Files
st/include/Actor/ActorUnkCHUC.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

94 lines
2.7 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkCHUC_c4 : public Actor_c4 {
public:
ActorUnkCHUC_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCHUC : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkCHUC();
/* 4C */ virtual ~ActorUnkCHUC() override;
void func_ov055_021399a4(void);
void func_ov055_021399b8(void);
void func_ov055_021399cc(void);
void func_ov055_02139aa4(void);
void func_ov055_02139ac8(void);
void func_ov055_02139b70(void);
void func_ov055_02139b8c(void);
void func_ov055_02139bc4(void);
void func_ov055_02139eb4(void);
void func_ov055_02139f28(void);
void func_ov055_02139f60(void);
void func_ov055_02139f9c(void);
void func_ov055_0213a08c(void);
void func_ov055_0213a0d0(void);
void func_ov055_0213a194(void);
void func_ov055_0213a240(void);
void func_ov055_0213a254(void);
void func_ov055_0213a2a0(void);
void func_ov055_0213a364(void);
void func_ov055_0213a3a4(void);
void func_ov055_0213a3e0(void);
void func_ov055_0213a3fc(void);
void func_ov055_0213a418(void);
void func_ov055_0213a434(void);
void func_ov055_0213a4cc(void);
void func_ov055_0213a724(void);
void func_ov055_0213a7a0(void);
void func_ov055_0213a88c(void);
void func_ov055_0213a8f0(void);
void func_ov055_0213a938(void);
void func_ov055_0213a964(void);
void func_ov055_0213a984(void);
void func_ov055_0213a9dc(void);
void func_ov055_0213aa4c(void);
void func_ov055_0213aa8c(void);
void func_ov055_0213aaac(void);
void func_ov055_0213aca8(void);
void func_ov055_0213ae38(void);
void func_ov055_0213ae54(void);
void func_ov055_0213ae98(void);
void func_ov055_0213af04(void);
void func_ov055_0213af70(void);
void func_ov055_0213b03c(void);
void func_ov055_0213b06c(void);
void func_ov055_0213b09c(void);
void func_ov055_0213b0d0(void);
void func_ov055_0213b17c(void);
void func_ov055_0213b228(void);
void func_ov055_0213b24c(void);
void func_ov055_0213b25c(void);
void func_ov055_0213b264(void);
void func_ov055_0213b278(void);
};
class ActorProfileUnkCHUC : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkCHUC();
~ActorProfileUnkCHUC();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkCHUC *GetProfile();
};