Yanis
b40c9e9c50
Decompile overlay 102 (CourseExecLand) ( #150 )
...
* fix extra cflags not being used
* decomp overlay 102 + mlck "ok"
* fix build and match issues
* type func_01fff350 param1
* add changes report (based on dtk-template)
* docs
* changes_fmt implicits
* fix regressions
* cleanup
* ninja format
* CourseExecLand.cpp -> UnkStruct_027e0ce0_40_102.cpp
2026-09-16 15:19:14 +02:00
Yanis
04d20febb1
Decompile overlay 101 ( #118 )
...
* delink the overlay
* ItemManager_101 OK
* UnkStruct_027e0ce0_40_101 OK
* PlayerLinkActor_A0_1C_101 OK
* UnkStruct_027e09a4_54_101 OK
* UnkStruct_027e0cd8_0C_101 OK and MapObjectProfile_Derived6_101 OK
2026-07-20 01:30:08 +02:00
Yanis
59a312e30a
Start MapObject documentation ( #47 )
...
* set the right base class size
* actor and map object changes
* rename id getters functions
* document unknown file system used in mapobjectprofile
* start to document MapObjectProfile
2026-04-13 18:55:04 +02:00
Yanis
c537818320
Delink all actors and all map objects ( #42 )
...
* fix jp config
* disambiguate required relocs and misc fixes
* fix wrong relocs
* generate delinks
* generate configure.py entries
* dsd format and rename symbols
* fix some ambiguated relocs
* disambiguate some relocs
* "disambiguate" some relocs
* identify & fix vtables 1
* identify & fix vtables 2
* identify & fix vtables 3
* remove fake symbols
* fix warnings
* minor symbols name fixes
* change func prefix
* find and name actor ctors
* detect and give names to dtors based on D0
* add .init delinks for actors
* ActorType -> ActorProfile
* getinstance - getprofile
* add rupee .init
* mapobjecttype -> mapobjectprofile
* mapobjecttype -> mapobjectprofile 2
* rename profile bss symbols
* delink .bss
* dsd format
* delink .ctor and rename (.p)sinit symbols
* dsd format
* create source files
* fix build issues
* add jp only actors
* fix match issues for eur
* fix match issues for jp
* fix some sinit symbol names
* class changes, thumb/arm changes
* add missing newlines
* add arm on dtors
* fix regressions
* fix warnings
* (jp) sync some symbols with eur
* fix build issues
2026-04-11 16:18:06 +02:00