mirror of
https://github.com/zeldaret/st
synced 2026-07-01 11:58:57 -04:00
b116e79e9f
* UnkStruct_027e09b8_001 OK * match func_ov001_020b7830 * fix build issues * UnkStruct_027e0cd8_001 49% * UnkStruct_027e0cd8_001 OK * fix build issues * UnkStruct_027e0cd8_0C_001 92% * port some MSL C++ headers from rb3 and key decomps * fix build issues * UnkStruct_027e0cd8_0C_001 98%
33 lines
820 B
C++
33 lines
820 B
C++
#pragma once
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#include "Actor/ActorRef.hpp"
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#include "Actor/ActorShotArrow.hpp"
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#include "Unknown/UnkFileSystem.hpp"
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#include "global.h"
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#include "types.h"
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class UnkStruct_027e0cd8_0C_Base;
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class UnkStruct_027e09c0 : public AutoInstance<UnkStruct_027e09c0> {
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public:
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/* 00 */ unk32 mUnk_00;
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UnkStruct_027e09c0();
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~UnkStruct_027e09c0();
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// overlay 0
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void func_ov000_0207da40();
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void func_ov000_0207e58c(ActorRef param1, unk32 param2, u8 param3, ActorShotArrow_194 *param4);
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// overlay 1
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void func_ov001_020be394();
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void func_ov001_020be3c4();
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void func_ov001_020be3dc(UnkFileSystem3 *param1, UnkStruct_027e0cd8_0C_Base *param2);
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void func_ov001_020be400();
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static UnkStruct_027e09c0 *Create();
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static void Destroy();
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};
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extern UnkStruct_027e09c0 *data_027e09c0;
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