Files
st/include/Actor/ActorUnkBDGA.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

95 lines
2.7 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkBDGA_c4 : public Actor_c4 {
public:
ActorUnkBDGA_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBDGA : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkBDGA();
/* 4C */ virtual ~ActorUnkBDGA() override;
void func_ov045_02124214(void);
void func_ov045_02124438(void);
void func_ov045_0212444c(void);
void func_ov045_02124460(void);
void func_ov045_021244ec(void);
void func_ov045_0212454c(void);
void func_ov045_021246c4(void);
void func_ov045_02124784(void);
void func_ov045_021247a4(void);
void func_ov045_021247a8(void);
void func_ov045_02124a34(void);
void func_ov045_02124e94(void);
void func_ov045_02124fc0(void);
void func_ov045_02125660(void);
void func_ov045_02125674(void);
void func_ov045_021256f0(void);
void func_ov045_021258dc(void);
void func_ov045_02125a70(void);
void func_ov045_02125e90(void);
void func_ov045_02125fec(void);
void func_ov045_02126074(void);
void func_ov045_021261a0(void);
void func_ov045_021263a4(void);
void func_ov045_021264b0(void);
void func_ov045_021267a0(void);
void func_ov045_02126934(void);
void func_ov045_02126aec(void);
void func_ov045_02126b0c(void);
void func_ov045_02126b10(void);
void func_ov045_02126bc8(void);
void func_ov045_02126c34(void);
void func_ov045_02126d48(void);
void func_ov045_02126dd0(void);
void func_ov045_02126e08(void);
void func_ov045_02127114(void);
void func_ov045_02127174(void);
void func_ov045_021271f4(void);
void func_ov045_02127218(void);
void func_ov045_021272d4(void);
void func_ov045_0212733c(void);
void func_ov045_02127368(void);
void func_ov045_021273bc(void);
void func_ov045_0212741c(void);
void func_ov045_02127444(void);
void func_ov045_02127578(void);
void func_ov045_021276a4(void);
void func_ov045_021276e0(void);
void func_ov045_02127754(void);
void func_ov045_02127778(void);
void func_ov045_021277a4(void);
void func_ov045_021277cc(void);
void func_ov045_021277e8(void);
void func_ov045_02127850(void);
};
class ActorProfileUnkBDGA : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkBDGA();
~ActorProfileUnkBDGA();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkBDGA *GetProfile();
};