Files
st/include/MapObject/MapObject_10_Pot.hpp
T
Alessevan 473e1e102b Decompiling BOMB (#140)
* feat: begin decompiling

* feat: some progress

* fix: forgot to change symbol

* feat: increase matching

* fix: function params not updated

* feat: more matching

* fix: noo more errors oon local help

* fix: match back UnkStruct_PlayerGet_74.data

* feat: little progress

* fix: SWBM.data regression

* feat: up jp version

* feat: update matching

* refactor: rename UnkBOMB to Bomb

* feat: decompiling part of MapObjectUnkBMFL

* feat: destroy MapObjectPot's vfunc_24 for the good of all

* fix: revert wrong symbol

* feat: updating jp symbols

* feat: eur advancements

* feat: weird stuff

* feat: fix build issue

* feat: rename BMFL to BombFlower

* feat: catchup jp .data

* feat: improve BombFlower

* feat: improve bomb matching

* style: cleanup

* style: cleanup v2

* fix: mapobjectpot_base .data

* feat: better match for mapobjectpot_base

* style: use deg_to_rad macro

* style: cleaner variable definition

* doc: better comment

* fix: build
2026-08-23 21:06:08 +02:00

31 lines
742 B
C++

#pragma once
#include "MapObject.hpp"
class MapObject_10_Pot_Base : public MapObject_10_Base {
public:
/* 00 (base) */
/* 0C */
MapObject_10_Pot_Base() {}
// should definitely be in ov000
/* 00 */ virtual void vfunc_00();
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
/* 0C */ virtual void vfunc_0C();
/* 10 */ virtual void vfunc_10(Cylinder *param1);
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18(VecFx32 *param1);
/* 1C */ virtual void vfunc_1C(VecFx32 *param1);
};
class MapObject_10_Pot : public MapObject_10_Pot_Base {
public:
/* 00 (base) */
/* 18 */ fx32 mUnk_18;
/* 1C */ fx32 mUnk_1C;
/* 20 */
MapObject_10_Pot() {}
};