Commit Graph

  • 44499db695 Decompiling Fleeing Spinut (#148) main Alessevan 2026-08-31 16:22:42 -04:00
  • a8fdb9c656 Port current delink progress to USA and EUR Rev 1 (#139) Yanis 2026-08-26 17:01:41 +02:00
  • e685e44e40 Update CONTRIBUTING.md Yanis 2026-08-25 16:24:52 +02:00
  • 939c492b33 Decompiling MapObjectUnkLTRW (#142) Mityno 2026-08-25 13:10:10 +00:00
  • db8e927982 Rename ActorUnkKURI to ActorSpinut (#147) Alessevan 2026-08-24 13:23:12 -04:00
  • 1634c50231 Decompiling SWSW (#144) Alessevan 2026-08-24 12:41:00 -04:00
  • 05612891ad Run dsd delink automatically on symbols/delinks/relocs update (#145) Yanis 2026-08-24 17:56:17 +02:00
  • 721bb0efd8 Add parameters to MapObject::vfunc_28 (#146) Alessevan 2026-08-24 11:43:47 -04:00
  • f595c06b8d Decompiling KURI (#141) Alessevan 2026-08-24 11:42:52 -04:00
  • 473e1e102b Decompiling BOMB (#140) Alessevan 2026-08-23 15:06:08 -04:00
  • fd3a2340e3 Decompiling SWHT (#138) Alessevan 2026-08-21 11:54:39 -04:00
  • 2d4deebb84 Delink and match sections of overlay 063 actors (#137) Mityno 2026-08-21 14:20:59 +00:00
  • 347ac5860d Decompiling MapObjectUnkSTAT (#134) Mityno 2026-08-15 16:11:44 +00:00
  • 0d066f6447 Add support for USA revision 0 and Europe revision 1 versions (#136) Yanis 2026-08-15 17:21:39 +02:00
  • 521100caed Update dsd to v0.12.0; dsprot OK (#135) Aetias 2026-08-15 01:07:14 +02:00
  • ce24ddfc4e Improvements in SWBM (#133) Alessevan 2026-08-14 10:37:50 -04:00
  • 93fd0610a0 CLLT and progress in TLKT (#132) Alessevan 2026-08-14 09:49:43 -04:00
  • 39288e4605 Start decompiling ActorUnkCASE (#124) Mityno 2026-08-14 13:14:49 +00:00
  • c505bcac20 Cleanup some actors of ov031 (#131) Alessevan 2026-08-12 16:41:36 -04:00
  • ca74e3b965 NITF fully decompiled (#130) Alessevan 2026-08-12 16:40:36 -04:00
  • 42407bafe4 Decompiling part of ROCK (#129) Alessevan 2026-08-12 16:38:27 -04:00
  • b2a553262f Fully decompile EFSB actor (#128) Alessevan 2026-08-11 08:09:53 -04:00
  • a05f3d38d0 Port docs from PH (#90) Mityno 2026-08-08 13:57:12 +00:00
  • 9ada2de150 Rename ActorUnkSZKU to ActorTearLight (#126) Alessevan 2026-08-07 21:42:48 -04:00
  • 7232214eca Start decompilation of actor SZKU (#125) Alessevan 2026-08-07 10:09:14 -04:00
  • 7c266293a7 Decompiling ActorUnkCANS (#103) Mityno 2026-08-02 13:27:10 +00:00
  • 418954b3cd Begin decompiling of ZLSL / ZSRS (#107) Alessevan 2026-08-02 08:49:14 -04:00
  • f90c7cd531 Decompiling some actors and objects of overlay 031 (#123) Alessevan 2026-08-02 08:09:49 -04:00
  • f1c7b3cc72 Decompiling NTTZ actor and part of TGTZ (#121) Alessevan 2026-07-24 02:36:43 +02:00
  • 67e283c317 Decompile ActorUnkATTG (99%) (#122) Alessevan 2026-07-23 20:21:20 +02:00
  • bc04021bc0 Add support for clangd in the python tools (#120) Yanis 2026-07-21 19:37:21 +02:00
  • 04d20febb1 Decompile overlay 101 (#118) Yanis 2026-07-20 01:30:08 +02:00
  • 68a8721665 Decompiling Actor NFSP (#117) Alessevan 2026-07-20 01:27:39 +02:00
  • f65363301d Improve progression differences between versions (#113) Yanis 2026-07-18 00:09:18 +02:00
  • 0fe5959c6d Decompiling part of ActorUnkITTD (#111) Alessevan 2026-07-17 18:49:02 +02:00
  • 2bc13d2ec2 Misc stuff 7 (#112) Yanis 2026-07-17 17:54:07 +02:00
  • 54b4c97c38 Decompile overlay 1 (Part 9) (#109) Yanis 2026-07-15 21:53:02 +02:00
  • 96874ba24e Decompile overlay 1 (Part 8) (#108) Yanis 2026-07-15 20:19:35 +02:00
  • 260f9b13c5 Decompiling rolling stones actor (#104) Alessevan 2026-07-13 21:13:21 +02:00
  • 8d759ee331 Decompile overlay 1 (Part 7) (#106) Yanis 2026-07-13 18:41:32 +02:00
  • 4daa8d8e86 Decompile overlay 1 (Part 6) (#105) Yanis 2026-07-06 17:15:04 +02:00
  • 5bfa30d5a1 Decompiling pot actor (#102) Alessevan 2026-07-06 00:39:57 +02:00
  • bf559e183d Decompile overlay 1 (Part 5) (#100) Yanis 2026-07-05 13:44:41 +02:00
  • 9987fee73a Decompiling MapObject UnkTSUB (aka Pot) (#101) Alessevan 2026-07-05 13:35:40 +02:00
  • 33299ac188 Decompiling MLCK actor (#99) Alessevan 2026-07-05 13:32:06 +02:00
  • 13be84845a Start decompiling ActorUnkRBLS (#98) Mityno 2026-07-05 00:39:31 +00:00
  • f0dfb70749 Decompile overlay 1 (Part 4) (#97) Yanis 2026-07-02 20:56:08 +02:00
  • 66eb66f081 Decompiling actor for boomerang (#93) Alessevan 2026-07-02 20:51:46 +02:00
  • 58235d4f98 Start decompiling Actors RMSX (#96) Mityno 2026-07-02 17:39:05 +00:00
  • 4074a603d2 Decompile overlay 1 (Part 3) (#95) Yanis 2026-07-01 04:09:04 +02:00
  • 6ea40b4493 Decompiling ActorUnkRSMF (#73) Mityno 2026-06-29 18:30:10 +00:00
  • 26683f83c2 ActorUnkRMSD: Unify code structure between RMSX files (#94) Mityno 2026-06-29 12:12:28 +00:00
  • b116e79e9f Decompile overlay 1 (Part 2) (#91) Yanis 2026-06-28 15:29:34 +02:00
  • af4e4dcf5d Run ninja format (#92) Yanis 2026-06-22 02:02:49 +02:00
  • 0de38e6933 Decompile ActorUnkFLEN (98%) (#81) Alessevan 2026-06-21 19:57:58 -04:00
  • f66583c194 Decompile ActorUnkAROW (83%) (#70) Alessevan 2026-06-21 19:20:15 -04:00
  • 6062d1f43c Decompile overlay 1 (Part 1) (#89) Yanis 2026-06-20 03:24:19 +02:00
  • d1e3be4c0b Remove ARM and THUMB macros (#87) Yanis 2026-06-18 18:41:28 +02:00
  • b88aed88eb Advance decompilation of ActorUnkRMSD.cpp (#85) Tom BUTIN 2026-06-18 03:05:42 +02:00
  • 5e50a81e5e Decompile func_ov061_02158b88 and func_ov061_02158ba8 (#84) Tom BUTIN 2026-06-18 02:35:32 +02:00
  • 69b8c9ba6d Add struct members for Actor_9C (#86) Yanis 2026-06-18 02:33:18 +02:00
  • 8490ce55c3 Make hex number case more consistent (#83) Yanis 2026-06-17 22:34:56 +02:00
  • 453db24d41 Misc Stuff 6 (#78) Yanis 2026-06-17 22:20:45 +02:00
  • dfc8f2748c Match ActorItemDrop (#82) Alessevan 2026-06-17 14:08:35 -04:00
  • 1a098fe4b9 Decompilation of ActorUnkSWON (#79) Alessevan 2026-06-16 11:12:01 -04:00
  • 01a4804485 Create a CMakeLists.txt to generate compile_commands.json (#80) Mityno 2026-06-16 15:02:05 +00:00
  • 5e934a8c9b Decompile overlay 24 (Part 3) (#68) Yanis 2026-06-09 23:01:32 +02:00
  • 14cae7cbb1 Identify model-related structures (#75) Yanis 2026-06-04 21:57:16 +02:00
  • 5a892963cd Fix SaveFile struct (#74) Yanis 2026-06-03 23:57:30 +02:00
  • ecd01550da Use the correct actor flag in ActorHeart (#72) Alessevan 2026-05-31 21:30:02 -04:00
  • e5fe52aa54 Change Q20 in macros to FX32 (#71) Alessevan 2026-05-31 21:29:10 -04:00
  • 905ceeb4b3 Started decompiling ActorHeart (#41) Alessevan 2026-05-29 13:02:57 -04:00
  • 69ef244371 Merge headers from nitro decomp (#69) Yanis 2026-05-25 02:55:16 +02:00
  • 530fcd8c07 Decompile overlay 24 (Part 2) (#66) Yanis 2026-05-24 17:20:48 +02:00
  • 0698c28bb0 Vector improvements (#67) Yanis 2026-05-24 01:33:53 +02:00
  • 90203403dd Decompile overlay 24 (Part 1) (#65) Yanis 2026-05-18 21:14:27 +02:00
  • 0f74fd4201 Misc Stuff 5 (#63) Yanis 2026-05-11 17:27:59 +02:00
  • 645ed65b76 Misc stuff 4 (#59) Yanis 2026-05-03 18:57:01 +02:00
  • e6eae481b8 Decompile ActorUnkNORE (#61) Maëlle 2026-05-01 16:45:51 +02:00
  • 8a483ebab2 Add return type in PTMF template (#60) Yanis 2026-04-24 16:38:34 +02:00
  • 6c8c618b8a Name DRDS, DRCK, DRKY, DRSW and DRTC (#58) Yanis 2026-04-23 20:18:59 +02:00
  • c3c34ebe5a Decompile Door Map Objects 1 (DRDS, DRCK, DRKY, DRSW, DRTC) (#56) Yanis 2026-04-23 18:42:59 +02:00
  • 4a07ec0baa Misc Stuff 3 (#39) Yanis 2026-04-17 02:16:40 +02:00
  • ec62ef3392 Make hex digits consistent (#55) Yanis 2026-04-17 01:16:33 +02:00
  • c571032ee6 Create vscode documentation (#54) Yanis 2026-04-17 01:03:18 +02:00
  • 66ad81ba15 Port sbc.c progress from PH (#53) Yanis 2026-04-17 00:56:47 +02:00
  • 34ef65d030 Decompile MapObjectProfile (#52) Yanis 2026-04-16 20:57:17 +02:00
  • 754eb10308 Decompile MapObject functions (#51) Yanis 2026-04-16 13:27:46 +02:00
  • bcb6371074 File select improvements (#50) Yanis 2026-04-15 17:18:00 +02:00
  • 24d9e00c80 Decompile overlay 0 map objects (#49) Yanis 2026-04-14 21:39:26 +02:00
  • 59a312e30a Start MapObject documentation (#47) Yanis 2026-04-13 18:55:04 +02:00
  • dcf9268df6 Decompile Actors SWOB, SWTM, EVIC and EFIK (#46) Yanis 2026-04-12 16:54:21 +02:00
  • a12d3af472 Actor_c4 improvements (#45) Yanis 2026-04-12 04:54:05 +02:00
  • 1b31487fee Improve or match actor static initializers (#44) Yanis 2026-04-12 04:36:32 +02:00
  • c537818320 Delink all actors and all map objects (#42) Yanis 2026-04-11 16:18:06 +02:00
  • 9474561b03 Update tools and migrate to dsd v0.11.0 (#40) Yanis 2026-04-04 16:20:36 +02:00
  • 1af545c929 Name lots of nitro symbols (#29) Yanis 2026-04-01 03:27:00 +02:00
  • 72aa60b96f Decompile overlay 112 (PlayerSceneChange) (#38) Yanis 2026-04-01 02:20:31 +02:00
  • 13fbf76c71 Update .gitignore (#37) Yanis 2026-03-31 21:24:09 +02:00
  • d099db94dc Remove multi-version check in obfdiff_config.py (#36) Alessevan 2026-03-31 15:22:21 -04:00