mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkBSFC_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkBSFC_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkBSFC : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */
|
|
|
|
ActorUnkBSFC();
|
|
|
|
/* 4C */ virtual ~ActorUnkBSFC() override;
|
|
|
|
void func_ov034_021193b0(void);
|
|
void func_ov034_021195a8(void);
|
|
void func_ov034_021195bc(void);
|
|
void func_ov034_02119700(void);
|
|
void func_ov034_02119970(void);
|
|
void func_ov034_02119984(void);
|
|
void func_ov034_02119b24(void);
|
|
void func_ov034_02119c00(void);
|
|
void func_ov034_02119c94(void);
|
|
void func_ov034_02119d54(void);
|
|
void func_ov034_02119d78(void);
|
|
void func_ov034_02119d88(void);
|
|
void func_ov034_02119d90(void);
|
|
void func_ov034_02119e20(void);
|
|
};
|
|
|
|
class ActorProfileUnkBSFC : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkBSFC();
|
|
~ActorProfileUnkBSFC();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkBSFC *GetProfile();
|
|
};
|