Files
st/include/MapObject/MapObjectPot.hpp
T
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00

36 lines
1.3 KiB
C++

#pragma once
#include "MapObject/MapObjectProfile.hpp"
#include "MapObjectGrass.hpp"
#include "MapObjectPot_Base.hpp"
#include "global.h"
#include "types.h"
class MapObjectPot : public MapObjectPot_Base {
public:
/* 00 (base) */
/* 48 */ ModelRender_ov000_020b198c mUnk_48;
MapObjectPot();
/* 04 */ virtual void Setup() override; // func_ov031_02105088
/* 14 */ virtual void vfunc_14(unk32 param1) override; // func_ov031_021052cc
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3); // func_ov031_021050b4
/* 24 */ virtual void vfunc_24(MapObject *param1, VecFx32 param2) override; // func_ov031_02105348
/* 3C */ virtual bool vfunc_3C() override; // func_ov031_021053b4
/* 40 */ virtual bool vfunc_40() override; // func_ov031_021053fc
/* 48 */ virtual void vfunc_48() override; // func_ov031_021051d4
/* 54 */ virtual unk32 vfunc_54() override; // func_ov031_02105310
};
class MapObjectProfilePot : public MapObjectProfilePot_Base {
public:
/* 00 (base) */
MapObjectProfilePot();
/* 0C */ virtual MapObject *Create();
static MapObjectProfilePot *GetProfile();
};