Match ActorItemDrop (#82)

* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
This commit is contained in:
Alessevan
2026-06-17 14:08:35 -04:00
committed by GitHub
parent 1a098fe4b9
commit dfc8f2748c
497 changed files with 1595 additions and 1028 deletions
+2 -1
View File
@@ -4,6 +4,7 @@
#include "types.h"
#include "versions.h"
#include "Actor/ActorRef.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
#include "Unknown/UnkStruct_ov000_0208f820.hpp"
#include "math.hpp"
@@ -21,7 +22,7 @@ public:
/* 7C */ unk32 mUnk_7C;
/* 80 */ volatile VecFx32 mUnk_80;
/* 8C */ unk32 mUnk_8C;
/* 90 */ volatile u32 mUnk_90;
/* 90 */ ActorRef mUnk_90;
/* 94 */ u16 mUnk_94[2];
/* 98 */ unk32 mUnk_98;
/* 9C */ VecFx32 mUnk_9C;