Files
st/include/Actor/ActorUnkBLON.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

48 lines
1.1 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkBLON_C4 : public Actor_C4 {
public:
ActorUnkBLON_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkBLON : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkBLON();
/* 4C */ virtual ~ActorUnkBLON() override;
void func_ov093_02177618(void);
void func_ov093_02177640(void);
void func_ov093_021776ec(void);
void func_ov093_02177700(void);
void func_ov093_02177724(void);
void func_ov093_021778c4(void);
};
class ActorProfileUnkBLON : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkBLON();
~ActorProfileUnkBLON();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkBLON *GetProfile();
};