mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkAJAI_c4 : public Actor_c4 {
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public:
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ActorUnkAJAI_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkAJAI : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkAJAI();
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/* 4C */ virtual ~ActorUnkAJAI() override;
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void func_ov068_02158c14(void);
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void func_ov068_02158c84(void);
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void func_ov068_02158c90(void);
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void func_ov068_02158cd8(void);
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void func_ov068_02158d44(void);
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void func_ov068_02158d74(void);
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void func_ov068_02158d88(void);
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void func_ov068_02158d8c(void);
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void func_ov068_02158da8(void);
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void func_ov068_02158ddc(void);
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void func_ov068_02158eb0(void);
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void func_ov068_02158f5c(void);
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void func_ov068_02158f70(void);
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void func_ov068_021590c0(void);
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void func_ov068_021590f0(void);
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void func_ov068_02159120(void);
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void func_ov068_02159170(void);
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void func_ov068_02159180(void);
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void func_ov068_02159204(void);
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};
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class ActorProfileUnkAJAI : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkAJAI();
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~ActorProfileUnkAJAI();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkAJAI *GetProfile();
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};
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