Commit Graph

9 Commits

Author SHA1 Message Date
Yanis 2c723299b7 Merge every extern "C" to a common header (#157)
* create CommonFuncs.hpp

* merge every `extern "C"` to a common header

* fix regressions

* I'm dumb
2026-10-07 15:51:47 +02:00
Yanis 6d7abbdfec Decompile overlay 17 (CourseExec Part 2) (#155)
* UnkStruct_027e09b4_017 (part 1?) OK

* code_020c0b24_017 68%

* rename file

* AdventureModeManager_15C_20_00_017 96%

* AdventureModeManager_15C_017 OK

* match remaining .init, .ctor and .bss

* fix build issues on other versions

* UnkStruct_027e0cec_017 OK

* UnkStruct_027e0cf8_017 OK

* UnkStruct_ov024_020d86a0_017 OK

* UnkStruct_027e09c0_017 OK

* UnkStruct_027e0cec_18_017 OK

* fix other versions build

* code_020c201c_017 OK

* SaveManager_017 OK

* remove extern "C"s

* port progression to the other versions

* ninja format

* fix regressions
2026-10-07 00:35:38 +02:00
Aetias 521100caed Update dsd to v0.12.0; dsprot OK (#135)
* `Actor::mType` field

* Remove fake symbol `data_027e0254`

* `dsd format`

* eur: Enable dsprot decomp

* jp: Enable dsprot decomp

* dsprot OK

* `dsd format`

* Use new `weak` attribute

* Add relocations for exception table link-time constants

* Add exception table symbols

* Bump dsd to v0.12.0

* `#define FALSE 1` ???
Why did I make it 1?

* Truncate `data_ov001_020c27a8`
That data belongs to dsprot
2026-08-15 01:07:14 +02:00
Yanis 453db24d41 Misc Stuff 6 (#78)
* gcc fixes

* document random things in UnkStruct_027e09b8_00

* match func_ov001_020ba670 and rabbit docs

* match func_ov026_0211f394

* fix build issues

* match func_ov026_0211e3e0

* match func_ov026_02102924

* move structs to header

* document train rope thing

* MapObject OK and ActorRef stuff

* match more actor funcs

* fix regressions

* fix build issues

* more regressions fixes

* name keyt grab func

* UnkSubStruct19 -> CellAnimObject (based on the only assert string)

* fix build issues due to merge

* Actor::mUnk_4C -> Actor::mState + related changes

* create GetActorPtr template inline for Actor_c4

* ActorUnk_ov000_020a8bb0 -> Actor_Derived1

* actor: add comments about mUnk_50/52 and change type of mAngle
2026-06-17 22:20:45 +02:00
Yanis 5e934a8c9b Decompile overlay 24 (Part 3) (#68)
* name func_01ffd3d8 and func_01ffd400

* name func_01ffd3b0

* match func_ov024_020cf9d4 + improve the Random struct

* UnkStruct_027e0cf8_00_0C_024 45%

* match PassengerManager::GetRandomIndex

* UnkStruct_027e0cf8_00_0C_024 OK

* UnkStruct_027e0cf8_00_0C_024: do other sections

* UnkStruct_027e0cf8_08_024 55%

* cleanup: remplace delete into null by the delete macro

* UnkStruct_027e0cf8_08_024 OK

* fix build issues

* UnkStruct_ov024_020d86a0_024 OK

* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK

* tools: create courselist.py to convert .CLB data to yaml

* UnkDataStruct4_14 OK

* UnkDataStruct4 17%

* UnkDataStruct4 OK

* MiscAdvManager OK

* PassengerManager OK

* fix build issues

* ZeldaTrainBinary OK

* mark PassengerManager as complete and adjust delinks

* UnkStruct_027e0cf8_08_00_024 OK

* document more of UnkStruct_027e0ce0

* savefile hotfixes

* UnkStruct_027e0ce0_34_024 OK

* code_020d46b4_024 OK

* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK

* code_020d51dc_024 OK

* fix weird formatting

* UnkTrainSystem1 OK

* fix jp broken match

* UnkTrainSystem2 OK

* UnkStruct_027e0d08_024 31%

* fix build issues

* UnkStruct_027e0d08 OK!!!

* remove useless parenthesis

* ActorUnk_ov000_020a8bb0_EC OK

* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/

* ActorUnkOBPC OK

* add sjiswrap support

* solve remaining gaps and fix build issues

* reorganise files + counter docs

* tools: remove format command execution from defaults
2026-06-09 23:01:32 +02:00
Alessevan e5fe52aa54 Change Q20 in macros to FX32 (#71)
* refactor: change Q20 in macros to FX32

* fix: renaming macros does not renamed every occurrence

* fix: opaque IDE magic occurred

* refactor: revert order of libs

* refactor: remove unused macros for FX31(Q19) and FX33(Q21)
2026-06-01 03:29:10 +02:00
Yanis 69ef244371 Merge headers from nitro decomp (#69)
* merge headers from nitro decomp

* cleanup: use inlines from g2.h and gx.h when changing registers

* cleanup: remove externs declarations in source files
2026-05-25 02:55:16 +02:00
Yanis 530fcd8c07 Decompile overlay 24 (Part 2) (#66)
* remove scratch links

* UnkAdventureModeSystem1 OK

* UnkStruct_ov024_020d8694_024 OK

* UnkTitleCardSystem1_024 99%

* UnkTitleCardSystem1_024 OK

* fix regressions

* title card vfunc_08 oddity

* tools: make build.ninja deterministic and delink when objdiff rebuild-on-change

* clean up link node mess

* UnkStruct_020d8698_024 24%

* UnkStruct_020d8698_024 49%

* UnkStruct_020d8698_024 65%

* fix build issues

* UnkStruct_020d8698_024 92%

* UnkStruct_020d8698_024 OK

* delink data_ov024_020d8694 symbol

* tools: revert previous objdiff change and reduce ds-rom logs on objdiff
2026-05-24 17:20:48 +02:00
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00