mirror of
https://github.com/zeldaret/st
synced 2026-05-25 07:23:03 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkAJET_c4 : public Actor_c4 {
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public:
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ActorUnkAJET_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkAJET : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkAJET();
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/* 4C */ virtual ~ActorUnkAJET() override;
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void func_ov068_0215abf0(void);
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void func_ov068_0215ac30(void);
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void func_ov068_0215ac58(void);
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void func_ov068_0215aca0(void);
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void func_ov068_0215aecc(void);
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void func_ov068_0215b044(void);
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void func_ov068_0215b064(void);
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void func_ov068_0215b068(void);
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void func_ov068_0215b0d8(void);
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void func_ov068_0215b140(void);
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void func_ov068_0215b1ac(void);
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void func_ov068_0215b36c(void);
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void func_ov068_0215b524(void);
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void func_ov068_0215b620(void);
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void func_ov068_0215b7a8(void);
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void func_ov068_0215b7fc(void);
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void func_ov068_0215b868(void);
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void func_ov068_0215b8ec(void);
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void func_ov068_0215ba28(void);
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void func_ov068_0215bae0(void);
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void func_ov068_0215bb5c(void);
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void func_ov068_0215bbf4(void);
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void func_ov068_0215bca8(void);
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void func_ov068_0215bd14(void);
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void func_ov068_0215be6c(void);
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};
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class ActorProfileUnkAJET : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkAJET();
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~ActorProfileUnkAJET();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkAJET *GetProfile();
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};
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