mirror of
https://github.com/zeldaret/st
synced 2026-06-22 08:35:42 -04:00
f66583c194
* refactor: unknown arow actor to arrow
* refactor: rename ActorUnkArow_c4 and remove warning
* refactor: rename class in system files
* feat: match actorprofilearrow
* feat: progress decompilation
* feat: rename actor to ActorShotArrow
* feat: change mangled name
* feat: decompile some functions and mark unmatched functions as non-matching
* feat: progress
* feat: decompiling function 020f206c
* feat: change two fields for struct padding
* feat: remove non-matching comment on matched function
* feat: decompiling function 020f20bc
* refactor: fix .bss mangled names
* feat: decompiling 020f2134
* feat: decompiling func_ov031_020f2160
* feat: matching function func_ov031_020f21dc
* feat: use correct mangled names in jp version
* fix: change back arm9/delinks in eur version
* feat: non-matching function 020f1a64
* feat: decompile 020f2270
* feat: decompile function 020f2280
* feat: uncompile func_ov031_020f229c
* feat: match 020f22d4 add UnkSystem{4,5} as fields
* feat: reverse 020f2b8c
* feat: 020f2bbc
* feat: 020f2bec
* feat: 020f3304
* style: explicitly indicate floating values when using FLOAT_TO_Q20
* style: move external function to the top
* feat: begin of 020f3258
* feat: decompile 020f32c4
* feat: propagate mangled names changes to japan version
* feat: begin decompilation of func_ov031_020f370c
* feat: begin weird decompilation of func_ov031_020f3d4c
* feat: decompile function 020f3d04
* feat: better matching
* feat: matching function func_ov031_020f2214
* feat: decompile the function 020f3258
* feat: increase matched code
* feat: decompile function func_ov031_020f2794
* feat: decompile function func_ov031_020f18bc
* feat: decompile almost all func_ov031_020f195c
* feat: decompile 3/4 of func_ov031_020f173c
* refactor: change back function's return type to void
* feat: begin decompilation of func_ov031_020f1b04
* feat: advance decompilation of 020f1c7c
* feat: decompile 020f1e3c
* feat: decompile function func_ov031_020f1f54
* refactor: move func(Actor *) into ActorShotArrow class
* feat: introduce ActorShotArrow_194 thanks to Yanis002
* fix: use FX32 in macros over old Q20
* fix: praying magic behaviour
* revert: revert before build failure
* revert: remove all relocs.txt magic stuff
* revert: introduce back correct symbols
* revert: introduce back CORRECTLY correct symbols
* feat: rename vtable
* fix: wrong hex in comment
* feat: huge improvements
* fix: undefined 02081d7c
* fix: awful symbol name
* fix: part of mangled name in jp version
* fix: rest of the line disappeared
* fix: try to fix jp version
* fix: apply eur fix to jp
* feat: add function 020f374c
* fix: full match of 020f173c
* feat: move function in upperclass
* feat: change ActorRupee to use class function
* feat: try decompiling func_ov031_020f2ef0
* feat: improvements
* feat: improvements
* docs: add comment
* fix: build issues
* feat: improvements
* feat: improvements
* feat: forget inclusion of unkstruct
* feat: enhanced
* feat: some improvements
* style: better style
* feat: decompile function and cleanup
* refactor: remove .cache ??
* review
---------
Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
136 lines
4.2 KiB
C++
136 lines
4.2 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkGYAM_C4 : public Actor_C4 {
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public:
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ActorUnkGYAM_C4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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};
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class ActorUnkGYAM : public Actor {
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public:
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/* 000 (base) */
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/* 094 */ STRUCT_PAD(0x94, 0x220);
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/* 220 */ Mat4x3p mUnk_220;
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ActorUnkGYAM();
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/* 4C */ virtual ~ActorUnkGYAM() override;
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void func_ov051_02130514(void);
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void func_ov051_021307bc(void);
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void func_ov051_021307d0(void);
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void func_ov051_021307e4(void);
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void func_ov051_021307f8(void);
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void func_ov051_0213080c(void);
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void func_ov051_02130974(void);
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void func_ov051_02130a58(void);
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void func_ov051_02130ab4(void);
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void func_ov051_02130afc(void);
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void func_ov051_02130b90(void);
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void func_ov051_021315c0(void);
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void func_ov051_02131698(void);
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void func_ov051_02131708(void);
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void func_ov051_02131748(void);
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void func_ov051_021317b8(void);
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void func_ov051_021318b0(void);
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void func_ov051_02131920(void);
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void func_ov051_02131954(void);
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void func_ov051_021319cc(void);
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void func_ov051_02131a1c(void);
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void func_ov051_02131a8c(void);
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void func_ov051_02131adc(void);
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void func_ov051_02131afc(void);
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void func_ov051_02131d3c(void);
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void func_ov051_02131e30(void);
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void func_ov051_021322f4(void);
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void func_ov051_0213237c(void);
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void func_ov051_02132884(void);
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void func_ov051_02132898(void);
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void func_ov051_02132cd4(void);
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void func_ov051_02133000(void);
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void func_ov051_0213330c(void);
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void func_ov051_021334bc(void);
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void func_ov051_021337c8(void);
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void func_ov051_02133968(void);
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void func_ov051_02133bc0(void);
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void func_ov051_02133c40(void);
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void func_ov051_02133c7c(void);
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void func_ov051_02133d08(void);
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void func_ov051_02133d30(void);
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void func_ov051_02133da0(void);
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void func_ov051_02133dd4(void);
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void func_ov051_02133ee0(void);
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void func_ov051_02134050(void);
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void func_ov051_0213410c(void);
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void func_ov051_02134210(void);
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void func_ov051_02134238(void);
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void func_ov051_0213426c(void);
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void func_ov051_02134418(void);
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void func_ov051_021349f4(void);
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void func_ov051_02134aac(void);
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void func_ov051_02134b2c(void);
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void func_ov051_02134b6c(void);
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void func_ov051_02134c00(void);
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void func_ov051_02134c48(void);
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void func_ov051_02134d18(void);
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void func_ov051_02134de8(void);
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void func_ov051_02134e00(void);
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void func_ov051_021350e8(void);
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void func_ov051_0213519c(void);
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void func_ov051_021351e4(void);
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void func_ov051_02135298(void);
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void func_ov051_02135338(void);
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void func_ov051_021353ec(void);
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void func_ov051_021354b8(void);
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void func_ov051_021355c8(void);
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void func_ov051_021355d8(void);
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void func_ov051_0213564c(void);
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void func_ov051_021356ec(void);
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void func_ov051_021357c8(void);
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void func_ov051_021357e0(void);
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void func_ov051_02135ab0(void);
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void func_ov051_02135bdc(void);
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void func_ov051_02135c54(void);
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void func_ov051_02135cb8(void);
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void func_ov051_02135d30(void);
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void func_ov051_02135e44(void);
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void func_ov051_02136364(void);
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void func_ov051_021364e4(void);
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void func_ov051_0213651c(void);
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void func_ov051_02136578(void);
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void func_ov051_02136694(void);
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void func_ov051_02136b9c(void);
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void func_ov051_02136ba4(void);
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void func_ov051_02136bd0(void);
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void func_ov051_02136bf4(void);
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void func_ov051_02136c18(void);
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void func_ov051_02136c44(void);
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void func_ov051_02136c50(void);
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void func_ov051_02136c6c(void);
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void func_ov051_02136c88(void);
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void func_ov051_02136ca4(void);
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};
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class ActorProfileUnkGYAM : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkGYAM();
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~ActorProfileUnkGYAM();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkGYAM *GetProfile();
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};
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