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Decompile Actors SWOB, SWTM, EVIC and EFIK (#46)
* decompile SWOB * match sinit * remove useless stuff * decompile actor swtm * decompile actor evic * mark evic as complete * decompile actor efik * EVIC -> EventIcon
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@@ -152,7 +152,7 @@ config.libs = [
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Object("000_Second/Item/ItemManager.cpp"),
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Object("000_Second/Item/TreasureManager.cpp"),
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Object("000_Second/Actor/ActorUnkEFIK.cpp"),
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Object("000_Second/Actor/ActorUnkEVIC.cpp"),
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Object("000_Second/Actor/ActorEventIcon.cpp"),
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Object("000_Second/Actor/ActorUnkSWOB.cpp"),
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Object("000_Second/Actor/ActorUnkSWTM.cpp"),
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Object("000_Second/MapObject/MapObjectUnkBLCM.cpp"),
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