Files
st/include/MapObject/MapObjectUnkSWHT.hpp
T
Alessevan 473e1e102b Decompiling BOMB (#140)
* feat: begin decompiling

* feat: some progress

* fix: forgot to change symbol

* feat: increase matching

* fix: function params not updated

* feat: more matching

* fix: noo more errors oon local help

* fix: match back UnkStruct_PlayerGet_74.data

* feat: little progress

* fix: SWBM.data regression

* feat: up jp version

* feat: update matching

* refactor: rename UnkBOMB to Bomb

* feat: decompiling part of MapObjectUnkBMFL

* feat: destroy MapObjectPot's vfunc_24 for the good of all

* fix: revert wrong symbol

* feat: updating jp symbols

* feat: eur advancements

* feat: weird stuff

* feat: fix build issue

* feat: rename BMFL to BombFlower

* feat: catchup jp .data

* feat: improve BombFlower

* feat: improve bomb matching

* style: cleanup

* style: cleanup v2

* fix: mapobjectpot_base .data

* feat: better match for mapobjectpot_base

* style: use deg_to_rad macro

* style: cleaner variable definition

* doc: better comment

* fix: build
2026-08-23 21:06:08 +02:00

57 lines
1.5 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectGrass.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "global.h"
#include "types.h"
enum MapObjUnkSWHTState_ {
MapObjUnkSWHTState_0 = 0,
MapObjUnkSWHTState_1 = 1,
MapObjUnkSWHTState_Max
};
class MapObjectUnkSWHT : public MapObject {
public:
/* 000 (base) */
/* 040 */ u32 mUnk_040;
/* 044 */ unk32 mUnk_044;
/* 048 */ unk32 mUnk_048;
/* 04C */ unk32 mUnk_04C;
/* 050 */ unk32 mUnk_050;
/* 054 */ ModelRender mUnk_054;
/* 0B4 */ UnkSystem5 mUnk_0B4;
/* 0D4 */ unk32 mUnk_0D4;
/* 0D8 */ STRUCT_PAD(0x0D8, 0x0F4);
/* 0F4 */ UnkSystem7 mUnk_0F4;
/* 0F8 */ unk32 mUnk_0F8;
/* 0FC */ unk32 mUnk_0FC;
/* 100 */
MapObjectUnkSWHT();
/* 00 */ virtual bool vfunc_00() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 14 */ virtual void vfunc_14() override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
/* 30 */ virtual ~MapObjectUnkSWHT() override;
void func_ov031_02101dd8();
bool func_ov031_021020ec();
void func_ov031_021021c0(unk16 state, unk32 param2);
void func_ov031_021023b0();
};
class MapObjectProfileUnkSWHT : public MapObjectProfilePot_Base {
public:
/* 00 (base) */
MapObjectProfileUnkSWHT();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileUnkSWHT *GetProfile();
};