* day 1
* delink overlay 17
* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017
* ItemManager_017 OK
* UnkStruct_027e0ce0_40_Base_94_017 95%
* UnkStruct_027e0ce0_017 OK
* PlayerLinkActor_017 OK
* PlayerLinkActor_A0_20_017 OK
* code_020be2ec_017 99%
* ActorManager_017 OK
* Actor_017 OK
* ActorEventIcon_017 OK
* code_020be2ec_017 OK
* MapObjectManager_017 97%
* MapObject_017 OK
* MapObjectSwitchStep_017 OK
* fix build issues
* fix other versions build issues
* feat: increase global matching
* fix: better refactor
* fix: match back MapObjectDoorSwitch::MapObjectDoorSwitch
* style: remove old nonmatching comment
* UnkStruct_027e095c_001 OK
* UnkStruct_027e095c_001 OK (JP)
* SysNew_001 OK
* SaveManager_001 98%
* UnkStruct_027e09bc_001 OK
* MapObjectManager_001 OK
* ActorManager_001 OK
* remove useless thumb pragmas
* ItemManager_001 OK
* fix regressions
* fix build issues
* refactor: change Q20 in macros to FX32
* fix: renaming macros does not renamed every occurrence
* fix: opaque IDE magic occurred
* refactor: revert order of libs
* refactor: remove unused macros for FX31(Q19) and FX33(Q21)
* merge headers from nitro decomp
* cleanup: use inlines from g2.h and gx.h when changing registers
* cleanup: remove externs declarations in source files
* name item 31 to 34
* name item 25 to 29
* decompile PassengerManager (95%)
* started cargo manager
* local attribute
* passenger/cargo manager ov001 functions
* name item manager functions
* fix build issues & more docs on 027e0cd8
* format