Files
st/include/MapObject/MapObjectGrass.hpp
T
Alessevan f90c7cd531 Decompiling some actors and objects of overlay 031 (#123)
* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
2026-08-02 14:09:49 +02:00

55 lines
1.4 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "global.h"
#include "types.h"
enum MapObjGrassState_ {
MapObjGrassState_0,
MapObjGrassState_1,
MapObjGrassState_2,
MapObjGrassState_3,
MapObjGrassState_MAX
};
class MapObjectGrass : public MapObject {
public:
/* 00 (base) */
/* 40 */ VecFx32 mUnk_40[2];
/* 58 */ u16 mUnk_58;
/* 5C */ fx32 mUnk_5C;
/* 60 */ unk16 mUnk_60;
/* 62 */ unk16 mUnk_62;
/* 64 */ unk32 mUnk_64;
/* 68 */
MapObjectGrass();
/* 00 */ virtual bool vfunc_00() override;
/* 08 */ virtual void vfunc_08() override;
/* 14 */ virtual void vfunc_14() override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
/* 38 */ virtual bool vfunc_38(MapObjState state, unk32 param2);
/* 3C */ virtual void vfunc_3C(VecFx32 *param1);
bool func_ov031_021016b4();
bool func_ov031_02101778();
void func_ov031_021018a4(unk16 param1);
unk32 func_ov031_02101950();
void func_ov031_02101968(unk32 param1);
void func_ov031_02101978(unk32 param1, VecFx32 *param2);
};
class MapObjectProfileGrass : public MapObjectProfile_Derived2 {
public:
/* 00 (base) */
/* D4 */ MapObject_10 mUnk_D4;
MapObjectProfileGrass();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileGrass *GetProfile();
};