Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

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Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00
2026-01-17 19:21:42 +01:00
2026-06-17 20:08:35 +02:00
2026-04-17 01:03:18 +02:00
2026-06-17 20:08:35 +02:00
2026-06-09 23:01:32 +02:00
2026-06-17 20:08:35 +02:00
2026-06-17 20:08:35 +02:00
2026-05-11 17:27:59 +02:00
2024-09-16 14:00:37 +02:00
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2024-09-16 14:00:37 +02:00
2025-12-22 22:19:41 +01:00
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The Legend of Zelda: Spirit Tracks
Build Status Progress Discord Badge

Work in progress! This project aims to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.

Note

The project targets the European and Japanese versions, and other versions might be supported later.

How to install

See INSTALL.md for instructions on how to install the project.

Contribution

A work in progress, but CONTRIBUTING.md has guidelines for how to contribute to the project.

Documentation

See /docs for documentation about the game.

S
Description
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