Yanis
|
6c8c618b8a
|
Name DRDS, DRCK, DRKY, DRSW and DRTC (#58)
* create name_actor.py
* name previously decompiled door map objects
|
2026-04-23 20:18:59 +02:00 |
|
Yanis
|
24d9e00c80
|
Decompile overlay 0 map objects (#49)
* add missing scratch link
* ActorUnk_ov000_020a8bb0_a4_00 -> UnkSystem4
* match mapobj switch step
* SWST -> SwitchStep
* dsd format
* fix playerget regression
* fix fake match
* BLCM -> MiniBlocks
* match mapobj miniblocks
* minor improvement
* fix regressions
|
2026-04-14 21:39:26 +02:00 |
|
Yanis
|
c537818320
|
Delink all actors and all map objects (#42)
* fix jp config
* disambiguate required relocs and misc fixes
* fix wrong relocs
* generate delinks
* generate configure.py entries
* dsd format and rename symbols
* fix some ambiguated relocs
* disambiguate some relocs
* "disambiguate" some relocs
* identify & fix vtables 1
* identify & fix vtables 2
* identify & fix vtables 3
* remove fake symbols
* fix warnings
* minor symbols name fixes
* change func prefix
* find and name actor ctors
* detect and give names to dtors based on D0
* add .init delinks for actors
* ActorType -> ActorProfile
* getinstance - getprofile
* add rupee .init
* mapobjecttype -> mapobjectprofile
* mapobjecttype -> mapobjectprofile 2
* rename profile bss symbols
* delink .bss
* dsd format
* delink .ctor and rename (.p)sinit symbols
* dsd format
* create source files
* fix build issues
* add jp only actors
* fix match issues for eur
* fix match issues for jp
* fix some sinit symbol names
* class changes, thumb/arm changes
* add missing newlines
* add arm on dtors
* fix regressions
* fix warnings
* (jp) sync some symbols with eur
* fix build issues
|
2026-04-11 16:18:06 +02:00 |
|