:0x020bdf98
func_ov001_020bc75c kind:function(thumb,size=0xc) addr:0x020bdfa4
func_ov001_020bc768 kind:function(thumb,size=0x20) addr:0x020bdfb0
func_ov001_020bc788 kind:function(thumb,size=0xc) addr:0x020bdfd0
func_ov001_020bc794 kind:function(thumb,size=0x8c) addr:0x020bdfdc
_ZN15PlayerActorBaseC2Ev kind:function(thumb,size=0x124) addr:0x020be068
func_ov001_020bc944 kind:function(thumb,size=0x28) addr:0x020be18c
func_ov001_020bc96c kind:function(thumb,size=0x2e) addr:0x020be1b4
_ZN11PlayerActorC1Ev kind:function(thumb,size=0x138) addr:0x020be1e4
_ZN15PlayerActor_1B0D1Ev kind:function(thumb,size=0xc) addr:0x020be31c
func_ov001_020bcae0 kind:function(thumb,size=0x80) addr:0x020be328
func_ov001_020bcb60 kind:function(thumb,size=0x10) addr:0x020be3a8
func_ov001_020bcb70 kind:function(thumb,size=0x36) addr:0x020be3b8
func_ov001_020bcba8 kind:function(thumb,size=0x26) addr:0x020be3f0
func_ov001_020bcbd0 kind:function(thumb,size=0x98) addr:0x020be418
func_ov001_020bcc68 kind:function(thumb,size=0x20) addr:0x020be4b0
_ZN15PlayerActor_1B0C1Ev kind:function(thumb,size=0xc) addr:0x020be4d0
func_ov001_020bcc94 kind:function(thumb,size=0xc) addr:0x020be4dc
_ZN18UnkStruct_027e0cdc7DestroyEv kind:function(thumb,size=0x20) addr:0x020bdfb0
_ZN8InstanceI18UnkStruct_027e0cdcED2Ev kind:function(thumb,size=0xc) addr:0x020bdfd0
_ZN20ModelRender_Derived4C1EiiP10G3d_Model_P18G3d_BoneMtxStruct_ kind:function(thumb,size=0x8c) addr:0x020bdfdc
_ZN15PlayerActorBaseC2EiiiP21UnkStruct_027e0ce0_40 kind:function(thumb,size=0x124) addr:0x020be068
_ZN15PlayerActorBaseD2Ev kind:function(thumb,size=0x28) addr:0x020be18c
_ZN15PlayerActorBase19func_ov001_020bc96cEv kind:function(thumb,size=0x2e) addr:0x020be1b4
_ZN15PlayerLinkActorC1EiiP21UnkStruct_027e0ce0_40Pb kind:function(thumb,size=0x138) addr:0x020be1e4
_ZN19PlayerLinkActor_1B0D1Ev kind:function(thumb,size=0xc) addr:0x020be31c
_ZN15PlayerLinkActorD1Ev kind:function(thumb,size=0x80) addr:0x020be328
_ZN15PlayerLinkActor19func_ov001_020bcb60Ei kind:function(thumb,size=0x10) addr:0x020be3a8
_ZN15PlayerLinkActor19func_ov001_020bcb70Ev kind:function(thumb,size=0x36) addr:0x020be3b8
_ZN15PlayerLinkActor19func_ov001_020bcba8Ev kind:function(thumb,size=0x26) addr:0x020be3f0
_ZN15PlayerLinkActor19func_ov001_020bcbd0EP7VecFx32 kind:function(thumb,size=0x98) addr:0x020be418
_ZN18UnkStruct_027e0d347DestroyEv kind:function(thumb,size=0x20) addr:0x020be4b0
_ZN19PlayerLinkActor_1B0C1Ev kind:function(thumb,size=0xc) addr:0x020be4d0
_ZN8InstanceI18UnkStruct_027e0d34ED2Ev kind:function(thumb,size=0xc) addr:0x020be4dc
func_ov001_020bcca0 kind:function(thumb,size=0x46) addr:0x020be4e8
func_ov001_020bcce8 kind:function(thumb,size=0x2) addr:0x020be530
func_ov001_020bccec kind:function(thumb,size=0x2fe) addr:0x020be534
func_ov001_020bcfec kind:function(thumb,size=0xb8) addr:0x020be834
_ZN21UnkStruct_027e0ce0_1C19func_ov001_020bd0a4Eb kind:function(thumb,size=0x148) addr:0x020be8ec
func_ov001_020bd1ec kind:function(thumb,size=0x80) addr:0x020bea34
func_ov001_020bd26c kind:function(thumb,size=0x74) addr:0x020beab4
func_ov001_020bd2e0 kind:function(thumb,size=0x78) addr:0x020beb28
func_ov001_020bd358 kind:function(thumb,size=0x30) addr:0x020beba0
func_ov001_020bd388 kind:function(thumb,size=0x128) addr:0x020bebd0
_ZN18PlayerLinkActor_A0D1Ev kind:function(thumb,size=0x74) addr:0x020beab4
_ZN18PlayerLinkActor_A019func_ov001_020bd2e0Ev kind:function(thumb,size=0x78) addr:0x020beb28
_ZN18PlayerLinkActor_A019func_ov001_020bd358Ev kind:function(thumb,size=0x30) addr:0x020beba0
_ZN18PlayerLinkActor_A019func_ov001_020bd388Ebb kind:function(thumb,size=0x128) addr:0x020bebd0
func_ov001_020bd4b0 kind:function(thumb,size=0x40) addr:0x020becf8
func_ov001_020bd4f0 kind:function(thumb,size=0x22) addr:0x020bed38
_ZN18UnkStruct_0204a11019func_ov001_020bd514EiPvii kind:function(thumb,size=0x78) addr:0x020bed5c
@@ -497,8 +497,8 @@ data_ov001_020c25fc kind:data(any) addr:0x020c3e50
data_ov001_020c2624 kind:data(any) addr:0x020c3e78 local
data_ov001_020c262e kind:data(any) addr:0x020c3e82 local
data_ov001_020c2638 kind:data(any) addr:0x020c3e8c local
data_ov001_020c3ea0 kind:data(any) addr:0x020c3ea0
data_ov001_020c3f10 kind:data(any) addr:0x020c3f10
data_ov001_020c264c kind:data(any) addr:0x020c3ea0
data_ov001_020c26bc kind:data(any) addr:0x020c3f10
data_ov001_020c3f90 kind:data(any) addr:0x020c3f90
data_ov001_020c3fa4 kind:data(any) addr:0x020c3fa4
data_ov001_020c3fb2 kind:data(any) addr:0x020c3fb2
+2 -2
View File
@@ -45,7 +45,7 @@ _ZN30UnkStruct_027e0cd8_0C_Derived3C1EP18UnkStruct_027e0cd8 kind:function(arm,si
func_ov021_020ec090 kind:function(arm,size=0x28) addr:0x020ec090
_ZN19func_ov021_020ec0b8D1Ev kind:function(arm,size=0x14) addr:0x020ec0b8
_ZN19func_ov021_020ec0ccD0Ev kind:function(arm,size=0x1c) addr:0x020ec0cc
func_ov021_020ec0e8 kind:function(arm,size=0x14) addr:0x020ec0e8
func_ov021_020ea868 kind:function(arm,size=0x14) addr:0x020ec0e8
func_ov021_020ec0fc kind:function(arm,size=0x1c) addr:0x020ec0fc
func_ov021_020ec118 kind:function(arm,size=0x40) addr:0x020ec118
func_ov021_020ec158 kind:function(arm,size=0x28) addr:0x020ec158
@@ -85,7 +85,7 @@ func_ov021_020ed4bc kind:function(thumb,size=0x28) addr:0x020ed4bc
func_ov021_020ed4e4 kind:function(thumb,size=0x2) addr:0x020ed4e4
func_ov021_020ed4e8 kind:function(arm,size=0x4c) addr:0x020ed4e8
func_ov021_020ed534 kind:function(arm,size=0xec) addr:0x020ed534
func_ov021_020ed620 kind:function(arm,size=0x50) addr:0x020ed620
_ZN15PlayerLinkActor19func_ov021_020ebda0Ev kind:function(arm,size=0x50) addr:0x020ed620
func_ov021_020ed670 kind:function(arm,size=0x58) addr:0x020ed670
func_ov021_020ed6c8 kind:function(arm,size=0x24) addr:0x020ed6c8
func_ov021_020ed6ec kind:function(arm,size=0x178) addr:0x020ed6ec
+7 -7
View File
@@ -461,11 +461,11 @@ _ZN27UnkStruct_ov024_020d86a0_00C1EP24UnkStruct_ov024_020d86a0 kind:function(arm
_ZN27UnkStruct_ov024_020d86a0_00D1Ev kind:function(arm,size=0x14) addr:0x020d3010
_ZN27UnkStruct_ov024_020d86a0_00D0Ev kind:function(arm,size=0x1c) addr:0x020d3024
_ZN27UnkStruct_ov024_020d86a0_008vfunc_0CEv kind:function(arm,size=0x10) addr:0x020d3040
_ZN20PlayerActor_A0_38_048vfunc_00Ev kind:function(arm,size=0x80) addr:0x020d3050
_ZN20PlayerActor_A0_38_188vfunc_00Ev kind:function(arm,size=0x200) addr:0x020d30d0
_ZN17PlayerActor_A0_38C1Ev kind:function(thumb,size=0x44) addr:0x020d32d0
_ZN17PlayerActor_A0_38D1Ev kind:function(thumb,size=0x16) addr:0x020d3314
_ZN17PlayerActor_A0_3819func_ov024_020d19d8Ev kind:function(thumb,size=0x20) addr:0x020d332c
_ZN24PlayerLinkActor_A0_38_048vfunc_00Ev kind:function(arm,size=0x80) addr:0x020d3050
_ZN24PlayerLinkActor_A0_38_188vfunc_00Ev kind:function(arm,size=0x200) addr:0x020d30d0
_ZN21PlayerLinkActor_A0_38C1Ev kind:function(thumb,size=0x44) addr:0x020d32d0
_ZN21PlayerLinkActor_A0_38D1Ev kind:function(thumb,size=0x16) addr:0x020d3314
_ZN21PlayerLinkActor_A0_3819func_ov024_020d19d8Ev kind:function(thumb,size=0x20) addr:0x020d332c
_Z20SetCreditsEndingTypes kind:function(arm,size=0x10) addr:0x020d334c
_Z20GetCreditsEndingTypev kind:function(arm,size=0x10) addr:0x020d335c
_ZN17UnkDataStruct4_1419func_ov024_020d1a18Ei kind:function(arm,size=0x10) addr:0x020d336c
@@ -819,8 +819,8 @@ data_ov024_020d822c kind:data(byte[4]) addr:0x020d9bcc
data_ov024_020d8230 kind:data(byte[4]) addr:0x020d9bd0
data_ov024_020d8234 kind:data(byte[4]) addr:0x020d9bd4
data_ov024_020d8238 kind:data(byte[4]) addr:0x020d9bd8
_ZTV20PlayerActor_A0_38_18 kind:data(any) addr:0x020d9bdc
_ZTV20PlayerActor_A0_38_04 kind:data(any) addr:0x020d9be8
_ZTV24PlayerLinkActor_A0_38_18 kind:data(any) addr:0x020d9bdc
_ZTV24PlayerLinkActor_A0_38_04 kind:data(any) addr:0x020d9be8
sCreditsEndingType kind:data(byte[2]) addr:0x020d9bf4 local
_ZTV14UnkDataStruct4 kind:data(any) addr:0x020d9bf8
@2128 kind:data(byte[6]) addr:0x020d9c08 local
+10 -10
View File
@@ -8,8 +8,8 @@ func_ov031_020da670 kind:function(arm,size=0x28) addr:0x020da670
func_ov031_020da698 kind:function(arm,size=0x70) addr:0x020da698
func_ov031_020da708 kind:function(arm,size=0x74) addr:0x020da708
func_ov031_020da77c kind:function(arm,size=0x14) addr:0x020da77c
func_ov031_020da790 kind:function(arm,size=0x7c) addr:0x020da790
func_ov031_020da80c kind:function(arm,size=0x1c) addr:0x020da80c
_ZN24UnkStruct_ov031_Items_02C1Eii kind:function(arm,size=0x7c) addr:0x020da790
_ZN24UnkStruct_ov031_Items_02D1Ev kind:function(arm,size=0x1c) addr:0x020da80c
func_ov031_020da828 kind:function(arm,size=0x9c) addr:0x020da828
func_ov031_020da8c4 kind:function(arm,size=0x34) addr:0x020da8c4
func_ov031_020da8f8 kind:function(arm,size=0x40) addr:0x020da8f8
@@ -34,17 +34,17 @@ func_ov031_020daec4 kind:function(arm,size=0x44) addr:0x020daec4
_ZN19func_ov031_020daf08D1Ev kind:function(arm,size=0x14) addr:0x020daf08
_ZN19func_ov031_020daf1cD0Ev kind:function(arm,size=0x1c) addr:0x020daf1c
func_ov031_020daf38 kind:function(thumb,size=0x1a) addr:0x020daf38
func_ov031_020daf54 kind:function(arm,size=0x14) addr:0x020daf54
func_ov031_020daf68 kind:function(arm,size=0x24) addr:0x020daf68
_ZN18UnkStruct_027e0d2c19func_ov031_020d95b4Ev kind:function(arm,size=0x14) addr:0x020daf54
_ZN18UnkStruct_027e0d2c19func_ov031_020d95c8E8ActorRef kind:function(arm,size=0x24) addr:0x020daf68
func_ov031_020daf8c kind:function(arm,size=0x30) addr:0x020daf8c
func_ov031_020dafbc kind:function(arm,size=0x10) addr:0x020dafbc
func_ov031_020dafcc kind:function(arm,size=0x1c) addr:0x020dafcc
_ZN18UnkStruct_027e0d2c19func_ov031_020d962cEP7VecFx32iS1_P8ActorRef kind:function(arm,size=0x1c) addr:0x020dafcc
func_ov031_020dafe8 kind:function(arm,size=0x10) addr:0x020dafe8
func_ov031_020daff8 kind:function(thumb,size=0x1a) addr:0x020daff8
func_ov031_020db014 kind:function(arm,size=0x10) addr:0x020db014
func_ov031_020db024 kind:function(arm,size=0x10) addr:0x020db024
_ZN18UnkStruct_027e0d3019func_ov031_020d9684EtP7VecFx32 kind:function(arm,size=0x10) addr:0x020db024
func_ov031_020db034 kind:function(arm,size=0x10) addr:0x020db034
func_ov031_020db044 kind:function(thumb,size=0x22) addr:0x020db044
_ZN15PlayerLinkActor19func_ov031_020d96a4EP18PlayerLinkActor_A0P21UnkStruct_027e0ce0_40 kind:function(thumb,size=0x22) addr:0x020db044
func_ov031_020db068 kind:function(thumb,size=0x18) addr:0x020db068
func_ov031_020db080 kind:function(thumb,size=0x4) addr:0x020db080
func_ov031_020db084 kind:function(arm,size=0x10) addr:0x020db084
@@ -136,10 +136,10 @@ func_ov031_020dc7dc kind:function(arm,size=0x50) addr:0x020dc7dc
func_ov031_020dc82c kind:function(arm,size=0x15c) addr:0x020dc82c
func_ov031_020dc988 kind:function(arm,size=0x40) addr:0x020dc988
func_ov031_020dc9c8 kind:function(arm,size=0xd4) addr:0x020dc9c8
func_ov031_020dca9c kind:function(arm,size=0x24) addr:0x020dca9c
_ZN19PlayerLinkActor_13419func_ov031_020db0fcEv kind:function(arm,size=0x24) addr:0x020dca9c
func_ov031_020dcac0 kind:function(arm,size=0x40) addr:0x020dcac0
func_ov031_020dcb00 kind:function(arm,size=0x30) addr:0x020dcb00
_ZN18PlayerActorBase_74C1Ev kind:function(arm,size=0x24) addr:0x020dcb30
_ZN18PlayerActorBase_7419func_ov001_020db190Ev kind:function(arm,size=0x24) addr:0x020dcb30
func_ov031_020dcb54 kind:function(arm,size=0xfc) addr:0x020dcb54
func_ov031_020dcc50 kind:function(arm,size=0x2c) addr:0x020dcc50
func_ov031_020dcc7c kind:function(arm,size=0x5c) addr:0x020dcc7c
@@ -218,7 +218,7 @@ func_ov031_020de4ac kind:function(arm,size=0x54) addr:0x020de4ac
func_ov031_020de500 kind:function(arm,size=0xbc) addr:0x020de500
func_ov031_020de5bc kind:function(arm,size=0xa0) addr:0x020de5bc
func_ov031_020de65c kind:function(thumb,size=0x32) addr:0x020de65c
func_ov031_020de690 kind:function(thumb,size=0x30) addr:0x020de690
_ZN15PlayerLinkActor19func_ov031_020dccf0Ev kind:function(thumb,size=0x30) addr:0x020de690
func_ov031_020de6c0 kind:function(arm,size=0x3c) addr:0x020de6c0
func_ov031_020de6fc kind:function(thumb,size=0x12) addr:0x020de6fc
func_ov031_020de710 kind:function(thumb,size=0x1e) addr:0x020de710
+3 -3
View File
@@ -47,8 +47,8 @@ func_ov093_02168558 kind:function(arm,size=0x10) addr:0x02168558
func_ov093_02168568 kind:function(arm,size=0x10) addr:0x02168568
func_ov093_02168578 kind:function(arm,size=0x14) addr:0x02168578
func_ov093_0216858c kind:function(thumb,size=0x7c) addr:0x0216858c
func_ov093_02168608 kind:function(thumb,size=0x24) addr:0x02168608
func_ov093_0216862c kind:function(thumb,size=0x2) addr:0x0216862c
_ZN21PlayerActorBase_70_DCC1EiP10G3d_Model_ kind:function(thumb,size=0x24) addr:0x02168608
_ZN21PlayerActorBase_70_DCD1Ev kind:function(thumb,size=0x2) addr:0x0216862c
func_ov093_02168630 kind:function(arm,size=0x12c) addr:0x02168630
func_ov093_0216875c kind:function(arm,size=0x24) addr:0x0216875c
func_ov093_02168780 kind:function(arm,size=0x20) addr:0x02168780
@@ -153,7 +153,7 @@ func_ov093_0216e894 kind:function(arm,size=0xa4) addr:0x0216e894
func_ov093_0216e938 kind:function(arm,size=0x18) addr:0x0216e938
func_ov093_0216e950 kind:function(arm,size=0xf4) addr:0x0216e950
func_ov093_0216ea44 kind:function(arm,size=0xac) addr:0x0216ea44
func_ov093_0216eaf0 kind:function(thumb,size=0x98) addr:0x0216eaf0
_ZN20ModelRender_Derived5C1EiP10G3d_Model_P18G3d_BoneMtxStruct_ kind:function(thumb,size=0x98) addr:0x0216eaf0
func_ov093_0216eb88 kind:function(thumb,size=0x44) addr:0x0216eb88
func_ov093_0216ebcc kind:function(thumb,size=0x50) addr:0x0216ebcc
func_ov093_0216ec1c kind:function(arm,size=0xa8) addr:0x0216ec1c
+16
View File
@@ -91,10 +91,26 @@ enum ActorFlag_ {
class Actor_C4;
struct ActorGrabParams;
extern "C" void func_ov000_0205d500(ActorGrabParams *, unk32, unk32);
bool PlayerCharacter_IsNotLink(s32 character);
struct ActorGrabParams {
/* 00 */ u16 unk_00;
/* 02 */ u16 unk_02;
/* 04 */
ActorGrabParams() {}
ActorGrabParams(unk32 param2, unk32 param3) {
ActorGrabParams local_1c;
func_ov000_0205d500(&local_1c, param3, param2);
*this = local_1c;
}
void operator=(ActorGrabParams &from) {
*(u32 *) this = *(u32 *) &from;
}
};
class Actor_9C {
-207
View File
@@ -1,207 +0,0 @@
#pragma once
#include "Actor/Actor.hpp"
#include "LinkList.hpp"
#include "Unknown/Common.hpp"
#include "Unknown/UnkStruct_ov000_0208f820.hpp"
#include "math.hpp"
#include "types.h"
class UnkStruct_027e0ce0_40;
class PlayerActorBase_5C {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ unk32 mUnk_0C;
/* 10 */ void *mUnk_10;
/* 14 */
};
class PlayerActorBase_70 {
public:
/* 000 */ STRUCT_PAD(0x00, 0x160);
/* 160 */
PlayerActorBase_70();
};
class PlayerActorBase_74 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x34);
/* 34 */
PlayerActorBase_74();
};
class PlayerActorBase {
public:
/* 00 */ VecFx32 mPos;
/* 0C */ VecFx32 mPrevPos;
/* 18 */ VecFx32 mVel;
/* 24 */ VecFx32 mAccel;
/* 30 */ u16 mAngle;
/* 32 */ u8 mInvincibilityTimer;
/* 33 */ u8 mInvincibilityIconTimer; // the blinking icon on top-screen
/* 34 */ ActorRef mGrabActor;
/* 38 */ UnkStruct_PlayerGet_64 mUnk_38;
/* 44 */ unk32 mUnk_44;
/* 48 */ unk32 mUnk_48;
/* 4C */ unk32 mUnk_4C;
/* 50 */ ActorGrabParams mUnk_50;
/* 54 */ unk32 mUnk_54;
/* 58 */ UnkStruct_027e0ce0_40 *mUnk_58;
/* 5C */ PlayerActorBase_5C mUnk_5C;
/* 70 */ PlayerActorBase_70 *mUnk_70;
/* 74 */ PlayerActorBase_74 *mUnk_74;
/* 78 */ STRUCT_PAD(0x78, 0x84);
/* 84 */ UnkStruct_ov019_020d24c8_28_258 mUnk_84;
/* 9C */
PlayerActorBase();
};
class PlayerActor_9C {
public:
/* 000 (vtable) */
/* 004 */ STRUCT_PAD(0x04, 0x154);
/* 154 */
PlayerActor_9C();
// data_ov000_020b2a8c
/* 00 */ virtual ~PlayerActor_9C();
};
class PlayerActor_A0_38;
class PlayerActor_A0_38_04_Base : public LinkList<PlayerActor_A0_38_04_Base> {
public:
/* 00 (vtable) */
/* 04 (base) */
/* 0C */ unk32 mUnk_0C;
/* 10 */ PlayerActor_A0_38 *mUnk_10;
/* 14 */
PlayerActor_A0_38_04_Base(PlayerActor_A0_38 *param1) {
this->mUnk_0C = 0;
this->mUnk_10 = param1;
}
/* 00 */ virtual void vfunc_00();
};
class PlayerActor_A0_38_04 : public PlayerActor_A0_38_04_Base {
public:
/* 00 (vtable) */
/* 04 (base) */
/* 0C */
PlayerActor_A0_38_04(PlayerActor_A0_38 *param1) :
PlayerActor_A0_38_04_Base(param1) {}
// data_ov024_020d8250
/* 00 */ virtual void vfunc_00() override;
};
class PlayerActor_A0_38_18 : public PlayerActor_A0_38_04_Base {
public:
/* 00 (vtable) */
/* 04 (base) */
/* 0C */
PlayerActor_A0_38_18(PlayerActor_A0_38 *param1) :
PlayerActor_A0_38_04_Base(param1) {}
// data_ov024_020d8244
/* 00 */ virtual void vfunc_00() override;
};
class PlayerActor_A0_38 {
public:
/* 00 */ unk16 mUnk_00;
/* 02 */ unk16 mUnk_02;
/* 04 */ PlayerActor_A0_38_04 mUnk_04;
/* 18 */ PlayerActor_A0_38_18 mUnk_18;
/* 2C */ Vec2s mUnk_2C;
/* 30 */ u16 mUnk_30;
/* 32 */ unk16 mUnk_32;
/* 34 */ u16 mUnk_34;
/* 36 */ bool mUnk_36;
/* 37 */ bool mUnk_37;
/* 38 */
PlayerActor_A0_38();
~PlayerActor_A0_38();
void func_ov024_020d19d8();
};
class PlayerActor_A0 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x38);
/* 38 */ PlayerActor_A0_38 *mUnk_38;
/* 3C */ STRUCT_PAD(0x3C, 0x94);
/* 94 */
PlayerActor_A0();
};
class PlayerActor_A4 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk8 mUnk_08;
/* 09 */ unk8 mUnk_09;
/* 0A */ unk8 mUnk_0A;
/* 0B */ unk8 mUnk_0B;
/* 0C */
};
class PlayerActor_134 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */
PlayerActor_134() {
this->mUnk_00 = 0;
this->mUnk_04 = 0;
}
};
class PlayerActor_1B0 : public UnkSystem7 {
public:
/* 00 (base) */
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */
PlayerActor_1B0();
~PlayerActor_1B0();
};
class PlayerActor : public PlayerActorBase {
public:
/* 000 (base) */
/* 09C */ PlayerActor_9C *mUnk_9C;
/* 0A0 */ PlayerActor_A0 *mUnk_A0;
/* 0A4 */ PlayerActor_A4 mUnk_A4;
/* 0B0 */ unk32 mUnk_B0;
/* 0B4 */ unk8 mUnk_B4;
/* 0B5 */ unk8 mUnk_B5;
/* 0B6 */ unk8 mUnk_B6;
/* 0B7 */ unk8 mUnk_B7;
/* 0B8 */ unk8 mUnk_B8;
/* 0B9 */ unk8 mUnk_B9;
/* 0BA */ unk8 mUnk_BA;
/* 0BB */ unk8 mUnk_BB;
/* 0BC */ CellAnimObject mUnk_BC;
/* 134 */ PlayerActor_134 *mUnk_134;
/* 138 */ CellAnimObject mUnk_138; // sanctuary link icon animation
/* 1B0 */ PlayerActor_1B0 mUnk_1B0[3];
/* 1D4 */
PlayerActor(); //! TODO: params
};
+426
View File
@@ -0,0 +1,426 @@
#pragma once
#include "Actor/Actor.hpp"
#include "LinkList.hpp"
#include "Render/ModelRender.hpp"
#include "Unknown/Common.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
#include "Unknown/UnkStruct_ov000_0208f820.hpp"
#include "math.hpp"
#include "types.h"
#include <nns/g3d/g3d.h>
class UnkStruct_027e0ce0_40;
class PlayerActorBase_70;
typedef s32 PlayerCharacter;
enum PlayerCharacter_ {
/* 0 */ PlayerCharacter_Link = 0,
/* 1 */ PlayerCharacter_Phantom = 1,
/* 2 */ PlayerCharacter_Zelda = 2,
/* 3 */ PlayerCharacter_Max,
};
struct UnkStruct_ov000_020ab4dc {
/* 00 */ const char *mpDirectory;
/* 04 */ const char mUnk_04[16];
/* 14 */ const char mUnk_14[16];
/* 24 */ const char mUnk_24[16];
/* 34 */ const char mUnk_34[16];
/* 44 */ const char mUnk_44[16];
/* 54 */ STRUCT_PAD(0x54, 0x66);
/* 66 */ s16 mUnk_66;
/* 66 */ unk16 mUnk_68;
/* 66 */ unk16 mUnk_6A;
/* 66 */ unk16 mUnk_6C;
/* 66 */ unk16 mUnk_6E;
/* 66 */ unk16 mUnk_70;
/* 66 */ unk16 mUnk_72;
/* 74 */ s16 mUnk_74;
/* 78 */ STRUCT_PAD(0x78, 0x9C);
/* 9C */
};
extern const UnkStruct_ov000_020ab4dc data_ov000_020ab4dc[PlayerCharacter_Max];
extern "C" G3d_Model *func_ov000_0208eadc(PlayerCharacter, unk32, bool);
extern "C" G3d_Model *func_ov000_0208eb44(PlayerCharacter, unk32, bool);
inline bool PlayerCharacter_IsNotLink(PlayerCharacter character) {
bool ret = false;
if (character != PlayerCharacter_Link) {
ret = true;
}
return ret;
}
inline bool PlayerCharacter_IsNotLink2(PlayerCharacter character) {
bool ret = true;
if (character == PlayerCharacter_Link) {
ret = false;
}
return ret;
}
class ModelRender_Derived3 : public ModelRender {
public:
/* 00 (base) */
/* 60 */
ModelRender_Derived3(PlayerCharacter character, G3d_Model *pModel);
// data_ov000_020b2b44
/* 00 */ virtual ~ModelRender_Derived3() override {}
void func_ov000_0208c058(unk32 param1);
};
class ModelRender_Derived4 : public ModelRender_Derived3 {
public:
/* 00 (base) */
/* 60 */ STRUCT_PAD(0x60, 0x78);
/* 78 */ unk32 mUnk_78;
/* 7C */ unk32 mUnk_7C[9];
/* A0 */ unk32 mUnk_A0[7];
/* BC */ unk32 mUnk_BC;
/* C0 */
ModelRender_Derived4(PlayerCharacter character, unk32 param2, G3d_Model *pModel, G3d_BoneMtxStruct *pCacheJntAnm);
// data_ov000_020b2b70
/* 1C */ virtual void vfunc_1C(UnkSystem4_vfunc_1C *param1) override;
};
class ModelRender_Derived5 : public ModelRender_Derived3 {
public:
/* 00 (base) */
/* 60 */ STRUCT_PAD(0x60, 0xA8);
/* A8 */
ModelRender_Derived5(PlayerCharacter character, G3d_Model *pModel, G3d_BoneMtxStruct *pCacheJntAnm);
// data_ov093_021787e8
/* 00 */ virtual ~ModelRender_Derived5() override {}
/* 1C */ virtual void vfunc_1C(UnkSystem4_vfunc_1C *param1) override;
};
class PlayerActorBase_38 {
private:
/* 00 */ UnkStruct_PlayerGet_64 mUnk_00;
public:
PlayerActorBase_38(void *param1) :
mUnk_00(param1) {
this->mUnk_00.mUnk_08 = 0;
}
void Reset() {
this->mUnk_00.~UnkStruct_PlayerGet_64();
this->mUnk_00.mUnk_08 = 0;
}
};
class PlayerActorBase_5C {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ unk32 mUnk_0C;
/* 10 */ void *mUnk_10;
/* 14 */
void func_ov000_02089dc4();
};
class PlayerActorBase_70_0C {
private:
/* 00 */ G3d_Model *mpModel1;
/* 04 */ G3d_Model *mpModel2;
/* 08 */ ModelRender_Derived3 *mUnk_08;
/* 0C */ ModelRender_Derived3 *mUnk_0C;
/* 10 */
public:
// clang-format off
G3d_Model* GetModel1() const { return this->mpModel1; }
G3d_Model* GetModel2() const { return this->mpModel2; }
ModelRender_Derived3* GetUnk08() const { return this->mUnk_08; }
ModelRender_Derived3* GetUnk0C() const { return this->mUnk_0C; }
// clang-format on
PlayerActorBase_70_0C(PlayerCharacter character, unk32 param2) :
mpModel1(func_ov000_0208eadc(character, param2, true)),
mpModel2(func_ov000_0208eb44(character, param2, true)) {
ModelRender_Derived3 *unk_08;
ModelRender_Derived3 *unk_0C;
G3d_Model *pModel;
{
pModel = mpModel1;
if (!PlayerCharacter_IsNotLink2(character)) {
unk_08 = new(HeapIndex_1) ModelRender_Derived4(character, param2, pModel, NULL);
} else {
unk_08 = new(HeapIndex_1) ModelRender_Derived5(character, pModel, NULL);
}
this->mUnk_08 = unk_08;
}
{
pModel = mpModel2;
if (!PlayerCharacter_IsNotLink(character)) {
unk_0C = new(HeapIndex_1) ModelRender_Derived4(character, param2, pModel, unk_08->mRenderObj.cacheJntAnm);
} else {
unk_0C = new(HeapIndex_1) ModelRender_Derived5(character, pModel, unk_08->mRenderObj.cacheJntAnm);
}
this->mUnk_0C = unk_0C;
}
}
};
class PlayerActorBase_70_1C : public UnkStruct_PlayerGet_74_base {
private:
/* 00 (base) */
/* 04 */ STRUCT_PAD(0x04, 0x2C);
/* 2C */
public:
PlayerActorBase_70_1C(PlayerActorBase_70 *pParent);
// data_ov000_020b2b9c
/* 00 */ virtual void vfunc_00(unk32 param1, unk32 param2, unk32 param3) override;
};
class PlayerActorBase_70_30 {
private:
/* 00 */ STRUCT_PAD(0x00, 0x1C);
/* 1C */
public:
PlayerActorBase_70_30(PlayerCharacter character, ModelRender_UnkSystem1 *param2, ModelRender_UnkSystem1 *param3);
};
class PlayerActorBase_70_6C {
private:
/* 00 */ UnkSystem5 mUnk_00;
/* 20 */ STRUCT_PAD(0x20, 0x70);
/* 70 */
public:
PlayerActorBase_70_6C(PlayerCharacter character, void *pBTX, G3d_Model *pModel);
~PlayerActorBase_70_6C();
};
class PlayerActorBase_70_DC {
private:
/* 00 */ UnkSystem5 mUnk_00;
/* 20 */ STRUCT_PAD(0x20, 0x60);
/* 60 */
public:
PlayerActorBase_70_DC(PlayerCharacter character, G3d_Model *pModel);
~PlayerActorBase_70_DC();
};
class PlayerActorBase_70_E0 {
private:
/* 00 */ unk32 mUnk_00;
public:
PlayerActorBase_70_E0(ModelRender_Derived3 *pUnk_08, PlayerCharacter character) {
unk32 value;
if (pUnk_08->mpModel != NULL) {
value = pUnk_08->func_ov000_02057f18(data_ov000_020ab4dc[character].mUnk_14);
} else {
value = -1;
}
this->mUnk_00 = value;
}
};
class PlayerActorBase_70_E4 {
private:
/* 00 */ STRUCT_PAD(0x00, 0x30);
/* 30 */
public:
PlayerActorBase_70_E4();
};
class PlayerActorBase_70_134 {
private:
/* 00 */ STRUCT_PAD(0x00, 0x28);
/* 28 */
public:
PlayerActorBase_70_134();
};
struct UnkStruct_func_ov000_020830d4 {
u16 mUnk_00;
u16 mUnk_04;
u8 mUnk_08;
u32 mUnk_0C;
};
struct UnkStruct_func_ov001_020bbe18 {
u16 mUnk_00;
};
class PlayerActorBase_70 {
private:
/* 000 */ BOOL mIsNotLink;
/* 004 */ PlayerCharacter mCharacter;
/* 008 */ unk32 mUnk_008;
/* 014 */ PlayerActorBase_70_0C mUnk_00C;
/* 01C */ PlayerActorBase_70_1C *mUnk_01C;
/* 020 */ ModelRender_UnkSystem1 *mUnk_020;
/* 024 */ ModelRender_UnkSystem1 *mUnk_024;
/* 028 */ ModelRender_UnkSystem1 *mUnk_028;
/* 02C */ ModelRender_UnkSystem1 *mUnk_02C;
/* 030 */ PlayerActorBase_70_30 mUnk_030;
/* 04C */ PlayerActorBase_70_30 mUnk_04C;
/* 068 */ unk16 mUnk_068;
/* 06A */ unk16 mUnk_06A;
/* 06C */ PlayerActorBase_70_6C mUnk_06C;
/* 0DC */ PlayerActorBase_70_DC *mUnk_0DC;
/* 0E0 */ PlayerActorBase_70_E0 mUnk_0E0;
/* 0E4 */ PlayerActorBase_70_E4 mUnk_0E4;
/* 114 */ Mat4x3p *mUnk_114;
/* 118 */ unk32 mUnk_118;
/* 11C */ unk32 mUnk_11C;
/* 120 */ unk32 mUnk_120;
/* 124 */ unk16 mUnk_124;
/* 126 */ bool mUnk_126;
/* 127 */ bool mUnk_127;
/* 128 */ bool mUnk_128;
/* 129 */ bool mUnk_129;
/* 12A */ bool mUnk_12A;
/* 12B */ bool mUnk_12B;
/* 12C */ bool mUnk_12C;
/* 12D */ bool mUnk_12D;
/* 12E */ bool mUnk_12E;
/* 12F */ bool mUnk_12F;
/* 130 */ bool mUnk_130;
/* 131 */ bool mUnk_131;
/* 132 */ unk16 mUnk_132;
/* 134 */ PlayerActorBase_70_134 mUnk_134;
/* 15C */ unk32 mUnk_15C;
/* 160 */
public:
PlayerActorBase_70(PlayerCharacter character, unk32 param2);
~PlayerActorBase_70();
// overlay 0
void func_ov000_02082e78(unk32 param1, unk32 param2, unk32 param3, unk32 param4);
void func_ov000_020830d4(UnkStruct_func_ov001_020bbe18 param1, u32 param2, u8 param3, unk32 param4);
// overlay 1
void func_ov001_020bbe18(unk32 param1, UnkStruct_func_ov001_020bbe18 param2, u32 param3, u8 param4);
};
class PlayerActorBase_74 {
private:
/* 00 */ STRUCT_PAD(0x00, 0x34);
/* 34 */
public:
PlayerActorBase_74() {
this->func_ov001_020db190();
}
void func_ov001_020db190();
};
struct PlayerActorBase_78_04 {
STRUCT_PAD(0x00, 0x0C);
void func_ov000_0205c584(unk32 param1, unk32 param2);
};
class PlayerActorBase_78 {
private:
/* 00 */ STRUCT_PAD(0x00, 0x0C);
/* 0C */
public:
void func_ov000_0205c584(volatile unk32 param1, volatile unk32 param2);
};
class PlayerLinkActor_9C_34 {
private:
/* 00 */ unk32 mUnk_00;
/* 04 */ VecFx32 mUnk_04;
/* 10 */ VecFx32 mUnk_10;
public:
void func_ov000_0208efd0(VecFx32 *pVec);
};
class PlayerLinkActor_9C {
public:
/* 000 (vtable) */
/* 004 */ STRUCT_PAD(0x04, 0x34);
/* 034 */ PlayerLinkActor_9C_34 mUnk_34;
/* 004 */ STRUCT_PAD(0x50, 0xF4);
/* 0F4 */ unk32 mUnk_0F4;
/* 0F8 */ STRUCT_PAD(0xF8, 0x154);
/* 154 */
PlayerLinkActor_9C(UnkStruct_027e0ce0_40 *param1, u32 rawGrabParams, PlayerCharacter character);
// data_ov000_020b2a8c
/* 00 */ virtual ~PlayerLinkActor_9C();
};
class PlayerActorBase {
public:
/* 00 */ VecFx32 mPos;
/* 0C */ VecFx32 mPrevPos;
/* 18 */ VecFx32 mVel;
/* 24 */ VecFx32 mAccel;
/* 30 */ union {
u16 mAngle;
UnkStruct_func_ov001_020bbe18 mAngleStruct;
};
/* 32 */ u8 mInvincibilityTimer;
/* 33 */ u8 mInvincibilityIconTimer; // the blinking icon on top-screen
/* 34 */ ActorRef mGrabActor;
/* 38 */ PlayerActorBase_38 mUnk_38;
/* 44 */ unk32 mUnk_44;
/* 48 */ PlayerCharacter mCharacter;
/* 4C */ unk32 mUnk_4C;
/* 50 */ ActorGrabParams mUnk_50;
/* 54 */ unk32 mUnk_54;
/* 58 */ UnkStruct_027e0ce0_40 *mUnk_58;
/* 5C */ PlayerActorBase_5C mUnk_5C;
/* 70 */ PlayerActorBase_70 *mUnk_70;
/* 74 */ PlayerActorBase_74 *mUnk_74;
/* 78 */ PlayerActorBase_78 mUnk_78;
/* 84 */ UnkStruct_ov019_020d24c8_28_258_00 mUnk_84;
/* 8C */ unk32 mUnk_8C;
/* 90 */ PlayerLinkActor_9C *mUnk_90;
/* 94 */
PlayerActorBase(PlayerCharacter character, unk32 param2, unk32 param3, UnkStruct_027e0ce0_40 *param4);
~PlayerActorBase();
// overlay 0
void func_ov000_0208c8f8(VecFx32 *pVec);
void func_ov000_0208c914();
void func_ov000_0208d3fc();
void func_ov000_0208d7f0(bool param1);
// overlay 1
void func_ov001_020bc96c(); // ResetState? or just Reset? idk
};
-9
View File
@@ -101,15 +101,6 @@ public:
}
};
class UnkStruct_PlayerGet_74_base {
public:
/* 00 (vtable) */
/* 00 */ virtual void vfunc_00(unk32 param1, unk32 param2, unk32 param3);
UnkStruct_PlayerGet_74_base();
};
class UnkStruct_PlayerGet_74 : public UnkStruct_PlayerGet_74_base {
public:
/* 00 (base) */
+175
View File
@@ -0,0 +1,175 @@
#pragma once
#include "Player/PlayerActorBase.hpp"
class UnkStruct_027e0ce0_40;
class PlayerLinkActor_A0_38;
class PlayerLinkActor_A0_38_04_Base : public LinkList<PlayerLinkActor_A0_38_04_Base> {
public:
/* 00 (vtable) */
/* 04 (base) */
/* 0C */ unk32 mUnk_0C;
/* 10 */ PlayerLinkActor_A0_38 *mUnk_10;
/* 14 */
PlayerLinkActor_A0_38_04_Base(PlayerLinkActor_A0_38 *param1) {
this->mUnk_0C = 0;
this->mUnk_10 = param1;
}
/* 00 */ virtual void vfunc_00();
};
class PlayerLinkActor_A0_38_04 : public PlayerLinkActor_A0_38_04_Base {
public:
/* 00 (vtable) */
/* 04 (base) */
/* 0C */
PlayerLinkActor_A0_38_04(PlayerLinkActor_A0_38 *param1) :
PlayerLinkActor_A0_38_04_Base(param1) {}
// data_ov024_020d8250
/* 00 */ virtual void vfunc_00() override;
};
class PlayerLinkActor_A0_38_18 : public PlayerLinkActor_A0_38_04_Base {
public:
/* 00 (vtable) */
/* 04 (base) */
/* 0C */
PlayerLinkActor_A0_38_18(PlayerLinkActor_A0_38 *param1) :
PlayerLinkActor_A0_38_04_Base(param1) {}
// data_ov024_020d8244
/* 00 */ virtual void vfunc_00() override;
};
class PlayerLinkActor_A0_38 {
public:
/* 00 */ unk16 mUnk_00;
/* 02 */ unk16 mUnk_02;
/* 04 */ PlayerLinkActor_A0_38_04 mUnk_04;
/* 18 */ PlayerLinkActor_A0_38_18 mUnk_18;
/* 2C */ Vec2s mUnk_2C;
/* 30 */ u16 mUnk_30;
/* 32 */ unk16 mUnk_32;
/* 34 */ u16 mUnk_34;
/* 36 */ bool mUnk_36;
/* 37 */ bool mUnk_37;
/* 38 */
PlayerLinkActor_A0_38();
~PlayerLinkActor_A0_38();
void func_ov024_020d19d8();
};
class PlayerLinkActor_A0 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x38);
/* 38 */ PlayerLinkActor_A0_38 *mUnk_38;
/* 3C */ STRUCT_PAD(0x3C, 0x94);
/* 94 */
PlayerLinkActor_A0(unk32 param1, UnkStruct_027e0ce0_40 *param2, PlayerActorBase *pPlayer, PlayerLinkActor_9C *param4);
~PlayerLinkActor_A0();
// overlay 0
u32 func_ov000_02093718();
u8 func_ov000_0209378c(); // bool?
// overlay 1
void func_ov001_020bd2e0();
void func_ov001_020bd358();
void func_ov001_020bd388(bool param1, bool param2);
};
class PlayerLinkActor_A4 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ bool mUnk_08;
/* 09 */ unk8 mUnk_09;
/* 0A */ unk8 mUnk_0A;
/* 0B */ unk8 mUnk_0B;
/* 0C */
PlayerLinkActor_A4(PlayerActorBase *pPlayer, PlayerLinkActor_A0 *param2);
~PlayerLinkActor_A4();
};
class PlayerLinkActor_134 {
public:
/* 00 */ UnkStruct_PlayerGet_ec mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */
PlayerLinkActor_134() :
mUnk_00(NULL) {
this->mUnk_04 = 0;
}
~PlayerLinkActor_134() {
this->func_ov031_020db0fc();
}
// overlay 31
void func_ov031_020db0fc();
};
class PlayerLinkActor_1B0 : public UnkSystem7 {
public:
/* 00 (base) */
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */
PlayerLinkActor_1B0();
// ~PlayerLinkActor_1B0() {}
};
class PlayerLinkActor : public PlayerActorBase {
public:
/* 000 (base) */
/* 094 */ bool *mUnk_094;
/* 098 */ unk32 mUnk_098;
/* 09C */ PlayerLinkActor_9C *mUnk_09C;
/* 0A0 */ PlayerLinkActor_A0 *mUnk_0A0;
/* 0A4 */ PlayerLinkActor_A4 mUnk_0A4;
/* 0B0 */ u32 mUnk_0B0;
/* 0B4 */ bool mUnk_0B4;
/* 0B5 */ bool mUnk_0B5;
/* 0B6 */ bool mUnk_0B6;
/* 0B7 */ bool mUnk_0B7;
/* 0B8 */ bool mUnk_0B8;
/* 0B9 */ bool mUnk_0B9;
/* 0BA */ bool mUnk_0BA;
/* 0BB */ bool mUnk_0BB;
/* 0BC */ CellAnimObject mUnk_0BC;
/* 134 */ PlayerLinkActor_134 *mUnk_134;
/* 138 */ CellAnimObject mUnk_138; // sanctuary link icon animation
/* 1B0 */ PlayerLinkActor_1B0 mUnk_1B0[3];
/* 1D4 */
PlayerLinkActor(unk32 param1, unk32 param2, UnkStruct_027e0ce0_40 *param3, bool *param4);
~PlayerLinkActor();
// overlay 1
void func_ov001_020bcb60(unk32 param1);
void func_ov001_020bcb70();
void func_ov001_020bcba8();
void func_ov001_020bcbd0(VecFx32 *pVec);
// overlay 21
void func_ov021_020ebda0();
void func_ov021_020ebda0(int);
// overlay 31
void func_ov031_020d96a4(PlayerLinkActor_A0 *param1, UnkStruct_027e0ce0_40 *param2);
void func_ov031_020d96a4(int, PlayerLinkActor_A0 *param1, UnkStruct_027e0ce0_40 *param2);
void func_ov031_020dccf0();
void func_ov031_020dccf0(int);
};
+14
View File
@@ -0,0 +1,14 @@
#pragma once
#include "Player/PlayerActorBase.hpp"
class UnkStruct_027e0ce0_40;
class PlayerPhantomActor : public PlayerActorBase {
public:
/* 000 (base) */
/* 094 */ unk32 mUnk_94;
/* 098 */ unk32 mUnk_98;
PlayerPhantomActor(unk32 param1, unk32 param2, UnkStruct_027e0ce0_40 *param3, bool *param4);
};
+14
View File
@@ -0,0 +1,14 @@
#pragma once
#include "Player/PlayerActorBase.hpp"
class UnkStruct_027e0ce0_40 :
class PlayerZeldaActor : public PlayerActorBase {
public:
/* 000 (base) */
/* 094 */ unk32 mUnk_94;
/* 098 */ unk32 mUnk_98;
PlayerZeldaActor(unk32 param1, unk32 param2, UnkStruct_027e0ce0_40 *param3, bool *param4);
};
+27
View File
@@ -6,6 +6,8 @@
#include <nns/g3d/g3d.h>
extern "C" void *func_ov000_02057750(size_t allocSize);
typedef void (*UnkSystem4_UnkCallback)(void);
class UnkSystem4_vfunc_1C_B4 {
@@ -43,6 +45,10 @@ public:
/* 14 */ virtual void vfunc_14(Mat3p *param1, VecFx32 *param2) = 0;
/* 18 */ virtual void vfunc_18(VecFx32 *param1) = 0;
/* 1C */
unk32 func_ov000_02057f18(const void *param1);
unk32 func_ov000_02057f40(const void *param1);
const G3d_Model_14 *func_ov000_02057ee0() const;
};
class ModelRender : public ModelRenderBase {
@@ -65,6 +71,8 @@ public:
/* 20 */ virtual void vfunc_20();
void func_ov000_02057c38(unk32 param1, unk32 param2);
void func_ov000_02057d20(u8 numBones);
void func_ov000_02057d3c(G3d_BoneMtxStruct *pCacheJntAnm);
void func_ov000_0209a7b8(void *param1, UnkSystem4_UnkCallback param2);
};
@@ -190,3 +198,22 @@ public:
// data_ov024_020d84bc
/* 00 */ virtual ~ModelRender_Derived2() override {}
};
class ModelRender_UnkSystem1 {
public:
/* 00 */ UnkSystem5 mUnk_00;
/* 20 */
ModelRender_UnkSystem1(G3d_Model *pModel, size_t allocSize) :
mUnk_00(func_ov000_02057750(allocSize), pModel) {}
~ModelRender_UnkSystem1();
};
class ModelRender_UnkSystem1_Derived1 : public ModelRender_UnkSystem1 {
public:
/* 00 (base) */
/* 20 */
ModelRender_UnkSystem1_Derived1(G3d_Model *pModel, size_t allocSize);
};
+23 -6
View File
@@ -218,14 +218,17 @@ struct UnkStruct_ov019_020d24c8_28_258_00 {
/* 04 */ unk32 mUnk_04;
/* 08 */
UnkStruct_ov019_020d24c8_28_258_00() {
this->mUnk_00 = NULL;
this->mUnk_04 = 0;
}
UnkStruct_ov019_020d24c8_28_258_00() {}
UnkStruct_ov019_020d24c8_28_258_00(void *param1, unk32 param2) :
mUnk_00(param1),
mUnk_04(param2) {}
void Init() {
this->mUnk_00 = NULL;
this->mUnk_04 = 0;
}
void func_ov000_0205fc20(unk32 param1, unk32 param2, void *param3, void *param4);
};
@@ -233,6 +236,9 @@ struct UnkStruct_ov019_020d24c8_28_258_00_Derived1 : public UnkStruct_ov019_020d
/* 00 (base) */
/* 08 */ unk32 mUnk_08;
/* 0C */
UnkStruct_ov019_020d24c8_28_258_00_Derived1() :
UnkStruct_ov019_020d24c8_28_258_00(NULL, 0) {}
};
class UnkStruct_ov019_020d24c8_28_258 : public UnkStruct_ov019_020d24c8_28_258_00 {
@@ -248,12 +254,14 @@ public:
/* 16 */ unk16 mUnk_16;
/* 18 */
UnkStruct_ov019_020d24c8_28_258() {
UnkStruct_ov019_020d24c8_28_258() :
UnkStruct_ov019_020d24c8_28_258_00(NULL, 0) {
this->mPos.x = 0;
this->mPos.y = 0;
};
UnkStruct_ov019_020d24c8_28_258(s16 param1, unk32 param2) {
UnkStruct_ov019_020d24c8_28_258(s16 param1, unk32 param2) :
UnkStruct_ov019_020d24c8_28_258_00(NULL, 0) {
this->UnknownAction(param1, param2);
}
@@ -1220,3 +1228,12 @@ public:
// data_ov000_020b24c4
/* 00 */ virtual void vfunc_00();
};
class UnkStruct_PlayerGet_74_base {
public:
/* 00 (vtable) */
/* 00 */ virtual void vfunc_00(unk32 param1, unk32 param2, unk32 param3);
UnkStruct_PlayerGet_74_base();
};
+3 -2
View File
@@ -3,15 +3,16 @@
#include "global.h"
#include "types.h"
class UnkStruct_027e0cdc {
class UnkStruct_027e0cdc : public AutoInstance<UnkStruct_027e0cdc> {
public:
/* 00 */ unk32 mUnk_00;
UnkStruct_027e0cdc();
~UnkStruct_027e0cdc();
unk32 func_ov000_02082a28(unk32 param1);
unk32 func_ov000_02082a48(unk32 param1);
static void Destroy();
};
extern UnkStruct_027e0cdc *data_027e0cdc;
+3 -3
View File
@@ -6,7 +6,7 @@
#include "Actor/ActorRef.hpp"
#include "Item/ItemManager.hpp"
#include "LinkList.hpp"
#include "Player/Player.hpp"
#include "Player/PlayerLink.hpp"
#include "Player/TouchControl.hpp"
#include "Save/SaveManager.hpp"
#include "System/SysNew.hpp"
@@ -367,9 +367,9 @@ public:
/* 148 */ void *mUnk_148;
/* 14C */ UnkStruct_027e0ce0_40_14C *mUnk_14C;
/* 150 */ UnkStruct_027e0ce0_40_150 *mUnk_150;
/* 154 */ PlayerActor mPlayer;
/* 154 */ PlayerLinkActor mPlayer;
/* 328 */ UnkStruct_027e0ce0_40_328 *mUnk_328;
/* 32C */ PlayerActor *mpPlayer; // set to mPlayer
/* 32C */ PlayerLinkActor *mpPlayer; // set to mPlayer
/* 330 */ UnkStruct_027e0ce0_40_328 *mUnk_330; // set to mUnk_328
/* 334 */ ItemFlag mEquippedItem;
/* 338 */ bool mIsSceneTowerInteriorStairs;
+2 -1
View File
@@ -142,7 +142,8 @@ public:
/* 1B */ bool mUnk_1B;
/* 1C */
UnkStruct_027e0cf8_0C_00() {}
UnkStruct_027e0cf8_0C_00() :
mUnk_00(NULL, 0) {}
void func_ov024_020cff1c();
};
+4 -2
View File
@@ -9,13 +9,15 @@ public:
bool func_ov000_02093bc8(unk32 param1);
};
class UnkStruct_027e0d34 {
class UnkStruct_027e0d34 : public AutoInstance<UnkStruct_027e0d34> {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ UnkStruct_027e0d34_04 *mUnk_04;
UnkStruct_027e0d34();
~UnkStruct_027e0d34();
// overlay 1
static void Destroy();
// overlay 31
bool func_ov031_020d97e4();
+1 -1
View File
@@ -32,7 +32,7 @@ public:
/* 0A */ unk16 mUnk_0A;
/* 0C */
UnkStruct_PlayerGet_64(void *param1, unk32 param2);
UnkStruct_PlayerGet_64(void *param1);
~UnkStruct_PlayerGet_64();
void func_ov000_0208a100();
+2 -2
View File
@@ -40,8 +40,8 @@ typedef void (*UnkCallback)(u16 param1);
template <typename T> class Instance {
public:
Instance();
~Instance();
Instance(); //! TODO: should this be inlined?
~Instance(); //! TODO: should this be inlined?
};
template <typename T> class AutoInstance : public Instance<T> {
+9
View File
@@ -34,6 +34,15 @@ typedef union VecFx32 {
/* 0c */
};
fx32 coords[3];
//! TODO: figure out a better way...
#ifdef VECFX32_CTORS
VecFx32(fx32 _x, fx32 _y, fx32 _z) :
x(_x),
y(_y),
z(_z) {}
VecFx32() {}
#endif
} VecFx32;
typedef union MtxFx22 {
+23 -18
View File
@@ -56,6 +56,27 @@ typedef struct G3d_Animation_ {
/* 1C */
} G3d_Animation;
typedef struct G3d_Model_14_ {
/* 00 */ u8 unk_14;
/* 01 */ u8 scalingHandler; // Determines which of the G3d_gScaleHandlers to use for this model
/* 02 */ u8 textureHandler; // Determines which of the G3d_gTextureHandlers to use for this model
/* 03 */ u8 numBones; // number of nodes
/* 04 */ u8 numMat; // number of materials
/* 05 */ u8 numMesh; // number of meshes
/* 06 */ u8 unk_1A;
/* 07 */ u8 unk_1B;
/* 08 */ fx32 upScale;
/* 0C */ fx32 downScale;
/* 10 */ u16 numVertex; // number of vertices
/* 12 */ u16 numPolygon; // number of polygons
/* 14 */ u16 numTriangle; // number of triangles
/* 16 */ u16 numQuad; // number of quads
/* 18 */ fx16 boundingBoxMin[3]; // bounding box lower vertex
/* 1E */ fx16 boundingBoxMax[3]; // bounding box upper vertex
/* 24 */ s32 unk_38;
/* 28 */ s32 unk_3C;
} G3d_Model_14; // size = 0x2C
// Structure representing the NSBMD model file
typedef struct G3d_Model_ {
/* 00 */ u32 size; // size of the model in bytes
@@ -63,25 +84,9 @@ typedef struct G3d_Model_ {
/* 08 */ u32 offMat; // offset of the material list
/* 0C */ u32 offMesh; // offset of the mesh list
/* 10 */ u32 offInvBMtx; // offset of the InvBindMatrix list
/* 14 */ u8 dummy1;
/* 15 */ u8 scalingHandler; // Determines which of the G3d_gScaleHandlers to use for this model
/* 16 */ u8 textureHandler; // Determines which of the G3d_gTextureHandlers to use for this model
/* 17 */ u8 numBones; // number of nodes
/* 18 */ u8 numMat; // number of materials
/* 19 */ u8 numMesh; // number of meshes
/* 1A */ u8 dummy2[2];
/* 1C */ fx32 upScale;
/* 20 */ fx32 downScale;
/* 24 */ u16 numVertex; // number of vertices
/* 26 */ u16 numPolygon; // number of polygons
/* 28 */ u16 numTriangle; // number of triangles
/* 2A */ u16 numQuad; // number of quads
/* 2C */ fx16 boundingBoxMin[3]; // bounding box lower vertex
/* 32 */ fx16 boundingBoxMax[3]; // bounding box upper vertex
/* 38 */ u8 dummy3[8];
/* 14 */ G3d_Model_14 unk_14;
/* 40 */ G3d_NameList boneList; // bone list
/* 4C */
} G3d_Model;
} G3d_Model; // size = 0x4C
static inline G3d_NameList *G3d_GetBoneList(const G3d_Model *mdl) {
return mdl != NULL ? (G3d_NameList *) &mdl->boneList : NULL;
+5 -5
View File
@@ -84,11 +84,11 @@ void G3d_InitRenderState(G3d_RenderState *renderState, G3d_RenderObject *renderO
renderState->boneList = G3d_GetBoneList(renderObj->model);
renderState->materialList = G3d_GetMat(renderObj->model);
renderState->meshList = G3d_GetMesh(renderObj->model);
renderState->jntScalingHandler = G3d_gScaleHandlers[renderObj->model->scalingHandler];
renderState->jntSRTHandler = G3d_gSRTTransformHandlers[renderObj->model->scalingHandler];
renderState->textureHandler = G3d_gTextureHandlers[renderObj->model->textureHandler];
renderState->upScale = renderObj->model->upScale;
renderState->downScale = renderObj->model->downScale;
renderState->jntScalingHandler = G3d_gScaleHandlers[renderObj->model->unk_14.scalingHandler];
renderState->jntSRTHandler = G3d_gSRTTransformHandlers[renderObj->model->unk_14.scalingHandler];
renderState->textureHandler = G3d_gTextureHandlers[renderObj->model->unk_14.textureHandler];
renderState->upScale = renderObj->model->unk_14.upScale;
renderState->downScale = renderObj->model->unk_14.downScale;
if (renderObj->callbackFunction && renderObj->callbackIdx < 32) {
renderState->callbackFuncs[renderObj->callbackIdx] = renderObj->callbackFunction;
@@ -0,0 +1,85 @@
#define VECFX32_CTORS //! TODO: remove this hack
#include "Player/PlayerActorBase.hpp"
#include "System/SysNew.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
extern const char data_ov001_020c264c[][16];
extern const char data_ov001_020c26bc[][16];
extern "C" u16 *func_ov021_020ea868(int);
extern "C" void func_ov000_0205c584(void *, int, int);
ModelRender_Derived4::ModelRender_Derived4(PlayerCharacter character, unk32 param2, G3d_Model *pModel,
G3d_BoneMtxStruct *pCacheJntAnm) :
ModelRender_Derived3(character, pModel),
mUnk_78(param2),
mUnk_BC(0) {
if (pCacheJntAnm == NULL) {
this->func_ov000_02057d20(this->func_ov000_02057ee0()->numBones);
} else {
this->func_ov000_02057d3c(pCacheJntAnm);
}
for (u32 i = 0; i < ARRAY_LEN(this->mUnk_7C); i++) {
this->mUnk_7C[i] = this->func_ov000_02057f18(&data_ov001_020c26bc[i]);
}
for (u32 i = 0; i < ARRAY_LEN(this->mUnk_A0); i++) {
this->mUnk_A0[i] = this->func_ov000_02057f40(&data_ov001_020c264c[i]);
}
this->func_ov000_0208c058(this->mUnk_7C[1]);
}
PlayerActorBase::PlayerActorBase(PlayerCharacter character, unk32 param2, unk32 param3, UnkStruct_027e0ce0_40 *param4) :
mPos(0, 0, 0),
mPrevPos(0, 0, 0),
mVel(0, 0, 0),
mAccel(0, 0, 0),
mAngle(0),
mInvincibilityTimer(0),
mInvincibilityIconTimer(0),
mGrabActor(0),
mUnk_38(&this->mGrabActor),
mUnk_44(PlayerCharacter_IsNotLink(character)),
mCharacter(character),
mUnk_4C(param2),
mUnk_50(param2, this->mUnk_44),
mUnk_54(param3),
mUnk_58(param4) {
this->mUnk_5C.mUnk_04 = 0;
this->mUnk_5C.mUnk_10 = &this->mUnk_5C.mUnk_08;
this->mUnk_5C.func_ov000_02089dc4();
this->mUnk_70 = new(HeapIndex_1) PlayerActorBase_70(character, param2);
this->mUnk_74 = data_027e09a4->IsLand() ? new(HeapIndex_1) PlayerActorBase_74() : NULL;
const UnkStruct_ov000_020ab4dc *ptr = &data_ov000_020ab4dc[(u32) this->mCharacter];
s32 sVar1 = ptr->mUnk_74;
const UnkStruct_ov000_020ab4dc *new_var5 = &data_ov000_020ab4dc[this->mCharacter];
func_ov000_0205c584(&this->mUnk_78, sVar1, new_var5->mUnk_66 / 2);
this->mUnk_84.Init();
this->mUnk_90 = 0;
if (this->mUnk_4C == -1) {
this->func_ov000_0208c914();
} else {
u16 temp = func_ov021_020ea868(this->mUnk_4C)[8];
this->mUnk_84.func_ov000_0205fc20(0x78, temp, NULL, NULL);
}
}
PlayerActorBase::~PlayerActorBase() {
delete this->mUnk_74;
delete this->mUnk_70;
}
void PlayerActorBase::func_ov001_020bc96c() {
STACK_PAD(0x04);
this->mUnk_38.Reset();
this->mUnk_5C.func_ov000_02089dc4();
new(this->mUnk_74) PlayerActorBase_74();
this->mGrabActor.Reset();
}
@@ -0,0 +1,80 @@
#include "Player/PlayerActorBase.hpp"
#include "System/SysNew.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
extern "C" void *func_ov000_0208ea70(PlayerCharacter, unk32, bool); // returns pointer to .NSBTX
extern unk16 data_ov000_020ab314;
ModelRender_UnkSystem1 *func_ov001_020bbac4(BOOL isNotLink, G3d_Model *pModel, unk32 param3, bool param4) {
if (param4 && data_027e09a4->mUnk_60 == 1) {
return NULL;
}
return isNotLink == true ? new(HeapIndex_1) ModelRender_UnkSystem1(pModel, 0x3C)
: new(HeapIndex_1) ModelRender_UnkSystem1_Derived1(pModel, 0);
}
PlayerActorBase_70::PlayerActorBase_70(PlayerCharacter character, unk32 param2) :
mIsNotLink(PlayerCharacter_IsNotLink(character)),
mCharacter(character),
mUnk_008(param2),
mUnk_00C(character, param2),
mUnk_01C(new(HeapIndex_1) PlayerActorBase_70_1C(this)),
mUnk_020(func_ov001_020bbac4(this->mIsNotLink, this->mUnk_00C.GetModel1(), 0x01, false)),
mUnk_024(func_ov001_020bbac4(this->mIsNotLink, this->mUnk_00C.GetModel1(), 0x01, true)),
mUnk_028(func_ov001_020bbac4(this->mIsNotLink, this->mUnk_00C.GetModel1(), 0x00, false)),
mUnk_02C(func_ov001_020bbac4(this->mIsNotLink, this->mUnk_00C.GetModel1(), 0x00, true)),
mUnk_030(character, this->mUnk_020, this->mUnk_024),
mUnk_04C(character, this->mUnk_028, this->mUnk_02C),
mUnk_068(0x400),
mUnk_06A(0x400),
mUnk_06C(character, func_ov000_0208ea70(character, param2, true), this->mUnk_00C.GetUnk08()->mpModel),
mUnk_0DC(this->mIsNotLink == true ? new(HeapIndex_1) PlayerActorBase_70_DC(character, this->mUnk_00C.GetUnk08()->mpModel)
: NULL),
mUnk_0E0(this->mUnk_00C.GetUnk08(), character),
mUnk_114(param2 == -1 && character == PlayerCharacter_Link ? new(HeapIndex_1) Mat4x3p[PlayerCharacter_Max] : NULL),
mUnk_118(false),
mUnk_11C(false),
mUnk_120(false),
mUnk_124(false),
mUnk_126(false),
mUnk_127(false),
mUnk_128(false),
mUnk_129(true),
mUnk_12A(true),
mUnk_12B(false),
mUnk_12C(false),
mUnk_12D(false),
mUnk_131(false),
mUnk_132(data_ov000_020ab314),
mUnk_15C(0x20000) {
if (this->mUnk_114 != NULL) {
for (u32 i = 0; i < PlayerCharacter_Max; i++) {
Mat4x3p_InitIdentity(&this->mUnk_114[i]);
}
}
}
PlayerActorBase_70::~PlayerActorBase_70() {
delete[] this->mUnk_114;
delete this->mUnk_0DC;
delete this->mUnk_02C;
delete this->mUnk_028;
delete this->mUnk_024;
delete this->mUnk_020;
delete this->mUnk_01C;
delete this->mUnk_00C.GetUnk0C();
delete this->mUnk_00C.GetUnk08();
}
void PlayerActorBase_70::func_ov001_020bbe18(unk32 param1, UnkStruct_func_ov001_020bbe18 param2, u32 param3, u8 param4) {
this->mUnk_129 = true;
this->mUnk_12A = true;
if (this->mIsNotLink == true) {
this->func_ov000_02082e78(0x00, param1, 0x01, 0x00);
}
this->func_ov000_020830d4(param2, param3, param4, 0x00);
}
@@ -0,0 +1,107 @@
#include "Player/PlayerActorBase.hpp"
#include "Player/PlayerLink.hpp"
#include "System/SysNew.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
#include "Unknown/UnkStruct_027e0cd8.hpp"
#include "Unknown/UnkStruct_027e0d34.hpp"
PlayerLinkActor::PlayerLinkActor(unk32 param1, unk32 param2, UnkStruct_027e0ce0_40 *param3, bool *param4) :
PlayerActorBase(PlayerCharacter_Link, param1, param2, param3),
mUnk_094(param4),
mUnk_098(0),
mUnk_09C(new(HeapIndex_1) PlayerLinkActor_9C(param3, *(u32 *) &this->mUnk_50, this->mCharacter)),
mUnk_0A0(new(HeapIndex_1) PlayerLinkActor_A0(param2, param3, this, this->mUnk_09C)),
mUnk_0A4(this, this->mUnk_0A0),
mUnk_0B0(-1),
mUnk_0B4(false),
mUnk_0B5(false),
mUnk_0B6(false),
mUnk_0B7(false),
mUnk_0B8(false),
mUnk_0B9(false),
mUnk_0BA(false),
mUnk_0BB(false),
mUnk_134(param1 == -1 ? new(HeapIndex_1) PlayerLinkActor_134() : NULL) {
this->mUnk_90 = this->mUnk_09C;
//! TODO: dark magic
PlayerLinkActor *new_var = this;
PlayerLinkActor **new_var3 = &new_var;
if ((*new_var3)->mUnk_4C == -1) {
(*new_var3)->func_ov031_020d96a4(this->mUnk_0A0, this->mUnk_58);
this->func_ov031_020dccf0();
} else {
this->func_ov021_020ebda0();
}
}
PlayerLinkActor::~PlayerLinkActor() {
if (data_027e09a4->mUnk_60 == 0) {
UnkStruct_027e0d34::Destroy();
}
delete this->mUnk_134;
delete this->mUnk_0A0;
delete this->mUnk_09C;
}
void PlayerLinkActor::func_ov001_020bcb60(unk32 param1) {
this->mUnk_098 = param1;
this->mUnk_09C->mUnk_0F4 = param1;
}
void PlayerLinkActor::func_ov001_020bcb70() {
this->func_ov001_020bc96c();
this->mUnk_0B4 = false;
this->mUnk_0B5 = false;
this->mUnk_0B8 = false;
this->mUnk_0A0->func_ov001_020bd2e0();
this->mUnk_0A4.mUnk_08 = false;
this->func_ov000_0208d7f0(false);
}
void PlayerLinkActor::func_ov001_020bcba8() {
if (this->mUnk_134 != NULL) {
this->mUnk_134->func_ov031_020db0fc();
}
if (!this->mUnk_0B6) {
this->mUnk_0A0->func_ov001_020bd358();
}
}
void PlayerLinkActor::func_ov001_020bcbd0(VecFx32 *pVec) {
this->func_ov000_0208c8f8(pVec);
this->mUnk_90->mUnk_34.func_ov000_0208efd0(pVec);
PlayerActorBase_70 *unk_70 = this->mUnk_70;
unk_70->func_ov001_020bbe18(0, this->mAngleStruct, this->mUnk_0A0->func_ov000_02093718(),
this->mUnk_0A0->func_ov000_0209378c());
bool uVar1 = false;
if (this->mUnk_094 != 0) {
uVar1 = *this->mUnk_094;
}
this->mUnk_0A0->func_ov001_020bd388(uVar1, this->mUnk_0B6);
this->mUnk_0B6 = false;
this->mUnk_0B9 = data_027e0cd8->func_ov000_02082124();
this->mUnk_0BA = false;
this->mUnk_0BB = false;
this->func_ov000_0208d3fc();
}
void UnkStruct_027e0d34::Destroy() {
if (data_027e0d34 != NULL) {
delete data_027e0d34;
}
}
PlayerLinkActor_1B0::PlayerLinkActor_1B0() :
UnkSystem7(NULL),
mUnk_04(-1),
mUnk_08(0) {}
DECL_INSTANCE_DTOR(UnkStruct_027e0d34, data_027e0d34);
@@ -0,0 +1,9 @@
#include "Unknown/UnkStruct_027e0cdc.hpp"
void UnkStruct_027e0cdc::Destroy() {
if (data_027e0cdc != NULL) {
delete data_027e0cdc;
}
}
DECL_INSTANCE_DTOR(UnkStruct_027e0cdc, data_027e0cdc);
@@ -1,4 +1,4 @@
#include "Player/Player.hpp"
#include "Player/PlayerLink.hpp"
extern "C" void func_ov000_0205be34(void *thisx, unk16 param1);
extern "C" void func_ov000_0205be44(void *thisx, Vec2s *param1, Vec2s *param2, bool param3, bool param4);
@@ -16,7 +16,7 @@ static const Vec2s data_ov024_020d822c(0x20, 0x10);
static const Vec2s data_ov024_020d8228(0x20, 0x40);
static const Vec2s data_ov024_020d8224(0x40, 0x40);
void PlayerActor_A0_38_04::vfunc_00() {
void PlayerLinkActor_A0_38_04::vfunc_00() {
UnkStruct_auStack_14 spC;
Vec2s sp8;
Vec2s sp4;
@@ -46,7 +46,7 @@ void PlayerActor_A0_38_04::vfunc_00() {
func_ov000_0205be44(&spC, &sp8, &sp4, var_r3, var_r4);
}
void PlayerActor_A0_38_18::vfunc_00() {
void PlayerLinkActor_A0_38_18::vfunc_00() {
UnkStruct_auStack_14 sp3C;
UnkStruct_auStack_14 sp38;
UnkStruct_auStack_14 sp34;
@@ -119,7 +119,7 @@ void PlayerActor_A0_38_18::vfunc_00() {
THUMB_BEGIN
PlayerActor_A0_38::PlayerActor_A0_38() :
PlayerLinkActor_A0_38::PlayerLinkActor_A0_38() :
mUnk_00(0xC0),
mUnk_02(0x80),
mUnk_04(this),
@@ -127,9 +127,9 @@ PlayerActor_A0_38::PlayerActor_A0_38() :
this->func_ov024_020d19d8();
}
PlayerActor_A0_38::~PlayerActor_A0_38() {}
PlayerLinkActor_A0_38::~PlayerLinkActor_A0_38() {}
void PlayerActor_A0_38::func_ov024_020d19d8() {
void PlayerLinkActor_A0_38::func_ov024_020d19d8() {
this->mUnk_2C.x = 0x8000;
this->mUnk_2C.y = 0x8000;
this->mUnk_30 = 0;
@@ -424,7 +424,9 @@ void UnkStruct_027e0cf8_0C_00::func_ov024_020cff1c() {
this->mUnk_1B = false;
}
UnkStruct_027e0cf8_0C::UnkStruct_027e0cf8_0C() {
UnkStruct_027e0cf8_0C::UnkStruct_027e0cf8_0C() :
mUnk_150(NULL, 0),
mUnk_15C(NULL, 0) {
this->mUnk_168.x = 0;
this->mUnk_168.y = 0;
this->mUnk_16C = 0;
+3 -1
View File
@@ -208,7 +208,9 @@ config.libs = [
Object("001_SceneInit/code_020bc234_001.cpp"),
Object("001_SceneInit/code_020bc2c8_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0ce0_001.cpp"),
Object("001_SceneInit/Player/Player_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0cdc_001.cpp"),
Object("001_SceneInit/Player/PlayerActorBase_001.cpp"),
Object("001_SceneInit/Player/PlayerLinkActor_001.cpp"),
Object("001_SceneInit/CargoManager_001.cpp"),
Object("001_SceneInit/PassengerManager_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0cf8_08_00_001.cpp"),