mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkAJNP_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkAJNP_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkAJNP : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */
|
|
|
|
ActorUnkAJNP();
|
|
|
|
/* 4C */ virtual ~ActorUnkAJNP() override;
|
|
|
|
void func_ov068_0215d018(void);
|
|
void func_ov068_0215d104(void);
|
|
void func_ov068_0215d160(void);
|
|
void func_ov068_0215d268(void);
|
|
void func_ov068_0215d294(void);
|
|
void func_ov068_0215d2b4(void);
|
|
void func_ov068_0215d30c(void);
|
|
void func_ov068_0215d434(void);
|
|
void func_ov068_0215d448(void);
|
|
void func_ov068_0215d478(void);
|
|
void func_ov068_0215d47c(void);
|
|
void func_ov068_0215d500(void);
|
|
void func_ov068_0215d590(void);
|
|
void func_ov068_0215d620(void);
|
|
void func_ov068_0215d68c(void);
|
|
void func_ov068_0215d6e8(void);
|
|
void func_ov068_0215d710(void);
|
|
};
|
|
|
|
class ActorProfileUnkAJNP : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkAJNP();
|
|
~ActorProfileUnkAJNP();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkAJNP *GetProfile();
|
|
};
|