mirror of
https://github.com/zeldaret/st
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a8fdb9c656ad738d351a53fec8db677903d5d0cf
* sig apply main usa * sig apply main eur1 * eur1 main * usa main * relocs and symbol fixes * sig apply ov000 eur1 * sig apply ov000 usa * eur1 ov000 * usa ov000 * fix duplicates * fix issue with -lang flag * make usa build OK * make eur1 build OK * ninja format * name all functions from eur names * eur1 overlay 18 and 19 * usa overlay 18 and 19 * eur1 version differences + fileselect fix * overlay 17 * various overlays 1 * various overlays 2 * various overlays 3 * add missing last delinks * various overlays 4 * usa overlay 32 * eur1 overlays 32, 36, 37, 41, 44, 49, 57, 68, 70, 73, 75, 80 and 94 * eur1 overlays 32 (for real this time) and 63 * eur1 overlay 31 * eur1 overlay 24 * add 97, 100 and itcm * run ninja format
The Legend of Zelda: Spirit Tracks

Work in progress! This project aims to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.
It builds the following versions:
| Name | Description | SHA1 Hash of input ROM(s) |
|---|---|---|
| jp | Japan Revision 0 | eaee3602b8a2235211b2e20cdcd4cb357956a264 |
| eur | Europe Revision 0 | 9e99cc803a14ce038eb908db585431f8254f09ee |
| eur1 | Europe Revision 1 | dcb221a89acb894503a461c2c7d4cfdad9a06b68b9096f46e9163750a9e3f6c2fc0758e6094b61354efbff9a263fe622f3f7e7cfb7bea8046b86e57d |
| usa | USA Revision 0 | 1f0921b5e99db9d92d24710f1b004e4f3c997b73 |
The default version is eur, i.e. the Europe Revision 0 ROM.
How to install
See INSTALL.md for instructions on how to install the project.
Contribution
A work in progress, but CONTRIBUTING.md has guidelines for how to get started and contribute to the project. Make sure to follow instructions on installation first.
Documentation
See /docs for documentation about the game and other useful information about the project.
Languages
C++
89.9%
C
6.4%
Python
3.6%