mirror of
https://github.com/zeldaret/st
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26 lines
1.2 KiB
Markdown
26 lines
1.2 KiB
Markdown
The Legend of Zelda: Spirit Tracks
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[![Build Status]][actions] [![Progress]][decomp.dev] [![Discord Badge]][discord]
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=============
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[Build Status]: https://github.com/zeldaret/st/actions/workflows/build.yml/badge.svg
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[actions]: https://github.com/zeldaret/st/actions/workflows/build.yml
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[Progress]: https://decomp.dev/zeldaret/st.svg?mode=shield&label=Code
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[decomp.dev]: https://decomp.dev/zeldaret/st
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[Discord Badge]: https://img.shields.io/discord/688807550715560050?color=%237289DA&logo=discord&logoColor=%23FFFFFF
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[discord]: https://discord.com/invite/DqwyCBYKqf/
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**Work in progress!** This project aims to recreate source code for ***The Legend of Zelda: Spirit Tracks*** by decompiling its code by hand. **The repository does not contain assets or assembly code.** To build the ROM, you must own an existing
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copy of the game to extract assets from.
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> [!NOTE]
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> The project targets the European and Japanese versions, and other versions might be supported later.
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## How to install
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See [INSTALL.md](INSTALL.md) for instructions on how to install the project.
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## Contribution
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A work in progress, but [CONTRIBUTING.md](CONTRIBUTING.md) has guidelines for how to contribute to the project.
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## Documentation
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See [/docs](/docs) for documentation about the game.
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