Decompile overlay 1 (Part 5) (#100)

* start PlayerActorBase_70_001

* PlayerActorBase_70_001 OK

* PlayerActor -> PlayerLinkActor

* Player_001 35%

* fix regressions

* organise files better

* PlayerLinkActor_001 40%

* PlayerLinkActor_001 OK

* tiny self-review
This commit is contained in:
Yanis
2026-07-05 13:44:41 +02:00
committed by GitHub
parent 9987fee73a
commit bf559e183d
42 changed files with 1224 additions and 428 deletions
+3 -1
View File
@@ -208,7 +208,9 @@ config.libs = [
Object("001_SceneInit/code_020bc234_001.cpp"),
Object("001_SceneInit/code_020bc2c8_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0ce0_001.cpp"),
Object("001_SceneInit/Player/Player_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0cdc_001.cpp"),
Object("001_SceneInit/Player/PlayerActorBase_001.cpp"),
Object("001_SceneInit/Player/PlayerLinkActor_001.cpp"),
Object("001_SceneInit/CargoManager_001.cpp"),
Object("001_SceneInit/PassengerManager_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0cf8_08_00_001.cpp"),