mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkBAFO_c4 : public Actor_c4 {
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public:
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ActorUnkBAFO_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkBAFO : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkBAFO();
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/* 4C */ virtual ~ActorUnkBAFO() override;
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void func_ov021_020f0d54(void);
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void func_ov021_020f0f18(void);
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void func_ov021_020f1008(void);
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void func_ov021_020f1138(void);
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void func_ov021_020f125c(void);
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void func_ov021_020f126c(void);
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void func_ov021_020f1270(void);
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void func_ov021_020f1290(void);
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void func_ov021_020f12c8(void);
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void func_ov021_020f12e8(void);
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void func_ov021_020f1320(void);
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void func_ov021_020f1330(void);
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void func_ov021_020f1408(void);
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void func_ov021_020f1440(void);
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void func_ov021_020f1490(void);
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void func_ov021_020f14b0(void);
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void func_ov021_020f14f0(void);
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void func_ov021_020f151c(void);
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void func_ov021_020f159c(void);
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void func_ov021_020f15d8(void);
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void func_ov021_020f1720(void);
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void func_ov021_020f175c(void);
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void func_ov021_020f1800(void);
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void func_ov021_020f1860(void);
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void func_ov021_020f18a4(void);
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void func_ov021_020f18d0(void);
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void func_ov021_020f18d4(void);
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void func_ov021_020f1958(void);
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};
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class ActorProfileUnkBAFO : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkBAFO();
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~ActorProfileUnkBAFO();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkBAFO *GetProfile();
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};
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