mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkZELD_c4 : public Actor_c4 {
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public:
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ActorUnkZELD_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkZELD : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkZELD();
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/* 4C */ virtual ~ActorUnkZELD() override;
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void func_ov039_02119410(void);
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void func_ov039_02119424(void);
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void func_ov039_02119438(void);
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void func_ov039_0211944c(void);
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void func_ov039_021194f8(void);
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void func_ov039_02119524(void);
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void func_ov039_021195b4(void);
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void func_ov039_02119654(void);
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void func_ov039_021196e8(void);
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void func_ov039_02119788(void);
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void func_ov039_02119968(void);
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void func_ov039_021199c0(void);
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void func_ov039_02119b5c(void);
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void func_ov039_02119bb4(void);
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void func_ov039_02119d04(void);
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void func_ov039_02119d28(void);
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void func_ov039_02119d38(void);
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void func_ov039_02119d40(void);
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void func_ov039_02119d5c(void);
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void func_ov039_02119d78(void);
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void func_ov039_02119d94(void);
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void func_ov039_02119db8(void);
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void func_ov039_02119de4(void);
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void func_ov039_02119e00(void);
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};
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class ActorProfileUnkZELD : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkZELD();
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~ActorProfileUnkZELD();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkZELD *GetProfile();
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};
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