Files
st/include/Actor/ActorUnkICBA.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

69 lines
1.8 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkICBA_c4 : public Actor_c4 {
public:
ActorUnkICBA_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkICBA : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkICBA();
/* 4C */ virtual ~ActorUnkICBA() override;
void func_ov080_0215c8e0(void);
void func_ov080_0215c9d0(void);
void func_ov080_0215ca44(void);
void func_ov080_0215ca78(void);
void func_ov080_0215ce44(void);
void func_ov080_0215ce58(void);
void func_ov080_0215ce6c(void);
void func_ov080_0215ce80(void);
void func_ov080_0215cf4c(void);
void func_ov080_0215d020(void);
void func_ov080_0215d0dc(void);
void func_ov080_0215d124(void);
void func_ov080_0215d420(void);
void func_ov080_0215d518(void);
void func_ov080_0215d51c(void);
void func_ov080_0215d720(void);
void func_ov080_0215dad4(void);
void func_ov080_0215e00c(void);
void func_ov080_0215e1d4(void);
void func_ov080_0215e228(void);
void func_ov080_0215e25c(void);
void func_ov080_0215e36c(void);
void func_ov080_0215e3a4(void);
void func_ov080_0215e3e8(void);
void func_ov080_0215e49c(void);
void func_ov080_0215e4b8(void);
void func_ov080_0215e4d4(void);
};
class ActorProfileUnkICBA : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkICBA();
~ActorProfileUnkICBA();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkICBA *GetProfile();
};