Files
st/include/Unknown/UnkStruct_027e0d08.hpp
T
Yanis 8d759ee331 Decompile overlay 1 (Part 7) (#106)
* run ninja format

* delink what's left from overlay 1 (except dsprotect)

* fix regressions

* UnkStruct_027e0ce0_1C_001 97%

* UnkStruct_0204a110_001 OK

* UnkStruct_ov024_020d86a0_001 OK

* UnkStruct_ov000_020b50c0_001 OK

* GameModeCreate OK

* AdventureModeManager_001 OK

* GameModeAdventure_001 OK

* AdventureModeManager_001 OKn't because weak issues

* ZeldaCollisionBinary OK

* UnkStruct_027e09c0_001 OK

* UnkStruct_ov000_020b504c_001 OK

* UnkStruct_ov000_02067bc4.hpp -> UnkStruct_ov000_020b504c.hpp

* match overlay 97

* match overlay 100

* run ninja format
2026-07-13 18:41:32 +02:00

52 lines
1.3 KiB
C++

#pragma once
#include "global.h"
#include "types.h"
#include <nitro/mi.h>
class UnkStruct_027e0d08 : public AutoInstance<UnkStruct_027e0d08> {
public:
/* 00 */ void *mUnk_00;
/* 04 */ s16 *mUnk_04;
/* 08 */ s16 *mUnk_08;
/* 0C */ s16 *mUnk_0C;
/* 10 */ s16 *mUnk_10;
/* 14 */ u32 mUnk_14;
/* 18 */ u32 mUnk_18;
/* 1C */ unk32 mUnk_1C;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2C */
void ResetBuffers() {
MI_CpuClearFast(this->mUnk_00, 0x800);
MI_CpuClearFast(this->mUnk_04, 0x2000);
MI_CpuClearFast(this->mUnk_08, 0x2000);
MI_CpuClearFast(this->mUnk_0C, 0x10);
MI_CpuClearFast(this->mUnk_10, 0x10);
}
UnkStruct_027e0d08();
~UnkStruct_027e0d08();
// overlay 1
static void Destroy();
// overlay 24
void func_ov024_020d5d10(unk32 param1);
void func_ov024_020d5d18(unk32 param1);
void func_ov024_020d5d34(unk32 param1);
void func_ov024_020d5d54();
void func_ov024_020d5dd4(unk32 param1);
void func_ov024_020d5e20();
void func_ov024_020d5fac();
void func_ov024_020d5fe4(s16 *param1, s16 *param2, u32 param3);
static UnkStruct_027e0d08 *Create();
static void func_ov024_020d5fb8(s16 *param1, s16 *param2, u32 param3);
};
extern UnkStruct_027e0d08 *data_027e0d08;