Files
st/include/Actor/ActorUnkCAST.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

46 lines
1.0 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkCAST_C4 : public Actor_C4 {
public:
ActorUnkCAST_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkCAST : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkCAST();
/* 4C */ virtual ~ActorUnkCAST() override;
void func_ov060_0215ec7c(void);
void func_ov060_0215eca4(void);
void func_ov060_0215eca8(void);
void func_ov060_0215ecbc(void);
};
class ActorProfileUnkCAST : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkCAST();
~ActorProfileUnkCAST();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkCAST *GetProfile();
};