* add usa
* add eur revision 1
* tools/sha1: refactor to allow checking against multiple checksums
* docs: edit both readme files
* misc: add the new versions to configure.py and add new macros in versions.h
* make eur1 OK
* add `ninja [version]` phony for convenience
for instance, `ninja eur` runs `check_eur sha1_eur report_eur`
* add usa and eur1 to CI and bump version used for steps
this should get rid of the node js warnings in the action logs
* `Actor::mType` field
* Remove fake symbol `data_027e0254`
* `dsd format`
* eur: Enable dsprot decomp
* jp: Enable dsprot decomp
* dsprot OK
* `dsd format`
* Use new `weak` attribute
* Add relocations for exception table link-time constants
* Add exception table symbols
* Bump dsd to v0.12.0
* `#define FALSE 1` ???
Why did I make it 1?
* Truncate `data_ov001_020c27a8`
That data belongs to dsprot
* name func_01ffd3d8 and func_01ffd400
* name func_01ffd3b0
* match func_ov024_020cf9d4 + improve the Random struct
* UnkStruct_027e0cf8_00_0C_024 45%
* match PassengerManager::GetRandomIndex
* UnkStruct_027e0cf8_00_0C_024 OK
* UnkStruct_027e0cf8_00_0C_024: do other sections
* UnkStruct_027e0cf8_08_024 55%
* cleanup: remplace delete into null by the delete macro
* UnkStruct_027e0cf8_08_024 OK
* fix build issues
* UnkStruct_ov024_020d86a0_024 OK
* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK
* tools: create courselist.py to convert .CLB data to yaml
* UnkDataStruct4_14 OK
* UnkDataStruct4 17%
* UnkDataStruct4 OK
* MiscAdvManager OK
* PassengerManager OK
* fix build issues
* ZeldaTrainBinary OK
* mark PassengerManager as complete and adjust delinks
* UnkStruct_027e0cf8_08_00_024 OK
* document more of UnkStruct_027e0ce0
* savefile hotfixes
* UnkStruct_027e0ce0_34_024 OK
* code_020d46b4_024 OK
* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK
* code_020d51dc_024 OK
* fix weird formatting
* UnkTrainSystem1 OK
* fix jp broken match
* UnkTrainSystem2 OK
* UnkStruct_027e0d08_024 31%
* fix build issues
* UnkStruct_027e0d08 OK!!!
* remove useless parenthesis
* ActorUnk_ov000_020a8bb0_EC OK
* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/
* ActorUnkOBPC OK
* add sjiswrap support
* solve remaining gaps and fix build issues
* reorganise files + counter docs
* tools: remove format command execution from defaults
* improve configure.py part 1
* compile settings per-file instead of global
* remove dont_reuse_strings in sources
* multiversion support
* update docs
* report filename change
* fixed objdiff not being able to create context file
* add version define to decompme cflags/m2ctx