Files
st/include/MapObject/MapObjectDoorTouch.hpp
T
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00

37 lines
913 B
C++

#pragma once
#include "MapObject/MapObjectDoorClick.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "global.h"
#include "types.h"
class MapObjectDoorTouch : public MapObjectDoorClick {
public:
/* 00 (base) */
/* 40 */
MapObjectDoorTouch();
/* 00 */ virtual bool Init() override;
/* 30 */ virtual ~MapObjectDoorTouch() override;
/* 40 */ virtual void vfunc_40() override;
/* 44 */ virtual void vfunc_44() override;
/* 48 */ virtual void vfunc_48() override;
/* 4C */ virtual void vfunc_4C() override;
/* 10 */ virtual void vfunc2_10() override;
/* 18 */ virtual void vfunc2_18() override;
};
class MapObjectProfileDoorTouch : public MapObjectProfile_Derived1 {
public:
/* 00 (base) */
MapObjectProfileDoorTouch();
~MapObjectProfileDoorTouch();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileDoorTouch *GetProfile();
};