Commit Graph

15 Commits

Author SHA1 Message Date
Yanis 89dedbb3d1 Match ActorBomb (#158)
* actor prog from overlay 0

* fix build issues

* ActorBomb OK for eur

* ActorBomb OK for eur1, usa and jp

* fix regressions
2026-10-08 03:35:12 +02:00
Yanis 2c723299b7 Merge every extern "C" to a common header (#157)
* create CommonFuncs.hpp

* merge every `extern "C"` to a common header

* fix regressions

* I'm dumb
2026-10-07 15:51:47 +02:00
Yanis 5ca3eeb61e Sync nitro headers with nitro decomp (#156)
* sync headers with nitro decomp

* fix most build issues

* fix symbols

* fix regressions
2026-10-07 04:12:55 +02:00
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00
Yanis 205dc5a1ca Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1

* delink overlay 17

* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017

* ItemManager_017 OK

* UnkStruct_027e0ce0_40_Base_94_017 95%

* UnkStruct_027e0ce0_017 OK

* PlayerLinkActor_017 OK

* PlayerLinkActor_A0_20_017 OK

* code_020be2ec_017 99%

* ActorManager_017 OK

* Actor_017 OK

* ActorEventIcon_017 OK

* code_020be2ec_017 OK

* MapObjectManager_017 97%

* MapObject_017 OK

* MapObjectSwitchStep_017 OK

* fix build issues

* fix other versions build issues
2026-10-02 13:18:22 +02:00
Yanis b40c9e9c50 Decompile overlay 102 (CourseExecLand) (#150)
* fix extra cflags not being used

* decomp overlay 102 + mlck "ok"

* fix build and match issues

* type func_01fff350 param1

* add changes report (based on dtk-template)

* docs

* changes_fmt implicits

* fix regressions

* cleanup

* ninja format

* CourseExecLand.cpp -> UnkStruct_027e0ce0_40_102.cpp
2026-09-16 15:19:14 +02:00
Alessevan 721bb0efd8 Add parameters to MapObject::vfunc_28 (#146)
* feat: increase global matching

* fix: better refactor

* fix: match back MapObjectDoorSwitch::MapObjectDoorSwitch

* style: remove old nonmatching comment
2026-08-24 17:43:47 +02:00
Alessevan f90c7cd531 Decompiling some actors and objects of overlay 031 (#123)
* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
2026-08-02 14:09:49 +02:00
Yanis f0dfb70749 Decompile overlay 1 (Part 4) (#97)
* UnkStruct_027e095c_001 OK

* UnkStruct_027e095c_001 OK (JP)

* SysNew_001 OK

* SaveManager_001 98%

* UnkStruct_027e09bc_001 OK

* MapObjectManager_001 OK

* ActorManager_001 OK

* remove useless thumb pragmas

* ItemManager_001 OK

* fix regressions

* fix build issues
2026-07-02 20:56:08 +02:00
Yanis d1e3be4c0b Remove ARM and THUMB macros (#87)
* remove ARM and THUMB macros

* fix regressions
2026-06-18 18:41:28 +02:00
Yanis 14cae7cbb1 Identify model-related structures (#75) 2026-06-04 21:57:16 +02:00
Alessevan e5fe52aa54 Change Q20 in macros to FX32 (#71)
* refactor: change Q20 in macros to FX32

* fix: renaming macros does not renamed every occurrence

* fix: opaque IDE magic occurred

* refactor: revert order of libs

* refactor: remove unused macros for FX31(Q19) and FX33(Q21)
2026-06-01 03:29:10 +02:00
Yanis 69ef244371 Merge headers from nitro decomp (#69)
* merge headers from nitro decomp

* cleanup: use inlines from g2.h and gx.h when changing registers

* cleanup: remove externs declarations in source files
2026-05-25 02:55:16 +02:00
Yanis 0f74fd4201 Misc Stuff 5 (#63)
* name item 31 to 34

* name item 25 to 29

* decompile PassengerManager (95%)

* started cargo manager

* local attribute

* passenger/cargo manager ov001 functions

* name item manager functions

* fix build issues & more docs on 027e0cd8

* format
2026-05-11 17:27:59 +02:00
Yanis 6c8c618b8a Name DRDS, DRCK, DRKY, DRSW and DRTC (#58)
* create name_actor.py

* name previously decompiled door map objects
2026-04-23 20:18:59 +02:00