Commit Graph

10 Commits

Author SHA1 Message Date
Alessevan e5fe52aa54 Change Q20 in macros to FX32 (#71)
* refactor: change Q20 in macros to FX32

* fix: renaming macros does not renamed every occurrence

* fix: opaque IDE magic occurred

* refactor: revert order of libs

* refactor: remove unused macros for FX31(Q19) and FX33(Q21)
2026-06-01 03:29:10 +02:00
Yanis 69ef244371 Merge headers from nitro decomp (#69)
* merge headers from nitro decomp

* cleanup: use inlines from g2.h and gx.h when changing registers

* cleanup: remove externs declarations in source files
2026-05-25 02:55:16 +02:00
Yanis 0698c28bb0 Vector improvements (#67)
* clean up math.h and attempt to improve existing vector maths

* fix broken matches and match new stuff
2026-05-24 01:33:53 +02:00
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00
Yanis 0f74fd4201 Misc Stuff 5 (#63)
* name item 31 to 34

* name item 25 to 29

* decompile PassengerManager (95%)

* started cargo manager

* local attribute

* passenger/cargo manager ov001 functions

* name item manager functions

* fix build issues & more docs on 027e0cd8

* format
2026-05-11 17:27:59 +02:00
Yanis 645ed65b76 Misc stuff 4 (#59)
* playrget progress and match treasuremanager remaining functions

* some docs

* fix build issues

* random docs

* match func_ov094_02172290

* random docs

* actor cleanup

* match freestanding item funcs

* mType -> mpProfile

* decompile random functions

* docs and start of wip chest stuff

* random docs

* more random docs

* match func_ov036_0211d0a8

* match func_ov036_0211d2dc & func_ov036_0211d570

* match func_ov110_02184a40

* random doc

* document letter/stamps system

* match func_ov001_020bb9f8

* fix build issues

* decompile tres

* start decomp chest base

* fix regressions

* name TRES

* name UnkStruct_ov024_020d86b0

* name stamp types and update save struct stuff

* name things and document BMG IDs
2026-05-03 18:57:01 +02:00
Yanis 6c8c618b8a Name DRDS, DRCK, DRKY, DRSW and DRTC (#58)
* create name_actor.py

* name previously decompiled door map objects
2026-04-23 20:18:59 +02:00
Yanis c3c34ebe5a Decompile Door Map Objects 1 (DRDS, DRCK, DRKY, DRSW, DRTC) (#56)
* random docs

* "match" ctor

* match ctor and link miniblocks

* DRDS 98%

* jp differences

* improve MapObjectUnkDRDS::vfunc_04

* MapObjectDoorBase 78%

* fix regressions

* MapObjectDoorBase 98%

* MapObjectUnkDRKY 98%

* MapObjectUnkDRSW 100%

* fix build issues

* MapObjectUnkDRTC 100%

* DRCK delinks

* MapObjectUnkDRCK 98%
2026-04-23 18:42:59 +02:00
Yanis 1b31487fee Improve or match actor static initializers (#44)
* use the new DECL_PROFILE macro to match static initializers

* forgot to keep the mode macro

* same thing with mapobjects

* create profile.hpp

* update delink and symbols for eur

* update delink and symbols for jp

* ninja format

* fix some stuff 1

* fix jp build
2026-04-12 04:36:32 +02:00
Yanis c537818320 Delink all actors and all map objects (#42)
* fix jp config

* disambiguate required relocs and misc fixes

* fix wrong relocs

* generate delinks

* generate configure.py entries

* dsd format and rename symbols

* fix some ambiguated relocs

* disambiguate some relocs

* "disambiguate" some relocs

* identify & fix vtables 1

* identify & fix vtables 2

* identify & fix vtables 3

* remove fake symbols

* fix warnings

* minor symbols name fixes

* change func prefix

* find and name actor ctors

* detect and give names to dtors based on D0

* add .init delinks for actors

* ActorType -> ActorProfile

* getinstance - getprofile

* add rupee .init

* mapobjecttype -> mapobjectprofile

* mapobjecttype -> mapobjectprofile 2

* rename profile bss symbols

* delink .bss

* dsd format

* delink .ctor and rename (.p)sinit symbols

* dsd format

* create source files

* fix build issues

* add jp only actors

* fix match issues for eur

* fix match issues for jp

* fix some sinit symbol names

* class changes, thumb/arm changes

* add missing newlines

* add arm on dtors

* fix regressions

* fix warnings

* (jp) sync some symbols with eur

* fix build issues
2026-04-11 16:18:06 +02:00