mirror of
https://github.com/zeldaret/st
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754eb103086abdac4a6129685915129e566d7b75
MapObject functions (#51)
* decompile MapObject * fix regression * match the remaining 4 functions
The Legend of Zelda: Spirit Tracks

Work in progress! This project aims to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.
Note
The project targets the European and Japanese versions, and other versions might be supported later.
How to install
See INSTALL.md for instructions on how to install the project.
Contribution
A work in progress, but CONTRIBUTING.md has guidelines for how to contribute to the project.
Documentation
See /docs for documentation about the game.
Languages
C++
89.9%
C
6.6%
Python
3.5%