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Match ActorItemDrop (#82)
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
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@@ -388,6 +388,7 @@ public:
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VecFx32 *func_01fff148(unk32 param1);
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bool func_01fff1a4();
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bool func_01fff1e0();
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// overlay 0
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void func_ov000_0208a318(unk32 param1, unk32 param2, unk32 param3);
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