mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkVCCH_c4 : public Actor_c4 {
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public:
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ActorUnkVCCH_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkVCCH : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkVCCH();
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/* 4C */ virtual ~ActorUnkVCCH() override;
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void func_ov066_02157f40(void);
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void func_ov066_02157fb8(void);
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void func_ov066_02157fc4(void);
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void func_ov066_02158448(void);
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void func_ov066_0215845c(void);
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void func_ov066_02158470(void);
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void func_ov066_02158498(void);
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void func_ov066_021587e8(void);
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void func_ov066_021589c0(void);
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void func_ov066_02158a20(void);
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void func_ov066_02158a68(void);
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void func_ov066_02158ac0(void);
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void func_ov066_02158b6c(void);
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void func_ov066_02158b88(void);
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void func_ov066_02158be8(void);
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void func_ov066_02158c0c(void);
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void func_ov066_02158c1c(void);
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void func_ov066_02158c24(void);
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void func_ov066_02158c40(void);
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void func_ov066_02158c80(void);
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void func_ov066_02158cc8(void);
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void func_ov066_02158cec(void);
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void func_ov066_02158d18(void);
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void func_ov066_02158d34(void);
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};
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class ActorProfileUnkVCCH : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkVCCH();
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~ActorProfileUnkVCCH();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkVCCH *GetProfile();
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};
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