Files
st/include/MapObject/MapObjectUnkMTJR.hpp
T
Yanis 205dc5a1ca Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1

* delink overlay 17

* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017

* ItemManager_017 OK

* UnkStruct_027e0ce0_40_Base_94_017 95%

* UnkStruct_027e0ce0_017 OK

* PlayerLinkActor_017 OK

* PlayerLinkActor_A0_20_017 OK

* code_020be2ec_017 99%

* ActorManager_017 OK

* Actor_017 OK

* ActorEventIcon_017 OK

* code_020be2ec_017 OK

* MapObjectManager_017 97%

* MapObject_017 OK

* MapObjectSwitchStep_017 OK

* fix build issues

* fix other versions build issues
2026-10-02 13:18:22 +02:00

44 lines
1.2 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "MapObject/MapObjectUnkSTAT.hpp"
#include "Render/ModelRender.hpp"
#include "Unknown/Common.hpp"
#include "types.h"
class MapObjectUnkMTJR : public MapObject {
public:
/* 00 (base) */
/* 40 */ ModelRender mUnk_40;
/* A0 */ unk32 mUnk_A0;
/* A4 */ volatile u16 mUnk_A4; // Probably a counter
/* A6 */ u16 mUnk_A6; // Counter (mUnk_A4) bound
/* A8 */ UnkSystem7 mUnk_A8;
/* AC */ unk32 mUnk_AC;
/* B0 */ unk32 mUnk_B0;
MapObjectUnkMTJR();
/* 00 */ virtual bool vfunc_00() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
void func_ov063_02161254(unk32 param1);
void func_ov063_02161288(void);
};
class MapObjectProfileUnkMTJR : public MapObjectProfileUnkSTAT_Base {
public:
/* 00 (base) */
/* F8 */
MapObjectProfileUnkMTJR();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileUnkMTJR *GetProfile();
};