Files
st/include/Unknown/UnkStruct_027e0cd8.hpp
T
Yanis b116e79e9f Decompile overlay 1 (Part 2) (#91)
* UnkStruct_027e09b8_001 OK

* match func_ov001_020b7830

* fix build issues

* UnkStruct_027e0cd8_001 49%

* UnkStruct_027e0cd8_001 OK

* fix build issues

* UnkStruct_027e0cd8_0C_001 92%

* port some MSL C++ headers from rb3 and key decomps

* fix build issues

* UnkStruct_027e0cd8_0C_001 98%
2026-06-28 15:29:34 +02:00

396 lines
12 KiB
C++

#pragma once
#include "files.h"
#include "math.hpp"
#include "types.h"
#include "MapObject/MapObjectManager.hpp"
#include "Render/ModelRender.hpp"
#include "Save/SaveFile.hpp"
#include "Unknown/Common.hpp"
#include "Unknown/UnkFileSystem.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
#include <algorithm>
#include <vector>
class MapObject_20;
class UnkStruct_027e0cd8;
template <typename T> class FixedVector {
private:
/* 00 */ T *mpBegin;
/* 04 */ T *mpEnd;
/* 08 */ size_t mCapacity;
public:
FixedVector() :
mpBegin(NULL),
mpEnd(NULL),
mCapacity(0) {}
void Init(T *pFrom, size_t capacity) {
this->mpBegin = pFrom;
this->mpEnd = pFrom;
this->mCapacity = capacity;
}
T *begin() {
return this->mpBegin;
}
T *end() {
return this->mpEnd;
}
void grow_by(int n) {
this->mpEnd += n;
}
};
class UnkStruct_ov001_020c40f4 {
public:
/* 00 */ VecFx32 mUnk_00;
/* 0C */ unk16 mUnk_0C;
/* 0E */ u8 mUnk_0E;
/* 0F */ u8 mUnk_0F;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk32 mUnk_14;
/* 18 */
UnkStruct_ov001_020c40f4() {
this->mUnk_0E = -1;
this->mUnk_0F = 0;
this->mUnk_10 = 0;
this->mUnk_14 = 0;
}
~UnkStruct_ov001_020c40f4() {}
public:
struct Predicate {
unk32 type;
unk32 id;
Predicate(unk32 t, unk32 i) :
type(t),
id(i) {}
bool operator()(const UnkStruct_ov001_020c40f4 &elem) const {
return type == elem.mUnk_0E && id == elem.mUnk_14;
}
};
};
class UnkStruct_027e0cd8_0C_160 {
public:
bool func_ov026_02106aa8();
};
class UnkStruct_027e0cd8_0C_Base_88 {
public:
/* 00 */ VecFx32 mUnk_00;
/* 0C */ bool mUnk_0C;
/* 0D */ unk8 mUnk_0D; // pad?
/* 0E */ unk8 mUnk_0E; // pad?
/* 0F */ unk8 mUnk_0F; // pad?
/* 10 */
UnkStruct_027e0cd8_0C_Base_88();
void func_ov000_020823a8(unk32 param1);
void func_ov000_0208261c();
};
class UnkStruct_027e0cd8_0C_Base_98 {
public:
/* 00 */ STRUCT_PAD(0x00, 0xB0);
/* B0 */
UnkStruct_027e0cd8_0C_Base_98();
~UnkStruct_027e0cd8_0C_Base_98();
};
class UnkStruct_027e0cd8_0C_Base_148_00_Base {
public:
/* 00 */ STRUCT_PAD(0x00, 0x14);
/* 14 */
UnkStruct_027e0cd8_0C_Base_148_00_Base();
};
class UnkStruct_027e0cd8_0C_Base_148_00 : public UnkStruct_027e0cd8_0C_Base_148_00_Base {
public:
/* 00 */ STRUCT_PAD(0x14, 0x2C);
/* 2C */
UnkStruct_027e0cd8_0C_Base_148_00(ZMBEntryARAB *pARAB);
~UnkStruct_027e0cd8_0C_Base_148_00();
};
class UnkStruct_027e0cd8_0C_Base_148_01 : public UnkStruct_027e0cd8_0C_Base_148_00_Base {
public:
/* 00 */ STRUCT_PAD(0x14, 0x28);
/* 28 */
UnkStruct_027e0cd8_0C_Base_148_01(ZMBEntryARAB *pARAB);
~UnkStruct_027e0cd8_0C_Base_148_01();
};
class UnkStruct_027e0cd8_0C_Base_148_02 : public UnkStruct_027e0cd8_0C_Base_148_00_Base {
public:
/* 00 */ STRUCT_PAD(0x14, 0x34);
/* 34 */
UnkStruct_027e0cd8_0C_Base_148_02(ZMBEntryARAB *pARAB);
~UnkStruct_027e0cd8_0C_Base_148_02();
};
// UnkStruct_ov001_020c2a40 ?
class UnkStruct_027e0cd8_0C_Base_154_00 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x14);
/* 14 */
UnkStruct_027e0cd8_0C_Base_154_00(const UnkStruct_027e0cd8_0C_Base_154_00 &ref) {
MI_CpuCopy32((void *) &ref, this, sizeof(UnkStruct_027e0cd8_0C_Base_154_00));
}
};
class UnkStruct_027e0cd8_0C_Base {
public:
/* 000 (vtable) */
/* 004 */ UnkSystem3 mUnk_004;
/* 010 */ ModelRender mSceneRender;
/* 070 */ UnkFileSystem5 mUnk_070;
/* 084 */ union {
/* 84 */ wchar_t mUnk_084[2];
struct {
/* 084 */ u16 mUnk_084_00;
/* 086 */ u16 mUnk_084_01;
};
};
/* 088 */ UnkStruct_027e0cd8_0C_Base_88 mUnk_088;
/* 098 */ UnkStruct_027e0cd8_0C_Base_98 *mUnk_098;
/* 09C */ Vec2s mUnk_09C;
/* 0A0 */ unk32 mUnk_0A0;
/* 0A4 */ unk32 mUnk_0A4;
/* 0A8 */ unk32 mUnk_0A8;
/* 0AC */ bool mUnk_0AC;
/* 0AC */ bool mUnk_0AD;
/* 0AC */ bool mUnk_0AE;
/* 0AC */ bool mUnk_0AF;
/* 0B0 */ unk32 mUnk_0B0;
/* 0B4 */ ZeldaObjectList *mUnk_0B4;
/* 0B8 */ ZeldaObjectList *mUnk_0B8[8]; // map objects
/* 0D8 */ ZeldaObjectList *mUnk_0D8;
/* 0DC */ ZeldaObjectList *mUnk_0DC[8]; // actors
/* 0FC */ unk32 mUnk_0FC;
/* 100 */ volatile BOOL mIsCS;
/* 104 */ unk16 mUnk_104;
/* 108 */ unk32 mUnk_108;
/* 10C */ unk32 mUnk_10C;
/* 110 */ unk32 mUnk_110;
/* 114 */ unk32 mUnk_114;
/* 118 */ unk32 mUnk_118;
/* 11C */ unk32 mUnk_11C;
/* 120 */ unk32 mUnk_120;
/* 124 */ unk32 mUnk_124;
/* 128 */ u16 mUnk_128;
/* 12A */ bool mUnk_12A;
/* 12B */ bool mUnk_12B;
/* 12C */ bool mUnk_12C;
/* 12D */ bool mUnk_12D;
/* 12E */ bool mUnk_12E;
/* 130 */ unk32 mUnk_130;
/* 134 */ unk32 mUnk_134;
/* 138 */ unk32 mUnk_138;
/* 13C */ FixedVector<UnkStruct_ov001_020c40f4> mUnk_13C;
/* 148 */ CustomVector<UnkStruct_027e0cd8_0C_Base_148_00_Base *> mUnk_148;
/* 154 */ CustomVector<UnkStruct_027e0cd8_0C_Base_154_00> mUnk_154;
/* 160 */
UnkStruct_027e0cd8_0C_Base(UnkStruct_027e0cd8 *param1);
/* 00 */ virtual ~UnkStruct_027e0cd8_0C_Base();
/* 08 */ virtual void vfunc_08();
/* 0C */ virtual void vfunc_0C();
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1C */ virtual void vfunc_1C(const UnkStruct_SceneChange1 *param1, bool param2, bool param3);
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual void vfunc_24();
/* 28 */ virtual fx32 vfunc_28(VecFx32 *param1, unk32 param2, unk32 param3);
/* 2C */ virtual void vfunc_2C();
/* 30 */ virtual void LoadSceneModel(const UnkStruct_SceneChange1 *param1);
/* 34 */ virtual void vfunc_34(unk32 param1);
/* 38 */ virtual void vfunc_38();
/* 3C */ virtual void vfunc_3C();
/* 40 */ virtual void vfunc_40(u8 spawnIndex);
// itcm
fx32 func_01ffedf4(Vec2b *pPos);
// overlay 0
unk32 func_ov000_02080180(void *param1);
void func_ov000_020801b0(Vec2b *param1, unk32 param2, unk32 param3);
bool func_ov000_020802ec(u16 param1, VecFx32 *param2);
void func_ov000_020803ec(u16 param1);
void func_ov000_0208053c(u16 param1);
bool func_ov000_02080658(unk32 param1, UnkStruct_SceneChange1 *param2);
void func_ov000_020808f4(void *param1, void *param2, unk32 param3);
unk32 func_ov000_02080a44();
void func_ov000_02080a5c(VecFx32 *param1);
void func_ov000_02080a78(VecFx32 *param1);
// overlay 1
void func_ov001_020b85d0(const UnkStruct_SceneChange1 *param1);
void func_ov001_020b88c0(unk32 param1);
void func_ov001_020b88ec();
const UnkStruct_ov001_020c40f4 *func_ov001_020b8a5c(unk32 spawnIndex, unk32 param1);
void func_ov001_020b8aec();
void func_ov001_020b8b94(ZMBEntryARAB *pARAB);
void func_ov001_020b8c30(const UnkStruct_027e0cd8_0C_Base_154_00 &param1);
void *func_ov001_020b8c80(unk32 param1);
void func_ov001_020b8c90(unk32 param1);
void func_ov001_020b8c98(unk32 param1);
void func_ov001_020b8db8();
void func_ov001_020b8e24();
void func_ov001_020b8e54();
};
class UnkStruct_027e0cd8_0C : public UnkStruct_027e0cd8_0C_Base {
public:
/* 000 (base) */
/* 160 */ UnkStruct_027e0cd8_0C_160 *mUnk_160;
/* 164 */ STRUCT_PAD(0x164, 0x1E0);
/* 1E0 */
UnkStruct_027e0cd8_0C(UnkStruct_027e0cd8 *param1);
// data_ov031_02112a0c
/* 00 */ virtual ~UnkStruct_027e0cd8_0C() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 10 */ virtual void vfunc_10() override;
/* 14 */ virtual void vfunc_14() override;
/* 18 */ virtual void vfunc_18() override;
/* 1C */ virtual void vfunc_1C(const UnkStruct_SceneChange1 *param1, bool param2, bool param3) override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */ virtual void vfunc_24() override;
/* 28 */ virtual fx32 vfunc_28(VecFx32 *param1, unk32 param2, unk32 param3) override;
/* 2C */ virtual void vfunc_2C() override;
};
class UnkStruct_027e0cd8_0C_Derived2 : public UnkStruct_027e0cd8_0C_Base {
public:
/* 00 (base) */
/* 04 */ STRUCT_PAD(0x160, 0x4F8);
UnkStruct_027e0cd8_0C_Derived2(UnkStruct_027e0cd8 *param1);
};
class UnkStruct_027e0cd8_0C_Derived3 : public UnkStruct_027e0cd8_0C_Base {
public:
/* 00 (base) */
UnkStruct_027e0cd8_0C_Derived3(UnkStruct_027e0cd8 *param1);
};
class UnkStruct_027e0cd8_04_0C {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ s16 mUnk_08;
/* 0C */ volatile u32 mUnk_0C;
/* 10 */ STRUCT_PAD(0x10, 0x50);
/* 50 */
UnkStruct_027e0cd8_04_0C();
};
class UnkStruct_027e0cd8_04 {
public:
/* 00 */ unk8 mUnk_00;
/* 00 */ bool mUnk_01;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ UnkStruct_027e0cd8_04_0C *mUnk_0C;
/* 10 */ u8 mUnk_10;
/* 11 */ u8 mUnk_11;
/* 12 */ STRUCT_PAD(0x12, 0x40);
/* 40 */ u8 mUnk_40[1][10]; // at least one
STRUCT_PAD(0x4C, 0xB4);
/* B4 */
UnkStruct_027e0cd8_04();
~UnkStruct_027e0cd8_04();
void func_ov000_02081354(const CourseListEntry *pEntry, const UnkStruct_func_ov000_020702a8 *pUnk1,
SaveFile_00000_0000_Data_184 *param3, bool param4);
};
class UnkStruct_027e0cd8_10 : public UnkDataStruct4 {
public:
/* 00 (base) */
/* D0 */ unk32 mUnk_D0;
/* D4 */
UnkStruct_027e0cd8_10();
~UnkStruct_027e0cd8_10();
};
class UnkStruct_027e0cd8 : public AutoInstance<UnkStruct_027e0cd8> {
public:
/* 00 */ Vec2s mUnk_00;
/* 04 */ UnkStruct_027e0cd8_04 *mUnk_04; // stage flags
/* 08 */ UnkStruct_027e0cd8_04 *mUnk_08;
/* 0C */ UnkStruct_027e0cd8_0C_Base *mUnk_0C; // related to train?
/* 10 */ UnkStruct_027e0cd8_10 *mUnk_10;
/* 14 */ unk16 mUnk_14;
/* 16 */ bool mUnk_16;
/* 16 */ bool mUnk_17;
/* 18 */ UnkSystem8 mUnk_18;
/* 24 */ VecFx32 mUnk_24;
/* 30 */ unk32 mUnk_30; // scene index but unknown purpose
/* 34 */ unk32 mUnk_34; // scene index but unknown purpose
/* 38 */ s64 mUnk_38[2];
/* 48 */ bool mUnk_48[2];
/* 4C */
UnkStruct_027e0cd8_0C *GetUnk0C() {
return (UnkStruct_027e0cd8_0C *) this->mUnk_0C;
}
UnkStruct_027e0cd8();
~UnkStruct_027e0cd8();
// overlay 0
bool func_ov000_02081e30(unk32 param1, unk32 param2);
void func_ov000_02081d7c(unk32 flagValue, unk32 param2, bool doSet);
void func_ov000_02081ecc(unk16 param1, unk32 param2);
void func_ov000_02081eec(unk16 param1, unk32 param2, unk32 param3);
bool func_ov000_02081f3c(unk16 param1, unk32 param2);
u32 func_ov000_02081d5c(); // returns current room index?
bool func_ov000_02082124();
bool func_ov000_02081c28();
void func_ov000_02081ca0();
// overlay 1
void func_ov001_020b7830(const UnkStruct_SceneChange1 *param1);
void func_ov001_020b7a7c();
void func_ov001_020b7b38(const CourseListEntry *pEntry, const UnkStruct_func_ov000_020702a8 *pUnk1);
void func_ov001_020b7c08(const UnkStruct_SceneChange1 *param1, const UnkStruct_WarpUnk1_A0 *param2);
void func_ov001_020b7d64(const UnkStruct_SceneChange1 *param1);
void func_ov001_020b7e50();
void func_ov001_020b7e68(const UnkStruct_SceneChange1 *param1, bool param2);
void func_ov001_020b803c();
bool func_ov001_020b80fc(SceneIndex sceneIndex);
void func_ov001_020b8120(SceneIndex sceneIndex);
void func_ov001_020b818c();
static UnkStruct_027e0cd8 *Create();
static void Destroy();
};
extern UnkStruct_027e0cd8 *data_027e0cd8;