Files
st/include/Actor/ActorUnkCASE.hpp
T
Yanis c537818320 Delink all actors and all map objects (#42)
* fix jp config

* disambiguate required relocs and misc fixes

* fix wrong relocs

* generate delinks

* generate configure.py entries

* dsd format and rename symbols

* fix some ambiguated relocs

* disambiguate some relocs

* "disambiguate" some relocs

* identify & fix vtables 1

* identify & fix vtables 2

* identify & fix vtables 3

* remove fake symbols

* fix warnings

* minor symbols name fixes

* change func prefix

* find and name actor ctors

* detect and give names to dtors based on D0

* add .init delinks for actors

* ActorType -> ActorProfile

* getinstance - getprofile

* add rupee .init

* mapobjecttype -> mapobjectprofile

* mapobjecttype -> mapobjectprofile 2

* rename profile bss symbols

* delink .bss

* dsd format

* delink .ctor and rename (.p)sinit symbols

* dsd format

* create source files

* fix build issues

* add jp only actors

* fix match issues for eur

* fix match issues for jp

* fix some sinit symbol names

* class changes, thumb/arm changes

* add missing newlines

* add arm on dtors

* fix regressions

* fix warnings

* (jp) sync some symbols with eur

* fix build issues
2026-04-11 16:18:06 +02:00

68 lines
1.8 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkCASE : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkCASE();
/* 4C */ virtual ~ActorUnkCASE() override;
void func_ov063_0215ab70(void);
void func_ov063_0215aba4(void);
void func_ov063_0215abd8(void);
void func_ov063_0215ac4c(void);
void func_ov063_0215ac68(void);
void func_ov063_0215ac8c(void);
void func_ov063_0215acc8(void);
void func_ov063_0215acec(void);
void func_ov063_0215ae6c(void);
void func_ov063_0215ae80(void);
void func_ov063_0215ae94(void);
void func_ov063_0215aefc(void);
void func_ov063_0215af54(void);
void func_ov063_0215af58(void);
void func_ov063_0215af5c(void);
void func_ov063_0215af60(void);
void func_ov063_0215afa4(void);
void func_ov063_0215afb8(void);
void func_ov063_0215b054(void);
void func_ov063_0215b090(void);
void func_ov063_0215b1bc(void);
void func_ov063_0215b244(void);
void func_ov063_0215b2b0(void);
void func_ov063_0215b2c4(void);
void func_ov063_0215b2c8(void);
void func_ov063_0215b2ec(void);
void func_ov063_0215b624(void);
void func_ov063_0215b6c8(void);
void func_ov063_0215b724(void);
void func_ov063_0215b7cc(void);
void func_ov063_0215b814(void);
void func_ov063_0215b854(void);
void func_ov063_0215b8e8(void);
void func_ov063_0215b99c(void);
void func_ov063_0215ba64(void);
void func_ov063_0215bab0(void);
};
class ActorProfileUnkCASE : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkCASE();
~ActorProfileUnkCASE();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkCASE *GetProfile();
};