Files
st/include/Actor/ActorUnkSHIT.hpp
T
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00

76 lines
2.1 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkSHIT_c4 : public Actor_c4 {
public:
ActorUnkSHIT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkSHIT : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkSHIT();
/* 4C */ virtual ~ActorUnkSHIT() override;
void func_ov036_0211c1fc(void);
void func_ov036_0211c21c(void);
void func_ov036_0211c280(void);
void func_ov036_0211c580(void);
void func_ov036_0211c7dc(void);
void func_ov036_0211c7e4(void);
void func_ov036_0211c938(void);
void func_ov036_0211c94c(void);
void func_ov036_0211c96c(void);
void func_ov036_0211c970(void);
void func_ov036_0211c974(void);
void func_ov036_0211c978(void);
void func_ov036_0211c97c(void);
void func_ov036_0211c980(void);
void func_ov036_0211c984(void);
void func_ov036_0211c994(void);
void func_ov036_0211c998(void);
void func_ov036_0211c9ac(void);
void func_ov036_0211c9cc(void);
void func_ov036_0211c9d4(void);
void func_ov036_0211cddc(void);
void func_ov036_0211cdfc(void);
void func_ov036_0211ceec(void);
void func_ov036_0211d0a8(void);
void func_ov036_0211d22c(void);
void func_ov036_0211d254(void);
void func_ov036_0211d270(void);
void func_ov036_0211d28c(void);
void func_ov036_0211d2a8(void);
void func_ov036_0211d2dc(void);
void func_ov036_0211d570(void);
void func_ov036_0211d75c(void);
void func_ov036_0211d774(void);
void func_ov036_0211d790(void);
};
class ActorProfileUnkSHIT : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkSHIT();
~ActorProfileUnkSHIT();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkSHIT *GetProfile();
};