Files
st/include/Actor/ActorUnkKETH.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

88 lines
2.5 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkKETH_c4 : public Actor_c4 {
public:
ActorUnkKETH_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkKETH : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkKETH();
/* 4C */ virtual ~ActorUnkKETH() override;
void func_ov032_0211dbcc(void);
void func_ov032_0211de0c(void);
void func_ov032_0211de20(void);
void func_ov032_0211de34(void);
void func_ov032_0211deac(void);
void func_ov032_0211ded0(void);
void func_ov032_0211e014(void);
void func_ov032_0211e0c0(void);
void func_ov032_0211e0d4(void);
void func_ov032_0211e308(void);
void func_ov032_0211e380(void);
void func_ov032_0211e40c(void);
void func_ov032_0211e420(void);
void func_ov032_0211e468(void);
void func_ov032_0211e778(void);
void func_ov032_0211e930(void);
void func_ov032_0211e9ec(void);
void func_ov032_0211eb60(void);
void func_ov032_0211ece8(void);
void func_ov032_0211ee5c(void);
void func_ov032_0211f054(void);
void func_ov032_0211f0a8(void);
void func_ov032_0211f1f0(void);
void func_ov032_0211f1f4(void);
void func_ov032_0211f300(void);
void func_ov032_0211f310(void);
void func_ov032_0211f3ac(void);
void func_ov032_0211f404(void);
void func_ov032_0211f4a4(void);
void func_ov032_0211f50c(void);
void func_ov032_0211f560(void);
void func_ov032_0211f58c(void);
void func_ov032_0211f604(void);
void func_ov032_0211f614(void);
void func_ov032_0211f6bc(void);
void func_ov032_0211f804(void);
void func_ov032_0211f93c(void);
void func_ov032_0211f9c4(void);
void func_ov032_0211fa4c(void);
void func_ov032_0211faf0(void);
void func_ov032_0211fb9c(void);
void func_ov032_0211fbb4(void);
void func_ov032_0211fbec(void);
void func_ov032_0211fc00(void);
void func_ov032_0211fc1c(void);
void func_ov032_0211fcc0(void);
};
class ActorProfileUnkKETH : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkKETH();
~ActorProfileUnkKETH();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkKETH *GetProfile();
};