Files
st/include/Actor/ActorUnkKEYN.hpp
T
Alessevan 44499db695 Decompiling Fleeing Spinut (#148)
* feat: decompiling green spinut

* feat: some progress

* refactor: rename MKUR to GreenSpinut and ActorId_KURI to ActorId_Spinut

* feat: better symbols

* feat: update matching

* fix: change MKUR for eur1 & usa

* feat: up eur1

* feat: up usa

* fix: usa

* feat: up jp data

* feat: improve matching

* feat: improve overall matching

* feat: add comments on KURI's states

* refactor: rename to FleeingSpinut

* feat: relocate function to ModelRenderBase

* refactor: rename last GreenSpinut

* refactor: rename field

* fix: forgot to rename symbol :clown:
2026-08-31 22:22:42 +02:00

79 lines
2.3 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Item/Item.hpp"
#include "global.h"
#include "types.h"
class ActorUnkKEYN_C4 : public Actor_C4 {
public:
ActorUnkKEYN_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual bool vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkKEYN : public Actor {
public:
/* 00 (base) */
/* 94 */ STRUCT_PAD(0x94, 0xA0);
/* A0 */ ItemId mItemId;
ActorUnkKEYN();
/* 4C */ virtual ~ActorUnkKEYN() override;
static void func_ov070_0214143c(ActorRef *param1, VecFx32 *param2, ActorRef param3, s16 param4, u8 param5, u16 param6);
void func_ov070_02141618(void);
void func_ov070_0214162c(void);
void func_ov070_02141750(void);
void func_ov070_0214175c(void);
void func_ov070_02141818(void);
void func_ov070_021418bc(void);
void func_ov070_021418e0(void);
void func_ov070_02141904(void);
void func_ov070_0214191c(void);
void func_ov070_02141950(void);
void func_ov070_02141cd0(void);
void func_ov070_02141cdc(void);
void func_ov070_02141d2c(void);
void func_ov070_02141d8c(void);
void func_ov070_02141e2c(void);
void func_ov070_02141e80(void);
void func_ov070_02141f00(void);
void func_ov070_02141f3c(void);
void func_ov070_02141f7c(void);
void func_ov070_02141fbc(void);
void func_ov070_02142014(void);
void func_ov070_021420a4(void);
void func_ov070_021420d8(void);
void func_ov070_02142140(void);
void func_ov070_021421bc(void);
void func_ov070_021421e8(void);
void func_ov070_021421ec(void);
void func_ov070_02142230(void);
void func_ov070_02142374(void);
void func_ov070_021425f4(void);
void func_ov070_0214262c(void);
void func_ov070_0214266c(void);
void func_ov070_02142688(void);
void func_ov070_021426ac(void);
};
class ActorProfileUnkKEYN : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkKEYN();
~ActorProfileUnkKEYN();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkKEYN *GetProfile();
};