mirror of
https://github.com/zeldaret/st
synced 2026-07-03 21:10:14 -04:00
58235d4f98ae3e4e099fa257c8c7b5fd6deb6ff6
* feat: Decompile ActorUnkRMSS * feat: Rename symbols for ActorUnkRMSD and finish ActorUnkRMSS * feat: Start decompiling ActorUnkRMSV (port changes from ActorUnkRMSX) * feat: Start decompiling ActorUnkRMSW (port changes from ActorUnkRMSX) * feat: Start to decompile RMSW::vfunc_18 * feat: Match ActorUnkRMSW::vfunc_18 * feat: Match ActorUnkRMSD::vfunc_18 * feat: Match ActorUnkRMSV::vfunc_18 and vfunc_20 * fix: Style reviews
The Legend of Zelda: Spirit Tracks

Work in progress! This project aims to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.
Note
The project targets the European and Japanese versions, and other versions might be supported later.
How to install
See INSTALL.md for instructions on how to install the project.
Contribution
A work in progress, but CONTRIBUTING.md has guidelines for how to contribute to the project.
Documentation
See /docs for documentation about the game.
Languages
C++
90.1%
C
6.6%
Python
3.3%