mirror of
https://github.com/zeldaret/st
synced 2026-10-06 21:18:11 -04:00
205dc5a1ca
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "ActorManager.hpp"
|
|
#include "global.h"
|
|
#include "nitro/fx.h"
|
|
#include "types.h"
|
|
|
|
class MapObjectUnkSWFS;
|
|
class ActorUnkNFSP;
|
|
|
|
class ActorUnkNFSP_C0 : public Actor_C4 {
|
|
public:
|
|
ActorUnkNFSP_C0(ActorUnkNFSP *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual bool vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0C(VecFx32 *param1) override;
|
|
};
|
|
|
|
class ActorUnkNFSP : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */ unk32 mUnk_94;
|
|
/* 98 */ volatile u16 mUnk_98;
|
|
/* 9A */ u16 mUnk_9A;
|
|
/* 9C */ MapObjectUnkSWFS *mUnk_9C;
|
|
/* A0 */ Actor_9C mUnk_A0;
|
|
/* C0 */ ActorUnkNFSP_C0 mUnk_C0;
|
|
/* E4 */ ActorRef mUnk_E4;
|
|
/* E8 */
|
|
|
|
ActorUnkNFSP();
|
|
|
|
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20() override;
|
|
/* 2C */ virtual void vfunc_2C(Actor_vfunc_30 *param1) override;
|
|
/* 54 */ virtual void vfunc_54(unk32 param1);
|
|
|
|
void func_ov031_020fb988();
|
|
Actor *func_ov031_020fb994();
|
|
void func_ov031_020fb9b4();
|
|
void func_ov031_020fba60();
|
|
void func_ov031_020fbb8c();
|
|
void func_ov031_020fbba0(ActorRef ref);
|
|
void func_ov031_020fbbe0();
|
|
};
|
|
|
|
class ActorProfileUnkNFSP : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkNFSP();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkNFSP *GetProfile();
|
|
};
|