Files
st/include/MapObject/MapObjectManager.hpp
T
Yanis b116e79e9f Decompile overlay 1 (Part 2) (#91)
* UnkStruct_027e09b8_001 OK

* match func_ov001_020b7830

* fix build issues

* UnkStruct_027e0cd8_001 49%

* UnkStruct_027e0cd8_001 OK

* fix build issues

* UnkStruct_027e0cd8_0C_001 92%

* port some MSL C++ headers from rb3 and key decomps

* fix build issues

* UnkStruct_027e0cd8_0C_001 98%
2026-06-28 15:29:34 +02:00

62 lines
1.7 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "Unknown/UnkStruct_ov000_020b34c4.hpp"
#include "files.h"
#include "types.h"
#include "math.hpp"
typedef void (*UnkCallback_func_01fff4cc)(void *, void *);
class MapObjectManager : public AutoInstance<MapObjectManager> {
public:
/* 00 */ MapObject **mMapObjTable;
/* 04 */ MapObject **mMapObjTableEnd;
/* 08 */ MapObject **mUnk_08; // pointer to first available slot?
/* 0C */ s16 **mUnk_0C; // unknown table
/* 10 */ void **mUnk_10; // unknown table end
/* 14 */ void *mUnk_14;
/* 18 */ unk16 mUnk_18;
/* 1A */ unk16 mUnk_1A;
/* 1C */ unk16 mUnk_1C;
/* 1E */ unk16 mUnk_1E;
/* 20 */ unk16 mUnk_20;
/* 22 */ unk16 mUnk_22;
/* 24 */ STRUCT_PAD(0x24, 0x6C);
/* 6C */ void *mUnk_6C;
/* 70 */
MapObjectManager();
~MapObjectManager();
// itcm
MapObject *func_01fff498(Vec2b param1);
void func_01fff4cc(UnkCallback_func_01fff4cc param1, void *param2);
MapObject **func_01fff520(UnkStruct_ov000_020b34c4 *param1, MapObject **param2);
// overlay 0
MapObjectId func_ov000_0209c3a8(Vec2b *param1);
void func_ov000_0209c3e8();
void func_ov000_0209c444();
static void func_ov000_0209c490();
// overlay 1
void func_ov001_020bac9c();
void func_ov001_020bacd8(ZOBHeader *pHeader);
void func_ov001_020bad80();
void func_ov001_020bada0();
void func_ov001_020badb4();
void func_ov001_020bade0();
void func_ov001_020baea0(Vec2s *param1);
void func_ov001_020bae40(ZeldaObjectList *pObjList);
void func_ov001_020bae6c();
void func_ov001_020baf28();
static MapObjectManager *Create();
static void Destroy();
};
extern MapObjectManager *gpMapObjManager;