Decompile Actors SWOB, SWTM, EVIC and EFIK (#46)

* decompile SWOB

* match sinit

* remove useless stuff

* decompile actor swtm

* decompile actor evic

* mark evic as complete

* decompile actor efik

* EVIC -> EventIcon
This commit is contained in:
Yanis
2026-04-12 16:54:21 +02:00
committed by GitHub
parent a12d3af472
commit dcf9268df6
36 changed files with 677 additions and 265 deletions
+37
View File
@@ -0,0 +1,37 @@
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Unknown/Common.hpp"
#include "global.h"
#include "types.h"
class ActorEventIcon : public Actor {
public:
/* 000 (base) */
/* 094 */ UnkSubStruct19 mUnk_094; // event icon
/* 10C */ unk16 mUnk_10C;
/* 110 */ unk16 mUnk_10E; // pad?
ActorEventIcon();
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */ virtual void vfunc_24() override;
/* 30 */ virtual void vfunc_30() override;
/* 4C */ virtual ~ActorEventIcon() override;
void func_ov000_0209c014(void);
};
class ActorProfileEventIcon : public ActorProfile {
public:
/* 00 (base) */
ActorProfileEventIcon();
~ActorProfileEventIcon();
/* 0C */ virtual Actor *Create();
static ActorProfileEventIcon *GetProfile();
};